{"title":"Joseph Miranda","description":null,"products":[{"product_id":"zulus-on-the-ramparts","title":"Zulus on the Ramparts!","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003e Joseph Miranda \u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/victory-point-games\"\u003e Victory Point Games \u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e25 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca ng-href=\"\/boardgamehonor\/23065\/2012-charles-s-roberts-best-post-napoleonic-pre-wo\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/23065\/2012-charles-s-roberts-best-post-napoleonic-pre-wo\"\u003e2012 Charles S. Roberts Best Post-Napoleonic to Pre-World War 2 Era Board Wargame Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca ng-href=\"\/boardgamehonor\/21221\/2009-charles-s-roberts-best-desktop-published-dtp\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/21221\/2009-charles-s-roberts-best-desktop-published-dtp\"\u003e2009 Charles S. Roberts Best Desktop Published (DTP) \/ Print-and-Play \/ Postcard Game Winner\u003c\/a\u003e\u003cbr\u003e\u003ca ng-href=\"\/boardgamehonor\/21220\/2009-charles-s-roberts-best-desktop-published-dtp\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/21220\/2009-charles-s-roberts-best-desktop-published-dtp\"\u003e2009 Charles S. Roberts Best Desktop Published (DTP) \/ Print-and-Play \/ Postcard Game Nominee\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e41627\/zulus-on-the-ramparts\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/1599\/zulus-on-the-ramparts\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003eZULUS ON THE RAMPARTS! is the battle cry of those defending the Mission Station at Rorke’s Drift. It is 22 January 1879, and the British invasion column moving into Zululand was disastrously defeated that morning at nearby Isandlwana. Now, fresh troops from the victorious Zulu iMpi (army) are advancing on your position. With your 140 British soldiers and auxiliaries, you must survive the repeated attacks of 4000+ crack Zulu warriors.\u003c\/p\u003e\n\u003cp\u003eThis States of Siege™ game puts you squarely in command of a desperate defense. As events unfold and heroes emerge, can you build up the barricades and fill the breaches before the camp is overrun? As the Zulus relentlessly charge wielding their deadly spears and as British rifles overheat, can you keep cool and make the command decisions necessary to hold your position and repel the onrush of fierce braves until the Relief Column arrives?\u003c\/p\u003e\n\u003cp\u003eThe Battle of Rorke’s Drift saw more Victoria Crosses awarded than any other before or since. Can you write an equally glorious page in history as you confront these ZULUS ON THE RAMPARTS! ?\u003c\/p\u003e\n\u003cp\u003eGame Data:\u003c\/p\u003e\n\u003cp\u003eComplexity: 3 on a 9 scale\u003cbr\u003eSolitaire Suitability: 9 on a 9 scale\u003cbr\u003eScale: Each unit is one Zulu iButho (Regiment); each turn is about 15-45 minutes of real time.\u003c\/p\u003e\n\u003cp\u003ePolybag Game Components:\u003c\/p\u003e\n\u003cp\u003e• One 40-page, color Game Rules booklet\u003cbr\u003e• 82 thick, multi-shaped, laser-cut game pieces (some assembly required)\u003cbr\u003e• 50 Action cards\u003cbr\u003e• One 11” x 17” color game map\u003cbr\u003e• Four six-sided 5mm dice\u003c\/p\u003e\n\u003cp\u003eWhat's In The Box?:\u003c\/p\u003e\n\u003cp\u003e• One 40-page, color Game Rules booklet\u003cbr\u003e• 82 thick, multi-shaped, laser-cut game pieces (some assembly required)\u003cbr\u003e• 50 Action cards\u003cbr\u003e• One 11” x 17” color game map\u003cbr\u003e• Four six-sided 12mm dice\u003cbr\u003e• One 11\" x 17\" mounted, jigsaw-cut game map\u003cbr\u003e• One bright red, 9 1\/4\" x 5 7\/8\" Standard cardboard VPG game box\u003cbr\u003e• One beautiful box cover sleeve\u003cbr\u003e• One \"Wipes-A-Lot\" napkin\u003cbr\u003e• One charcoal dessicant packet\u003c\/p\u003e","brand":"Victory Point Games","offers":[{"title":"Default Title","offer_id":618628345,"sku":"VPG12019","price":42.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Zulus_on_the_Ramparts.jpg?v=1578608887"},{"product_id":"espana-20","title":"España 20","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e\n\n\u003cspan ng-repeat=\"item in items|limitTo: listshowcount\"\u003e\u003ca title=\"Lance McMillan\" href=\"http:\/\/www.vaibhavhospital.com\/collections\/lance-mcmillan\"\u003eLance McMillan\u003c\/a\u003e\u003cspan ng-if=\"!$last\"\u003e, \u003c\/span\u003e\u003c\/span\u003e\u003cspan ng-repeat=\"item in items|limitTo: listshowcount\"\u003e\u003ca title=\"Joseph Miranda\" href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cspan ng-if=\"!$last\"\u003e, \u003c\/span\u003e\u003c\/span\u003e\u003cspan ng-repeat=\"item in items|limitTo: listshowcount\"\u003e\u003ca title=\"Hans von Stockhausen\" href=\"http:\/\/www.vaibhavhospital.com\/collections\/hans-von-stockhausen\"\u003eHans von Stockhausen\u003c\/a\u003e\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e\n\n\u003ca title=\"Victory Point Games\" href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/victory-point-games\"\u003eVictory Point Games\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20.875px;\"\u003e\n\u003ctd style=\"height: 20.875px;\"\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20.875px;\"\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e13 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none; height: 10px;\"\u003e\n\u003ctd id=\"bgg-column-info\" style=\"height: 10px;\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\" style=\"height: 10px;\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e170390\/espana-20\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/170390\/espana-20\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eEspaña 20\u003c\/strong\u003e\u003c\/em\u003e features two complete games covering key battles fought over control of the Iberian Peninsula.\u003c\/p\u003e\n\u003cp\u003eConsidered one of Wellington’s finest battles, Arapiles 20 (July, 1812) from Lance McMillan focuses on the hard-fought meeting engagement between his veteran British forces and Mareschal Marmont’s French army in the hills south of Salamanca. With two armies of equal strength, victory requires careful planning, precise maneuvers, and exact timing to take advantage of the opportunities offered by unexpected events. Will the British player be able to pounce on a fleeting French blunder to win the day (as happened historically), or will the French be able to simply bludgeon his opponent into submission? In Arapiles 20, the outcome of this famous battle is in your hands.\u003c\/p\u003e\n\u003cp\u003eHans von Stockhausen's Bailén 20 (July, 1808) showcases the stunning triumph of General Francisco Castaños’ Spanish army over French General Pierre Dupont’s Corps d’Observation operating in the mountains of Andalusia. This game challenges both players: The Spanish must struggle to coordinate the actions of their large and enthusiastic but mostly untrained army, while the French must decide whether to try and hold against superior numbers or conduct a fighting withdrawal back to Madrid. With Spanish guerrillas, a baggage train full of looted treasure, and treacherous Swiss mercenaries who might change sides in the middle of the battle, Bailén 20 offers players plenty of military adventure.\u003c\/p\u003e","brand":"Victory Point Games","offers":[{"title":"Default Title","offer_id":1071731461,"sku":"VPG07019","price":41.