Vendor: Alley Cat Games
Type: Board Games
Price:
15.95
Designer |
Johannes Krenner |
Publisher | Alley Cat Games |
Players | 1-99 |
Playtime | 35-35 mins |
Suggested Age | 10 and up |
You come to on a sandy beach. The sun is burning your back, the sea salt makes your skin itchy, your tongue barely moves in your mouth… You remember a huge wave washing you overboard, and you quickly lost sight of the ship. You are lucky to stay alive. But where are you? Is this place inhabited and do ships sail here? Will you ever return to your homeland? And will you be able to even survive?
Washed Ashore is a story-based solo adventure in which the player takes the role of the game's main character who is shipwrecked and stranded on a deserted island. The player reads parts of the story on cards and makes decisions related to them, the consequences of which are revealed to the player immediately or after some time.
As the player progresses through the game and follows the story map by map, he finds/creates resources that he can further use to achieve the goals of the game.
The game consists of several parts/chapters, during which the main character tries to get off the island, finds and lives in a tribe of natives and tries to sail to his homeland on a ship that sailed to the islands.
—description from the publisher
Vendor: KOSMOS
Type: Board Games
Price:
15.95
Designer |
Johannes Krenner Markus Slawitscheck |
Publisher | KOSMOS |
Players | 3-5 |
Playtime | 15 mins |
Suggested Age | 10 and up |
Vendor: Z-Man Games
Type: Board Games
Price:
45.95
Designer |
Johannes Krenner Markus Slawitscheck |
Publisher | Z-Man Games |
Players | 1-8 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Vendor: Z-Man Games
Type: Board Games
Price:
45.95
Vendor: Pegasus Spiele
Type: Board Games
Price:
32.95
Designers |
Sabine Harrer Johannes Krenner |
Publisher | Pegasus Spiele |
Players | 3-6 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Vendor: Identity Games International B.V.
Type: Escape Games
Price:
10.95
Designer |
Johannes Krenner |
Publisher | Identity Games International B.V. |
Players | 3-5 |
Playtime | 30-60 mins |
Suggested Age | 16 and up |
Expansion For | Escape Room: The Game |
Vendor: WizKids
Type: Board Games
Price:
48.95
Designer | Johannes Krenner |
Publisher | WizKids |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 14 and up |
Vendor: AEG
Type: Board Games
Price:
18.95
Designer |
Johannes Krenner Christoph Reiser Sebastian Resl |
Publisher | Alderac Entertainment Group (AEG) |
Players | 3-6 |
Playtime | 45-60 mins |
Suggested Age | 12 and up |
Reimplements | Junta |
Vendor: AMIGO
Type: Board Games
Price:
19.95
Designer | Johannes Krenner, David Parlett |
Publisher | AMIGO Spiel + Freizeit GmbH |
Players | 2-6 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Note: This game is in German. English rules be be found here.
Roll dice as in Ancient Rome, trying to form the highest possible Roman numerals from your results. But don't be too quick to roll for the highest value because "Alea iacta est"; the dice might no longer form a valid Roman numeral. What's more, the results you roll must be placed in ascending order on the scoresheet.
In Römisch Pokern, each player gets six action cards. On your turn, you first roll a die. After each roll, you must decide whether to stop or to continue by rolling an additional die. You may continue to roll as long as your results can still form a Roman numeral. If you end your turn with a valid number, this number is noted in your column of the scoresheet. You can decide in which of the seven rows the number gets written. The only restrictions are that the numbers must be in ascending order from top to bottom, and you cannot repeat a number.
If you rolled an invalid number, or the number is already in your column of the scoresheet, your turn ends. All is not lost, though! You can still use your action cards to turn a bad roll into a good one; however, you must make this choice carefully because each action card still unused at the end of the game provides bonus points! The game ends when someone has seven numbers in their column of the scoresheet, and the player with the most points wins.