Vendor: Catalyst Game Labs
Type: Board Games
Price:
24.95
Designer | L. Ross Babcock, III, Sam Lewis, Jordan Weisman |
Publisher | Catalyst Game Labs |
Players | 2-4 |
Playtime | 120 mins |
Suggested Age | 14 and up |
The comm line abuzz with pre-battle orders.
The pounding rhythm of a metal titan on the prowl.
The shifting glow of your BattleMech's controls spread before you.
Then the abrupt tone-lock of incoming fire wails in your cockpit as missiles, autocannon shells, and lasers fall like Thor's hammer against your armor. Seize your 'Mech's controls, draw its weapons into line, and unleash a hellish response!
Battle Tech is the world's greatest armored combat game, filled with a myriad of epic stories and gaming experiences to satiate any player: miniatures to RPG play, hobby painting to fiction, and beyond. The BattleTech Beginner Box is the first step on that fantastic journey and includes everything you need to get started: two high-quality miniatures, quick-start rules, a mapsheet, cards to represent your MechWarrior's unique skills, dice, and more.
Do you have what it takes to plant the banner of victory and become a legend? Leap into the action and find out!
Contents:
2 high-quality, fully assembled un-painted miniatures
18" x 22" full-color game map
Die-cut 'Mech & terrain tokens
Quick-start rules
Universe booklet
24-page fiction novella
Record sheets
MechWarrior cards
d6 dice
Vendor: Calliope Games
Type: Board Games
Price:
25.95
Designer | Jordan Weisman, Zach Weisman |
Publisher | Calliope Games |
Players | 2-5 |
Playtime | 20-40 mins |
Suggested Age | 8 and up |
Vendor: Calliope Games
Type: Board Games
Price:
27.95
Designer | Seth Johnson, Jordan Weisman |
Publisher | Calliope Games |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Vendor: Harebrained Schemes
Type: Board Games
Price:
30.95
Designer | |
Publisher | Harebrained Schemes |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expansions |
The Durani are the old power of the world, and their empire has spanned a thousand years unbroken.
Arcanum Durani animates Golems carved from stone and forged from precious metal by tapping the Mana trapped within huge gems found only in the Durani homeland. Atop these glittering behemoths, the Durani war masters of old spread out, conquered, and solidified the borders of their Empire. They built roads, towers, and castles to fortify their captured territories.
Vendor: Harebrained Schemes
Type: Board Games
Price:
28.95
Designer | |
Publisher | Harebrained Schemes |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expansions |
<spThis is not a stand-alone game. A copy of Golem Arcana: Base Game is required to play.
Another chapter of Arcanum Gudanna stands revealed! Forged from the desert sands and the blood of the Great Khan's enemies, these mighty Golems and the Knights who command them are dreaded from one end of Eretsu to the other for their ruthless hit-and-tun tactics.
Vendor: Harebrained Schemes
Type: Board Games
Price:
55.95
Designer | |
Publisher | Harebrained Schemes |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expansions |
Note: This is not a standalone product and you'll need the base game Golem Arcana to play.
Standing at 170mm tall (6 1/2"), The Jagara Colossus is the largest Golem in the Durani arsenal! The Jagara not only wreaks havoc on enemies with its terrifying Apocalyptic Blast, it's so mighty that it destroys terrain and obstructions as it strides across the battlefield. Also included are ten Wake of Destruction cards, and two new Relic Cards that can be used to augment any Golem army: -Hantra's Gems: that can be used to heal the Jagara in battle. -Zyama's Amulet: that allow the Jagara to dig a new mana well!
Vendor: Harebrained Schemes
Type: Board Games
Price:
29.95
Designer | |
Publisher | Harebrained Schemes |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expansions |
Vendor: Harebrained Schemes
Type: Board Games
Price:
2.95
Designer | |
Publisher | Harebrained Schemes |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expansions |
Vendor: Harebrained Schemes
Type: Board Games
Price:
30.95
Designer | |
Publisher | Harebrained Schemes |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expansions |
Vendor: Harebrained Schemes
Type: Board Games
Price:
29.95
Designer | |
Publisher | Harebrained Schemes |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expansions |
Vendor: Harebrained Schemes
Type: Board Games
Price:
67.95
Golem Arcana is a digitally enhanced miniatures board game focused on armies of magical Golems, the Knights who master them, and the Ancient Ones they call upon for supernatural support. Though the Golem Arcana game mechanics are deep and sophisticated, the game moves quickly and remains accessible to a wide audience due to the TDI stylus and mobile app managing all of the mechanics and record keeping.
Players create armies including Golems, Knights, Ancient Ones, and Relics, seeking a combination of attributes and abilities to suit their individual play styles or tactical preferences. While the Golems and Relics are represented by physical game pieces and cards, the Golem Knights, Blood Knights, and Ancient Ones are digital units supplied through the app.
The Golems are your basic units, the body of the army itself. Relics are special equipment and constructs that can be carried into battle to help change the tide of war. A Golem Knight or Blood Knight is assigned to a specific Golem to customize its attributes or abilities through passive or active Knight abilities. Ancient Ones are assigned to the army as a whole, and provide powerful Blessings, Curses, and Miracles when the player “sacrifices” mana.
Players stage their selected armies on the game map formed by the terrain tiles, and engage in one of a number of possible scenarios, including Last Man Standing, King of the Hill, and Victory Points/Missions. Using a turn-based Action Point system, players maneuver their Golems, call down blessings and curses, and assault the enemy until one player emerges victorious!