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic2343836.jpg?v=1578608991"},{"product_id":"hundred-days-20","title":"Hundred Days 20","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003cdiv id=\"link4824195\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/jack-gill\"\u003eJack Gill\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link4824194\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/victory-point-games\"\u003eVictory Point Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e13 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e181267\/hundred-days-20\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/forum\/1697822\/hundred-days-20\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cem\u003e \u003c\/em\u003e\u003c\/p\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eJack Gill's Tolentino 20 focuses on battle of 2 and 3 May 1815 which occurred in central Italy during the period of the \"Hundred Days\" of Napoleon’s brief restoration to the French throne. Murat’s early gains were soon forfeit against the two advancing Austrian corps, but these two corps become separated by the Apennine Mountains. Like Napoleon’s Waterloo campaign, Murat hoped to defeat each corps in turn before they could reunite. One player commands the Neapolitan army under King Joachim Murat; the other player commands the Austrian army under Feldmarschall-Leutnant Freidrich Baron Bianchi.\u003c\/p\u003e\n\u003cp\u003eWaterloo 20, 3rd Edition from Joseph Miranda is a game based on the Waterloo campaign of 15-18 June 1815. One player commands the French army, taking the role of the returning Emperor Napoleon. The other player assumes both the roles of Wellington for the Anglo-Dutch forces, and Blücher for the Prussian forces, respectively.\u003c\/p\u003e\n\u003cp\u003eTwo months after returning to France, Napoleon had an army of 280,000 men and was mobilizing half as many again for the next two months, but he was set upon by Allied coalition armies of nearly 1,000,000 soldiers who were preparing to move against France. The British (110,000 men) and Prussians (120,000 men) were closest, in Belgium, and Napoleon struck first before their numbers could be combined against him. With speed and surprise, he invaded Belgium with fully 125,000 men in a bid to defeat each of these armies in turn before they could unite.\u003c\/p\u003e\n\u003cem\u003e \u003c\/em\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Victory Point Games","offers":[{"title":"Default Title","offer_id":8017727873,"sku":"VPG07022","price":53.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Hundred_Days_20.jpg?v=1578609056"},{"product_id":"empires-in-america-second-edition","title":"Empires in America (second edition)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca title=\"Joseph Miranda\" href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca title=\"Victory Point Games\" href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/victory-point-games\"\u003eVictory Point Games\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e45-60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e13 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e191790\/empires-america-second-edition\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/191790\/empires-america-second-edition\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eEmpires in America (EIA) is a solitaire States of Siege™ Series game of the conflict in North America between the French and British in the mid-18th century. This war, known locally as The French and Indian War, became embroiled in Europe’s Seven Years’ War (1756-63), which caused that conflict to expand into a true World War (this was World War 0, for those keeping count). The French and Indian War saw small armies (with Indian allies joining them, particularly on the French side) march through vast wildernesses to fight battles which decided America’s fate. This war was a prelude to the American Revolution that broke out two decades later.\u003c\/p\u003e\n\u003cp\u003eIn EIA you control the French (and Indian) forces and the game system controls the British (and their Indian allies).\u003c\/p\u003e","brand":"Victory Point Games","offers":[{"title":"Default Title","offer_id":17939083009,"sku":"VPG12018","price":39.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Empires_in_America.jpg?v=1578609112"},{"product_id":"fading-glory","title":"Fading Glory","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/steve-carey\"\u003eSteve Carey\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/alan-emrich\"\u003eAlan Emrich\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/lance-mcmillan\"\u003eLance McMillan\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlatyime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-90 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003cawards-module linkshowcount=\"\"\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed\" ng-if=\"awardsctrl.honors.length\"\u003e\n\u003cdiv class=\"panel-body\"\u003e\n\u003cdiv class=\"panel-expandable expandable full\" gk-expandable-geekitem=\"awards\" expandable-height=\"100px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003ca ng-href=\"\/boardgamehonor\/24521\/2013-golden-geek-best-wargame-nominee\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/24521\/2013-golden-geek-best-wargame-nominee\"\u003e2013 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca ng-href=\"\/boardgamehonor\/23063\/2012-charles-s-roberts-best-ancient-napoleonic-era\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/23063\/2012-charles-s-roberts-best-ancient-napoleonic-era\"\u003e2012 Charles S. Roberts Best Ancient to Napoleonic Era Board Wargame Nominee\u003c\/a\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/awards-module\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e96749\/fading-glory\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/96749\/fading-glory\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e(from GMT webpage:)\u003cbr\u003e\u003cbr\u003eNapoleonic 20 Multi-Pack, Volume I\u003cbr\u003e\u003cbr\u003eFading Glory is the second game (No Retreat - The Russian Front Deluxe Edition is the first) we (GMT Games) are producing as part of our strategic friendship\/partnership with Victory Point Games, and the first game we are producing from their popular Napoleonic 20 series. The idea for this and future volumes is that we will take multiple existing games from the VPG Napeoleonic 20 series, add an as-yet-unpublished game to the mix, and create a GMT boxed game with 3-4 games in the box, using larger (3\/4\") counters and GMT production.\u003cbr\u003e\u003cbr\u003eThe Napoleonic 20 game system from Victory Point Games features lower-level wargame complexity on maps where, generally, 20 pieces or fewer are in play at one time (total, for both sides). This creates tense, dramatic and fast-playing situations on the board where higher echelon troop formations (generally corps) vie for position and dominance. Subscribers to C3i have recently enjoyed Jena 20, a game in this series which features eight pages of Standard rules and one-to-two pages of exclusive rules per title.\u003cbr\u003eVeteran game designer Joe Miranda, with developers Alan Emrich and Lance McMillan, have created and refined a highly popular game series that is growing all the time. (Based on Joe's series rules, Alan, Lance, and Steve Carey have each designed one of the games in this multi-pack - in addition to Joe's Waterloo game.) A hallmark feature is the use of narrative random event cards that help “tell the stories” unique to each battle and small campaign. This “friction of war” element, combined with the operational-level maneuvers, combat, and even lulls, provide players a fun exercise in the Napoleonic parry-and-thrust of grand battles as armies close to bayonet-point to see which will break first.