The Base Game Set includes six modular, double-sided terrain tiles to form the board, six fully painted and assembled Golem figures (40mm+ tall) with corresponding Golem cards, a TDI stylus, two 10-sided dice, two Control Cards, and a Quickstart Rules and Lore book.
The Golem Arcana app, which is a free download, is pre-loaded with a starting set of digital units including: six Ancient Ones, four Blood Knights, and eight Golem Knights. Additional Knights and Ancient Ones will be available for purchase to further expand and customize the player's army options.
In addition to the Base Game Set and Golem Arcana app, there are several expansions which will enhance a player’s strategy by introducing new golems for more varied army building, as well as allowing new tactical and performance options through Relic cards, game tokens, and additional terrain tiles.
Vendor: Catalyst Game Labs
Type: Board Games
Price:
60.95
Designer |
Forest Brown L. R. "Butch" Leeper Jordan Weisman |
Publisher | Catalyst Game Labs |
Players | 2-20 |
Playtime | 90 mins |
Suggested Age | 12 and up |
Expansions | Battletech - Map Pack: Grasslands |
Honors | 1992 Origins Awards Best Graphic Presentation of a Boardgame Winner |
Vendor: Catalyst Game Labs
Type: Board Games
Price:
19.95
Designer | L. Ross Babcock, III, Sam Lewis, Jordan Weisman |
Publisher | Catalyst Game Labs |
Players | 2-4 |
Playtime | 120 mins |
Suggested Age | 14 and up |
A ready-to-play starter set, perfect for someone who’s just finished their first BattleTech demo and is ready for more action.
Contents:
-2 high-quality, fully assembled (unpainted) miniatures:
-24-page Quick Start Rulebook
-8 Quick Start Record Sheets
-48 page fiction novella by William H. Keith, Jr., a prequel to the Gray Death Legion saga featuring Carlyle’s Commandos and Durant Carlyle; only available in the Beginner Box.
-4-page Instant Guide to the Inner Sphere
-4 Pilot Cards
-One all-new 18″ x 22″ full-color paper map (hexed, double-sided)
-Punchboard of additional BattleMechs
-2 dice
Vendor: Catalyst Game Labs
Type: Board Games
Price:
56.95
Designer | Jordan Weisman |
Publisher | Catalyst Game Labs |
Players | 2-6 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Honors | 2007 Origins Awards Miniatures Rules of the Year Winner |
The Introductory Box Set is designed as the entry point into the game for new BattleTech players. The quick-start rules, which can be learned in under an hour, will have new players quickly slugging it out in the thirty-foot-tall war machines known as BattleMechs. The longer introductory rules provide more extensive guidelines for 'Mech movement and combat as well as construction rules for building or customizing your own (introductory-level) 'Mechs. Quick-start rules for vehicles and infantry are also included for players interested in combined-arms battles. Also included in the box set is a BattleTech universe book providing an overview of the game world, its history, and its factions. A set of 24 unpainted plastic 'Mechs, ready for play and suitable for painting, are accompanied by prefilled record sheets listing each 'Mech's capabilities. The set also includes maps, a painting and tactics guide, cardstock reference sheets, a universe poster map of the BattleTech universe, and two six-sided dice.
The 2011 "Twenty-Fifth Anniversary Edition" of the box set replaces the 2007 edition's thin paper maps with board game-style mounted maps, adds two "high-quality" plastic minis (a Thor and a Loki (and accompanying record sheets), and includes a brief guide detailing the BattleTech gaming system intended to introduce new players to the various products for the game.
Vendor: Calliope Games
Type: Board Games
Price:
14.95
Publisher | Calliope Games |
Players | 2-8 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Expansion For |
Tsuro of the Seas |
This is a repackaging of the parts that were originally available only as bonuses during the Tsuro of the Seas Kickstarter.
Game description from the publisher:
The forces of nature can be as devastating as the wrath of the daikaiju! With Tsuro of the Seas: Veterans of the Seas, an expansion forTsuro of the Seas, you'll be able to add more excitement to your game with the Tsunami (Tidal Wave) and Uzushio (Whirlpool) tiles. This tile set also provides you with hope, however, as the Taihou (Cannons) and the Mystic Portal (Magic) may help you to overcome the devastation and be victorious!
Vendor: Calliope Games
Type: Board Games
Price:
41.95
Designer |
Tom McMurchie Jordan Weisman |
Publisher | Calliope Games |
Players | 2-8 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Expansion | Tsuro of the Seas: Veterans of the Seas |
Reimplements | Tsuro |
The basic game play of Tsuro of the Seas resembles that of Tom McMurchie's Tsuro: Players each have a ship that they want to sail — that is, keep on the game board — as long as possible. Whoever stays on the board the longest wins the game.
Each turn players add "wake" tiles to the 7×7 game board; each tile has two "wake connections" on each edge, and as the tiles are placed on the board, they create a connected network of paths. If a wake is placed in front of a ship, that ship then sails to the end of the wake. If the ship goes off the board, that player is out of the game.
What's new in Tsuro of the Seas are daikaiju tiles, representing sea monsters and other creatures of the deep. On the active player's turn, he rolls two six-sided dice; on a sum of 6, 7, or 8, the daikaiju will move, while on any other sum they'll stay in place. To determine which direction the daikaiju tiles move, the player then rolls one die. On 1-5, the tile either rotates or moves in a specific direction. On a 6, a new daikaiju tile is added to the board.
If a daikaiju tile hits a wake tile, a ship, or another daikaiju tile, the object hit is removed from the game. Another way to be ousted! The more daikaiju tiles on the game board, the faster players will find themselves trying to breathe water...