\u003cbr\u003e\u003cbr\u003eThis edition includes the latest version (3.0) of the Standard series rules.\u003cbr\u003eMorale plays an vital role, as both sides can ‘spend’ this resource to force march their units, help rally stragglers, or commit reserves to a key attack or defense. But look out… when a side’s morale is reduced to zero, it has lost the game!\u003cbr\u003e\u003cbr\u003eIncluded in this Multi-Pack are:\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eSalamanca 20 (Wellington vs. Marmont, 1812)\u003cbr\u003eSmolensk 20 (Napoleon vs. Barclay de Tolly in the near-battle to decide the Russian Campaign, 1812)\u003cbr\u003eBorodino 20 (Napoleon vs. Kutusov before Moscow, 1812)\u003cbr\u003eWaterloo 20 (Napoleon vs. Blucher and Wellington, 1815) \u003cbr\u003e\u003cbr\u003e\u003cbr\u003eGame Components:\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eFour 17” x 22” mounted maps (2 boards, backprinted)\u003cbr\u003e117 3\/4\" Counters (thick, with Rounded corners, like No Retreat)\u003cbr\u003e48 Event cards (12 for each game)\u003cbr\u003eOne 8-page Standard Rules booklet\u003cbr\u003e4 Exclusive Rules sheets\u003cbr\u003eOne Player’s Aid mat\u003cbr\u003eTwo Player Aid charts\u003cbr\u003e2 six-sided Dice\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eDESIGN: Joe Miranda\u003cbr\u003eDEVELOPER: Alan Emrich \u0026amp; Lance McMillan\u003cbr\u003eART DIRECTOR: Rodger B. MacGowan\u003cbr\u003eCOUNTER ART: Tim Allen \u0026amp; Richard Starke\u003cbr\u003eMAP ART: Knut Grünitz\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":33578589709,"sku":"33578589709","price":59.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic1510195.jpg?v=1578609224"},{"product_id":"phobos-rising","title":"Phobos Rising!","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e208801\/phobos-rising\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/208801\/phobos-rising\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003ePhobos Rising! Insurgency on Mars is a solitaire game depicting the heroic actions of an elite team attempting to secure key facilities on Mars. Success means Mars has been secured and the Martian Revolution, depicted at the start of the Free Mars game, begins with a general uprising across the colonies bases and ships in the Solar System.\u003cbr\u003e\u003cbr\u003eThe player starts with a handful of team members and a few gear enhancements. Four increasingly difficult missions must be completed to win the campaign game. Moving across a map depicting the Martian geography from Olympus Mons to Valles Marineris, Earth Federation forces will attempt to stop the team from completing its missions. Your team will be able to recruit additional members, obtain specialized gear to enhance skills, and acquire shuttles to speed movement. A unique card system counts down the time remaining and provides both challenges and opportunities at every turn.\u003cbr\u003e\u003cbr\u003eIn this game the player takes command of a Rebel team attempting to complete missions critical to initiating the Free Mars Revolution. Your success will help ensure Mars is secure from Earth Federation forces and ready to support the Rebel fleet gathering overhead.\u003cbr\u003e\u003cbr\u003eThis game is set in the Free Mars universe and is a prequel to the Free Mars boxed game.\u003cbr\u003e\u003cbr\u003eGame Contents:\u003cbr\u003e• 11 x 17” map\u003cbr\u003e• 40 die-cut counters\u003cbr\u003e• 18 mini cards\u003cbr\u003e• Scenario Instructions\u003cbr\u003e• Four page rule booklet\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":35165291405,"sku":"1720","price":18.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3180832.png?v=1578609234"},{"product_id":"ceres-operation-stolen-base","title":"Ceres: Operation Stolen Base","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e208800\/ceres-operation-stolen-base\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/208800\/ceres-operation-stolen-base\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eCeres: Operation Stolen Base is a solitaire game depicting the actions of an elite Rebel task force attempting to seize the largest source of water in the Solar System shortly after the outbreak of the Free Mars Revolution. Your task force must defeat the Earth Federation ships in the area and seize the primary surface base.\u003cbr\u003e\u003cbr\u003eThe opposition forces are controlled by the game system using a deck of cards whereby a card is drawn after the player moves a task force, which may result in a new opposing force being placed where the task force just moved and forcing combat to occur. Some locations are more likely to have larger opposition forces to appear than others and although initial opposition forces will be relatively small, resistance will increase as their alert level increases.\u003cbr\u003e\u003cbr\u003ePlayers begin the game with a number of assembly points with which they can use to custom-build their fleet, including adding special weapon pods to ships to provide benefits such as drone defenses and cyber warfare abilities to keep enemy alert levels lower. If your fleet includes an assembly ship, you can even repair and alter your fleet even after your attack on Ceres begins.\u003cbr\u003e\u003cbr\u003eFour increasingly difficult missions must be completed to win the campaign game. Along the way, additional ships arrive and pods are constructed to increase strength and technological capabilities. A unique card system counts down the time remaining and provides challenges and opportunities at every orbit.\u003cbr\u003e\u003cbr\u003eIn this game the player takes command of a Rebel task force attempting to complete missions critical to securing the Ceres water base. Your success will ensure Mars and other colonies have a major source of water for survival and the Earth Federation will be forced to haul water up the deep and costly gravity well from Earth.\u003cbr\u003e\u003cbr\u003eThis game is set in the Free Mars universe and is a prequel to the Free Mars boxed game.\u003cbr\u003e\u003cbr\u003eGame Contents:\u003cbr\u003e• 11 x 17” map\u003cbr\u003e• 40 die-cut counters\u003cbr\u003e• 18 mini cards\u003cbr\u003e• Scenario Instructions\u003cbr\u003e• Four page rule booklet\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":35165377165,"sku":"1719","price":18.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3180828.png?v=1578609234"},{"product_id":"struggle-for-the-galactic-empire","title":"Struggle for the Galactic Empire","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca ng-href=\"\/boardgamehonor\/21217\/2009-charles-s-roberts-best-science-fiction-or-fan\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/21217\/2009-charles-s-roberts-best-science-fiction-or-fan\"\u003e2009 Charles S. Roberts Best Science-Fiction or Fantasy Board Wargame Winner\u003c\/a\u003e\u003cbr\u003e\u003ca ng-href=\"\/boardgamehonor\/21216\/2009-charles-s-roberts-best-science-fiction-or-fan\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/21216\/2009-charles-s-roberts-best-science-fiction-or-fan\"\u003e2009 Charles S. Roberts Best Science-Fiction or Fantasy Board Wargame Nominee\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e41612\/struggle-galactic-empire\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/41612\/struggle-galactic-empire\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eFrom the publisher's website:\u003cbr\u003e\u003cbr\u003eIn the far future, Earth is a distant myth. When mankind gained the means to transit the vastness of space safely and quickly, a great human wave extended across the galaxy, and humans soon inhabited thousands of worlds.\u003cbr\u003e\u003cbr\u003eCommunities of worlds formed alliances; alliances became federations, and eventually a galactic empire was born. That empire existed for millennia, growing and consolidating, bringing most of the inhabited worlds under its control.\u003cbr\u003e\u003cbr\u003eDespite its size and apparent success, though, all is not well in the Galactic Empire. There are rebels, usurpers, those who want to create empires of their own, and aliens of every imaginable form. Over the long millennia, even the form of man is taking a new shape with genetic engineering.\u003cbr\u003e\u003cbr\u003eStruggle for the Galactic Empire is a solitaire science fiction game. You assume leadership of the forces of the Galactic Empire as it strives to maintain and expand its dominion while fighting off the forces of chaos that seek to destroy it. You make all the military, political, social and economic decisions to deal with the threats that arise, keep the far-flung empire stable, and still expand and bring new glory through discovery, colonization and conquest.\u003cbr\u003e\u003cbr\u003eThe map shows the entire galaxy divided into sectors of star systems. Production is carried out by nano-assemblers to create starships and world-sized weapons. Units include combat and colonization ships, control groups and leaders. Units have two types of combat values: weapons and morphogenetic systems. Weapons destroy the enemy, while morphogenetic systems change them into friends. Loyalties switch back and forth depending on the situation.\u003cbr\u003e\u003cbr\u003eThreats are generated by over 100 randomly drawn chaos markers. They include: rebels, usurpers, independent empires, invaders and alien forces, as well as technological, economic, social, political and military events. You can also launch expeditions to attempt to gain new knowledge and technology. Other rules allow you to use psycho-social warfare and propaganda to repress rebellions.\u003cbr\u003e\u003cbr\u003eContents:\u003cbr\u003e352 Die cut counters\u003cbr\u003e1 34\" x 22\" Map \u003cbr\u003e1 Rule booklet \u003cbr\u003ePlayer Aids\u003cbr\u003eStorage bags\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40144722637,"sku":"1800","price":78.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic456443.jpg?v=1578609284"},{"product_id":"midway-solitaire","title":"Midway Solitaire Deluxe","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/eric-r-harvey\"\u003eEric R. Harvey\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e182409\/midway-solitaire\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/182409\/midway-solitaire\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eMidway Solitaire is a wargame of the Campaign in the Pacific Theater of Operations (PTO) in April-June 1942. This period saw the Japanese take the offensive in two major campaigns which resulted in the battles of the Coral Sea and Midway, both of which were decided by aircraft carrier actions. In the game, the player takes command of United States Navy and Allied (USN) forces. The game system takes command of Imperial Japanese Navy (IJN) forces. You, as the USN commander, must defeat multiple IJN naval offensives while your foe has superior numbers. What is at stake is the entire course of the war in the Pacific Theater.\u003cbr\u003e\u003cbr\u003eComponents: 22x34 inch map, 176 die-cut counters.\u003cbr\u003e\u003cbr\u003eWorld at War #54, JUN-JUL 2017.\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40144812621,"sku":"DCG1028","price":89.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic6691945.png?v=1646647246"},{"product_id":"empires-at-war","title":"Empires at War","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e3693\/empires-war\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/3693\/empires-war\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e(from Decision Games website:)\u003cbr\u003e\u003cbr\u003eThe 19th century saw the great imperial powers of Europe clash in titanic battles to establish control over the continent. Empires at War simulates four of these battles.\u003cbr\u003e\u003cbr\u003eThe Basic Game allows beginners to learn quickly, while providing experienced players an exciting evening of action. The Advanced Game fully simulates grand tactics of this period. Rules include provisions for light infantry (jaegers and chasseurs), command control, morale, fog of war, and mitrailleuse (early machine guns).\u003cbr\u003e\u003cbr\u003e- Inkerman, 5 November 1854 \u003cbr\u003eAt the height of the Crimean War, the Russians made a determined attempt to break out of Sevastopol. After a desperate day of fighting in rough terrain and fog, the Russians nearly broke the outnumbered Allies, but fell back with severe losses.\u003cbr\u003e\u003cbr\u003e- Solferino, 24 June 1859 \u003cbr\u003eA decisive clash between the French\/Sardinian and the Austrians came at the town of Solferino. The narrow French\/Sardinian victory over Austria was due to the intrepid leadership of individual French corps commanders.\u003cbr\u003e\u003cbr\u003e- Koniggratz, 3 July 1866 \u003cbr\u003eThe decisive battle of the \"Six Weeks War\" came after a month of preliminary maneuvering. After a day of bloody see-saw fighting, the Prussian Second Army suddenly appeared on the northern flank, rolling up the Austrian line.\u003cbr\u003e- Gravelotte-St. Privat, 18 August 1870 \u003cbr\u003eThe decisive action occurred near the great fortress of Metz. The situation might have turned in favor of the French, but hesitation allowed Von Moltke to regroup and prepare a flanking maneuver that assured a German victory.\u003cbr\u003e\u003cbr\u003eComponents: \u003cbr\u003e\u003cbr\u003e400 counters\u003cbr\u003e16-page rule book\u003cbr\u003e4 maps on (2) 22\" x 34\" mapsheets\u003cbr\u003e1 inch box\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e(BGG description:)\u003cbr\u003e\u003cbr\u003eQuad game depicting 4 battles fought during the 19th century: Inkerman (1854), Solferino (1859), Königgratz (1866) and Gravelotte (1870).\u003cbr\u003e\u003cbr\u003eLots of chrome rules, including command control,different weapon types and morale. Nato style counters. Four maps (3 large and 1 small). Inkerman,whilst fought on the smallest map due to the small battlefield, is a standout. Games are always close and are extremely accurate and well designed and researched. A well designed simulation.\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40671566925,"sku":"40671566925","price":39.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic28942.jpg?v=1578609290"},{"product_id":"agricola-1","title":"Agricola (Decision Games)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e30-150 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e197633\/agricola\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/197633\/agricola\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eAgricola is a wargame of the campaign fought by Gnaeus Julius Agricola, the Roman governor of Britain (AD 77-85) to conquer northern Britannia (modern Britain). There are two players, the Roman and the Caledonian (the latter actually representing various northern British tribes). Each player is provided with cardboard pieces called “units” that represent military formations or tribal warbands. Players move their units, conduct battles and objectives.\u003cbr\u003e\u003cbr\u003eEach player has a set of Stratagem markers. Players use these markers to recruit new units, move their forces on the map, and take special actions. Whenever opposing forces are in the same hex, a battle will ensue. Various Stratagem markers can also be used to enhance operations.\u003cbr\u003e\u003cbr\u003eComponents: One 22\" x 34\" map \u0026amp; 117 counters\u003cbr\u003e\u003cbr\u003eS\u0026amp;T #306 Jul-August 2017\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":99837444122,"sku":"99837444122","price":40.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3189976.jpg?v=1578609293"},{"product_id":"storm-of-steel","title":"Storm of Steel (Revised Edition)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e120 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca ng-href=\"\/boardgamehonor\/8761\/2010-golden-geek-best-wargame-nominee\" class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/8761\/2010-golden-geek-best-wargame-nominee\"\u003e2010 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca ng-href=\"\/boardgamehonor\/20816\/2009-origins-awards-best-historical-board-game-win\" class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/20816\/2009-origins-awards-best-historical-board-game-win\"\u003e2009 Origins Awards Best Historical Board Game Winner\u003c\/a\u003e\u003cbr\u003e\u003ca ng-href=\"\/boardgamehonor\/8416\/2009-golden-geek-best-wargame-nominee\" class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/8416\/2009-golden-geek-best-wargame-nominee\"\u003e2009 Golden Geek Best Wargame Nominee\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e23642\/storm-steel\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/23642\/storm-steel\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003ePublishers blurb: \"STORM OF STEEL is a complete simulation of World War One. The three maps cover Europe from the Pyrenees to the Urals, plus the Middle East. Fighting rages from St. Petersburg to Verdun to Baghdad and beyond. The maps can be combined for one grand game of the Great War, or they may be used separately for theater-level campaigns of the eastern front, the western front and the Middle East. The game rules use a modular approach, which allows players to employ the level of complexity they desire. Turns are quarterly, but players can use special campaign cards to provide additional move-fight impulses, recreating the intensive offensives of the war. There are scenarios for each year and each front of the war, as well as a grand game for the entire war. There is also a \"what if\" scenario for the war continuing into 1919.\u003cbr\u003e\u003cbr\u003eUnits represent land, naval and air forces. Ground forces are portrayed at corps level. Each corps is rated for the number of divisions it includes; so players can concentrate for the offensive or disperse for the defense. Corps include infantry, shock troops, mountain infantry and cavalry. There are also specialized armored car and tank brigades, as well as tank corps for 1919, plus the planned-for American airborne division. Each country has its own unique order of battle so, for example, the Austro-Hungarians have mountain corps, and there are also additional units representing Bolshevik and independent nationalist forces.\u003cbr\u003e\u003cbr\u003eNaval units are at the squadron level for capital ships, and flotillas for cruisers and destroyers. There is also a complete submarine warfare module for attacks on merchant shipping. Air warfare is represented by strategic and tactical wings. A unique feature of the game is players can improve their aerial warfare capabilities by increasing their air doctrine level. As air doctrine improves, players can employ interception, aerial supply and aircraft carrier operations. On the subversive side, players can utilize agents to conduct propaganda and sabotage operations to undermine their foes from within.\u003cbr\u003e\u003cbr\u003eLand combat uses three different combat results tables to model different tactics. Tank and shock troop units can use the much more effective Infiltration CRT. Naval combat requires opposing fleets to first acquire each other, then engage in gunnery. Lighter fleet units become invaluable for recon and screening, while battleships and battlecruiser squadrons close in for the kill. In the air, players can execute a variety of missions, including air superiority and bombardment.\u003cbr\u003e\u003cbr\u003eAn industrial production module gives players the capability to produce different types of forces. Production is tied to morale, and winning great battles will enhance your side's output while a disastrous defeat may lead to strikes on the home front. Storm of Steel uses a card system to generate major operations. Campaign cards give players additional move-fight impulses, combat bonuses and extra reinforcements. Players have to carefully choose which campaigns they will implement because some cards, such as the Schlieffen Plan, will provide for more maneuver, while others, such as Verdun, will enhance combat. There are also cards that will grant tactical innovations such as chemical warfare and armored doctrine, as well as bringing into play leaders such as Hindenburg, Brusilov and Lawrence of Arabia.\"\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":7460273356851,"sku":"7460273356851","price":179.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic213623.jpg?v=1578609390"},{"product_id":"world-war-i","title":"World War I (Deluxe)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/jim-dunnigan\"\u003eJim Dunnigan\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e5297\/world-war-i\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/5297\/world-war-i\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e(from the rules:)\u003cbr\u003e\u003cbr\u003eWorld War I is a simulation on the army level of the land combat in Europe from 1914 to 1918. the simulation is primarily a land conflict with the secondary influence of naval forces abstractly simulated. The game covers five years in semi-annual (six-month) turns.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eThis is a small (100 counter) representation of World War I.\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":8452711383091,"sku":"8452711383091","price":94.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic4159302.jpg?v=1578609412"},{"product_id":"khe-sanh-68","title":"Khe Sanh '68","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e186974\/khe-sanh-68\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/186974\/khe-sanh-68\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eKhe Sanh ‘68 places you in command of United States and South Vietnamese (ARVN) forces in the campaign to relieve the USMC firebase at Khe Sanh during the Vietnam War. The historical campaign was something of a race against time as the US high command feared that the North Vietnamese were going to attempt to overrun the base. All resources put into the Khe Sanh fight, however, were subtracted from those available to deal with the Tet Offensive elsewhere. Your mission is to extract maximum communist losses while minimizing the allied effort.\u003cbr\u003e\u003cbr\u003eThe game uses the Cold War Blitz series rules, a solitaire game system. You command the US and ARVN units, and have a deck of cards to enhance your unit capabilities. A second deck of cards, drawn randomly one at a time, controls communist (OPFOR) activities. Combat is resolved with a quasi-tactical system with opposing units firing at one another.\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":17427381518387,"sku":"17427381518387","price":19.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic2728366.png?v=1578609526"},{"product_id":"suez-56-anglo-french-intervention-in-egypt","title":"Suez '56: Anglo French Intervention in Egypt","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e186990\/suez-56-anglo-french-intervention-egypt\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/186990\/suez-56-anglo-french-intervention-egypt\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eSuez ‘56 places you in command of British, French, and Israeli forces in Operation Musketeer, the invasion of Egypt. The historical objective was to regain control of the Suez Canal and potentially remove Egypt’s President Nasser. Your mission is to achieve those objectives while avoiding the political debacle that marred the actual event.\u003cbr\u003e\u003cbr\u003eThe game uses the Cold War Blitz series rules, a solitaire game system. You command the allied units, and have a deck of cards to enhance your unit capabilities. A second deck of cards, drawn randomly one at a time, controls Egyptian (OPFOR) activities. Combat is resolved with a quasi-tactical system with opposing units firing at one another. The game ends after the last turn, but you control when that is through the judicious play of your cards (the OPFOR cards can affect it too).\u003cbr\u003e\u003cbr\u003eSkills:\u003cbr\u003e• Level: Brigade\u003cbr\u003e• Hex: 14.5 miles per inch\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":17427383451699,"sku":"1717","price":19.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic2728375.png?v=1578609526"},{"product_id":"long-range-desert-group-special-operations-against-rommel-1941-1942","title":"Long Range Desert Group: Special Operations Against Rommel 1941-1942","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-120 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e200396\/long-range-desert-group-special-operations-against\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/200396\/long-range-desert-group-special-operations-against\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eLong Range Desert Group (LRDG) is a solitaire game covering small-scale British operations against the Axis forces in North Africa. The player has to carry out one of four missions, or string all four together in a campaign game.\u003cbr\u003e\u003cbr\u003eLRDG uses the Commando series rules. Each mission card grants the player a specified number of operations points to reach certain objectives. Operations points are expended to recruit the special ops team, then to move and attack on the map. A deck of event cards controls the opposition forces (OPFOR). Combat is resolved using a quasi-tactical system with opposing units taking turns firing at one another. Victory can increase the number of operations points available, but heavy losses can reduce them. The game ends when the player runs out of points.\u003cbr\u003e\u003cbr\u003eSkills:\u003cbr\u003e\u003cbr\u003e Level: Company-Battalion\u003cbr\u003e Hex: 75 miles per inch\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":17427385221171,"sku":"17427385221171","price":19.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3036026.jpg?v=1578609526"},{"product_id":"paratrooper","title":"Paratrooper: Great Airborne Assaults – Palenbang \u0026 Primosole Bridge","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e16 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e271822\/paratrooper\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/271822\/paratrooper\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eParatrooper is a two player game system simulating airborne operations from World War II to Korea. Each game in the system will include one or more scenarios, representing different airborne operations. This first game includes two scenarios. The first is Palembang: The Air Assault on Sumatra, February 1942, the Japanese airborne operation that attempted to gain control of the Dutch East India oilfields. In the second, Primosole Bridge: The Clash of Airborne, Sicily July 1943, the British 1st Airborne Brigade clash with the German 1st Fallschirmjaeger Division. Units represent airborne (parachute, glider) and ground forces at the company and platoon level. Each hex on the map represents approximately one mile. Combat resolution is quasi-tactical. Central to play of the game is the command system, with players expending command points to conduct special actions.\u003cbr\u003e\u003cbr\u003e—description from the publisher\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":32430644363315,"sku":"DCGSTWW72","price":59.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic5455240.jpg?v=1598290215"},{"product_id":"border-war-angola-raiders","title":"Border War: Angola Raiders","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e129308\/border-war-angola-raiders\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/129308\/border-war-angola-raiders\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eFrom DecisionGames.com\u003cbr\u003e\u003cbr\u003eAngola Raiders\u003cbr\u003e\u003cbr\u003eDuring the Cold War a ruthless conflict was waged on the Angolan border between the South African Defense Force and communist insurgents. Border War is a solitaire game that puts you in the middle of that fighting as commander of a South African battlegroup based on the frontier. You conduct raids into Angolan territory, seize enemy base camps and, just as important, return to home base.\u003cbr\u003e\u003cbr\u003eThe game includes two decks of cards. The Mission Cards provide scenario objectives and the resources with which battlegroups are assembled. The missions are drawn from historic cross-border raids, such as Operations Protea and Modular. You recruit from a variety of unit types, including recon, commandos, mechanized infantry, paratroopers, G-5 long-range artillery, and air support.\u003cbr\u003e\u003cbr\u003eBorder War is part of the Commando mini-game series. Once a battlegroup is organized, you move it across the border. When a force enters certain points an Event Card is picked. Events can include anything from special intelligence information to the appearance of major enemy forces. There’s a range of foes, from SWAPO insurgents and Angolan government regulars to powerful Cuban armored formations. Combat is resolved via a quasi-tactical procedure in which both tactical superiority and firepower play their parts. There are special rules for helicopter reaction forces, PSYOP, and leaders.\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":39538238652467,"sku":"1708","price":18.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic1393195.jpg?v=1632172909"},{"product_id":"world-war-i-deluxe-edition","title":"World War I: Deluxe Edition","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180-240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e13 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e319365\/world-war-i-deluxe-edition\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/319365\/world-war-i-deluxe-edition\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eThis page covers the 2018 World War I Deluxe Edition boxed game, as well as the 2015 release in Strategy and Tactics #294. This game has a map that also includes North Africa and part of Asia, many more terrain types, more than twice as many counters (228 double sided counters), and a more detailed rules set than the original 1975 game that appeared in S\u0026amp;T #51. The earlier ones may be found here World War I: 1914-1918.\u003cbr\u003e\u003cbr\u003eWorld War I originated in a combustible mix of dynastic ambition, nationalism, and misplaced confidence in a short war. Europe was an armed camp with mass armies formed by conscription and national reserves. Antagonism, fear, and suspicion drove nations into a lacework of alliances. Sarajevo provided the spark that set it off, and in a matter of days the continent was at war, with empires in the balance.\u003cbr\u003e\u003cbr\u003eThe map covers the entire war zone in Europe (36 miles per hex) and the Middle East (at a slightly larger scale). Terrain includes key cities, certain cultural and religious sites, primary railroads, and sea zones connecting it all. Counters represent field armies, with some specialized corps and a few markers. Six month turns keep the game playable, while multiple movement and attack phases allow for operational nuance.\u003cbr\u003e\u003cbr\u003eMobilization Points are used to build new units, absorb combat losses, and purchase campaign markers allowing additional activity in chosen sectors. They are always in short supply, increasingly so as economies shrink over the course of the war. Neutrals, wooed by diplomacy, may bring fresh strength to bear.\u003cbr\u003e\u003cbr\u003eThe main scenario covers the entire war from 1914-1918 in ten turns, while short scenarios handle the opening phase of the war (two turns) and the final great battles (four turns). Options include free setup in 1914 and an extension of the war into 1919. Victory comes from wearing down an opponent, either by capturing essential places or by exhausting mobilization points. In the game as in the war, battle is sometimes necessary for its own sak\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40403838140467,"sku":"DCG3002","price":77.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic4159302_af522941-af81-4b13-9bd3-035ca308923e.jpg?v=1646648098"},{"product_id":"operation-causeway-formosa-1944","title":"Operation Causeway: Formosa 1944","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e340057\/operation-causeway-formosa-1944\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/340057\/operation-causeway-formosa-1944\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eOperation Causeway: Formosa 1944 is an operational-level two player wargame covering the planned but never executed Allied invasion of the Allied island of Formosa in World War II. Had the operation been executed, it would have been the largest amphibious invasion of the Pacific Theater of Operations. The Allied objective is to gain control of Formosa with a minimal number of losses. The Japanese objective is to inflict sufficient cost in terms of manpower and delay to make the invasion counterproductive for the Allies.\u003cbr\u003e\u003cbr\u003eComponents: 22x34 inch map, 176 die-cut counters.\u003cbr\u003e\u003cbr\u003eWorld at War #83, April-May 2022\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40404150845491,"sku":"WW83","price":65.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic6467232.jpg?v=1646653928"},{"product_id":"on-to-baghdad","title":"On to Baghdad","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n \u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e2\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e120-240 mins\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd\u003e12 and up\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n \u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n \u003ctd id=\"bgg-column\"\u003e\n \u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e321119\/baghdad\u003c\/div\u003e\n \u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/321119\/baghdad\/forums\/63\u003c\/div\u003e\n \u003c\/td\u003e\n \u003c\/tr\u003e\n \u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eOn to Baghdad: The Campaign in Mesopotamia and Persia in World War I - is an operational-strategic level, two-player wargame covering the campaign in Mesopotamia and Persia in World War I. Players control either the Allies representing the British-Indian, Russians pro-Allied Persians, Kuwaitis, and pro-Allied Partisans or the Central Powers representing the Ottoman Turks (or Turks), Germans, Austro-Hungarian, pro-CP Persians, and pro-CP Partisans. The Allied objective is to gain strategic control of Mesopotamia and Persia, including oil resources and critical cities. The Central Powers objective is to retain control and threaten British interests in the Persian Gulf and India Each hex on the map represents 35 kilometers. Each turn represents six months. Ground units are mostly divisions, with breakdowns. Air units are mainly squadrons. Partisans represent groups of guerrillas.\u003cbr\u003e\u003cbr\u003eOriginally published in S\u0026amp;T #331 Nov-Dec 2021\u003cbr\u003e\u003cbr\u003eGame Scale:\u003cbr\u003eGame Turn: Six months\u003cbr\u003eHex: 22 miles \/ 35 kilometers\u003cbr\u003eUnits: Battalion to Division\u003cbr\u003e\u003cbr\u003eGame Inventory:\u003cbr\u003eOne 22 34\" full color map\u003cbr\u003eOne dual-side printed countersheet (176 5\/8\" counters)\u003cbr\u003eOne 16-page rulebook\u003cbr\u003e\u003cbr\u003eSolitaire Playability: Medium-High\u003cbr\u003eComplexity Level: Medium-Low\u003cbr\u003ePlayers: 2\u003cbr\u003ePlaying Time: 2-4 hours\u003cbr\u003e\u003cbr\u003ePlayers will need to provide one six-sided die\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40404205174835,"sku":"ST331","price":65.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic6708812.jpg?v=1646654289"},{"product_id":"thirty-years-war-battles-wittstock-lutter","title":"Thirty Years War Battles: Wittstock \u0026 Lutter","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e321120\/thirty-years-war-battles-wittstock-lutter\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/321120\/thirty-years-war-battles-wittstock-lutter\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eThirty Years War Battles is a grand tactical two player system for simulating battles in Europe during the first half of the 17th century. Each game in the system is based on one of the major battles of the 30 Years War. Each battle has its own map, special rules and counters representing the military formations which participated in the original action. The rules model the overall effects of the weapons and tactics of the great era of pike and shot, and include combat, leadership and morale. Players command armies of infantry, cavalry and artillery, each with their own special capabilities, as well as the great leaders who took the field in this era. Each hex on the map represents 150-200 meters. Each game turn (GT) represents 45 minutes to one hour. Most cavalry and infantry units represent one or two regiments or battalions. Each combat strength point represents 75 to 150 men, depending on the quality of the army and assignment of light guns to the unit. Each artillery unit represents four to six heavy or medium guns.\u003cbr\u003e\u003cbr\u003eComponents: One 22\" x 34\" map \u0026amp; 176 counters.\u003cbr\u003e\u003cbr\u003eS\u0026amp;T #332 Nov-Dec 2021\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40404206387251,"sku":"ST332","price":65.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic6544800.jpg?v=1646654411"},{"product_id":"napoleons-first-battles","title":"Napoleon's First Battles","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e7131\/napoleons-first-battles\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/7131\/napoleons-first-battles\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eNapoleon's First Battles simulates four early battles from the French Republican era, namely, \"Montenotte\", \"Arcola\", \"The Pyramids\" and \"Marengo\".\u003cbr\u003e\u003cbr\u003eThere are a basic and an advanced game. The wargame utilises the standard CRT (Assault Combat Result Table) which includes disruption. An elan rating is included to show the capability of a unit to close with the enemy in battle.\u003cbr\u003e\u003cbr\u003eA separate artillery bombardment table is utilized to show the effects of artillery.\u003cbr\u003e\u003cbr\u003eContents:\u003cbr\u003e1 standard rules booklet\u003cbr\u003e400 double sided die counters\u003cbr\u003e2 17\"x22\" maps\u003cbr\u003e1 six sided die\u003cbr\u003e\u003cbr\u003ePlaying Time = 1 to 2 hours\u003cbr\u003eComplexity = Low\u003cbr\u003eSolitaire Suitability = High\u003cbr\u003e\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":40405457731635,"sku":"STQ17","price":23.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic29218.jpg?v=1646656839"},{"product_id":"great-european-war","title":"Great European War","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e16 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e364347\/great-european-war\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/364347\/great-european-war\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eGreat European War is a Strategic level two-player wargame of an alternative World War II in Europe, based on the premise that Adolf Hitler did not order the invasion of the Soviet Union in June 1941. Instead, the Axis goes over to a naval-air offensive against the British with additional operations in North Africa and the Middle East, while waiting for America to enter the war and keeping a watchful eye on Stalin who may intervene.\u003cbr\u003e\u003cbr\u003eThe game assumes that the Western Allies decide on a Europe First Strategy, diverting forces and logistics from the Pacific. The Axis is under pressure to win the war before economic collapse sets in, the Allies to win before the Japanese seize too much of the Pacific. Given the shift in Axis logistics and planning against the British Empire and the US. only the westernmost Soviet Union is shown on the map, but there is emphasis on North Africa and the Middle East.\u003cbr\u003e\u003cbr\u003eThere are two players: Axis and Allied (to include the Western Allies and the Soviet Union). Both players can develop orders of battle by expending Mobilization Points. The game shows the war in Europe during the early and mid-war years before the full Allied buildup. Both sides will be fighting a war which is markedly different from that fought in the historical event. The game ends in 1943, the time when the Western Allies originally planned to return to Europe.\u003cbr\u003e\u003cbr\u003e—description from the publisher","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":41291050352691,"sku":"WW90","price":65.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic7464283.jpg?v=1683768173"},{"product_id":"french-indian-war-battles","title":"French \u0026 Indian War Battles","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e349742\/french-indian-war-battles\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/349742\/french-indian-war-battles\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eFrench and Indian War Battles is two player grand tactical wargame system for simulating battles in North America during the French \u0026amp; Indian War (1754-60). While these battles often involved small armies for the era, they decided the fate of the continent.\u003cbr\u003e\u003cbr\u003eThis game includes three scenarios: Lake George (Sep 1755), Fort Oswego (Aug 1756), and Quebec (Sep 1759).\u003cbr\u003e\u003cbr\u003eEach battle has its own map, special rules and counters representing the military formations which participated in the original action. Each game turn represents from 10 minutes to one hour depending on the pace of operations. Each hex represents 50 to 150 yards, depending on the scenario. Combat units represent anything from a wing (two or more companies) to a battalion. Each combat strength point represents 40 to 150 men, depending on the quality of training and weaponry. Each artillery unit represents two to six guns. Leaders represent a single great commander plus staff.\u003cbr\u003e\u003cbr\u003ePublished in S\u0026amp;T #340\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":41291050549299,"sku":"ST340","price":65.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic7415666.jpg?v=1683768356"},{"product_id":"red-eagles-air-war-over-the-kuban-peninsula-1943","title":"Red Eagles Air War over the Kuban Peninsula, 1943","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e16 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e255641\/red-eagles-air-war-over-kuban-peninsula-1943\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/255641\/red-eagles-air-war-over-kuban-peninsula-1943\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eThe Red Air Force challenged the Luftwaffe in a series of air battles over the Kuban Bridgehead in early 1943. The lessons learned by the Soviet airmen would help them gain air superiority on the Eastern Front later that year.\u003cbr\u003e\u003cbr\u003eThis is a two player game in the Air Wars series. Units represent one or more Soviet air regiments or German Gruppen. Aircraft include IL-2 Sturmoviks, Lend-Lease P-39s, Bf-109s, He-177s, and more. Bombing missions are needed to take out ground targets, while fighters fly escort or interception missions. The map covers the area from Rostov to Sevastopol.\u003cbr\u003e\u003cbr\u003eEach player has a set of cards providing additional capabilities, improved logistics, and special orders from the high command. Victory goes to the player hitting the right targets and protecting friendly assets.\u003cbr\u003e\u003cbr\u003e—description from the publisher","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":41291053269043,"sku":"1728","price":18.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic4299737.jpg?v=1683769618"},{"product_id":"heroes-of-telemark-commando-raids-in-norway-1942-43","title":"Heroes of Telemark: Commando Raids in Norway, 1942-43","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda\"\u003eJoseph Miranda\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/decision-games-(i)\"\u003eDecision Games (I)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e10 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e286269\/heroes-telemark-commando-raids-norway-1942-43\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/286269\/heroes-telemark-commando-raids-norway-1942-43\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eHeroes of Telemark: Commando Raids in Norway, 1942-43. The Third Reich was racing to develop an atomic bomb, the critical heavy water being provided by the Norwegian county of Telemark. Britain’s Special Operations Executive (SOE) waged a long campaign of sabotage to delay the German program as long as possible.\u003cbr\u003eThis is a solitaire game in the Raider series. Cards generate missions targeting parts of the German heavy water complex. You recruit SOE agents, British commando teams, and Norwegian resistance forces, along with various types of weapons and equipment.\u003cbr\u003eEvent cards generate German forces and a wide range of actions, including the possibility of a Gestapo raid. You must overcome them all to accomplish your mission.\u003cbr\u003e\u003cbr\u003e—description from the publisher","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":41291053432883,"sku":"1732","price":18.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic4910645.jpg?v=1683769736"},{"product_id":"thirty-years-war-battles-wittstock-lutter-no-map","title":"Thirty Years War Battles: Wittstock \u0026 Lutter (No Map)","description":"\u003cbr\u003e","brand":"Decision Games (I)","offers":[{"title":"Default Title","offer_id":41439098929203,"sku":"STQ11","price":25.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/pic6544800_91c0f3d7-1c1b-44a1-842d-6dfda3d58c54.jpg?v=1697766521"}],"url":"https:\/\/www.vaibhavhospital.com\/collections\/joseph-miranda.oembed","provider":"vaibhavhospital","version":"1.0","type":"link"}