Vendor: North Star Games
Type: Board Games
Price:
13.95
Designer |
Beau Beckett Satish Pillalamarri Jeph Stahl |
Publisher | North Star Games |
Players | 3-6 |
Playtime | 1-5 mins |
Suggested Age | 13 and up |
Vendor: North Star Games
Type: Board Games
Price:
14.95
Designer |
Beau Beckett Jeph Stahl |
Publisher | North Star Games |
Players | 3-6 |
Playtime | 1-5 mins |
Suggested Age | 13 and up |
Vendor: Academy Games
Type: Board Games
Price:
38.95
Designer |
Beau Beckett Gunter Eickert Dave Kimmel Jeph Stahl |
Publisher | Academy Games, Inc. |
Players | 2-4 |
Playtime | 60-120 mins |
Suggested Age | 12 and up |
Expansion for | 878: Vikings – Invasions of England |
Vendor: Academy Games
Type: Board Games
Price:
79.80
Designer |
Beau Beckett Dave Kimmel Jeph Stahl |
Publisher | Academy Games |
Players | 2-4 |
Playtime | 60-120 mins |
Suggested Age | 10 and up |
Honors |
2017 Golden Geek Best Wargame Winner 2017 Golden Geek Best Wargame Nominee 2017 Golden Geek Best 2-Player Board Game Nominee |
Expansions | 878: Vikings – Invasions of England: Viking Age Expansion |
Vendor: Academy Games
Type: Board Games
Price:
67.95
Designer |
Beau Beckett Jeph Stahl |
Publisher | Academy Games |
Players | 2-4 |
Playtime | 60-120 mins |
Suggested Age | 10 and up |
Vendor: Blue Panther
Type: Board Games
Price:
19.95
Designer | Jeph Stahl |
Publisher | Blue Panther |
Players | 2 |
Playtime | 45 mins |
Suggested Age | 13 and up |
Vendor: Academy Games
Type: Board Games
Price:
74.48
Designer |
Beau Beckett Jeph Stahl |
Publisher | Academy Games |
Players | 2-5 |
Playtime | 90 mins |
Suggested Age | 10 and up |
Honors |
1812 - The Invasion of Canada
The year is 1812. War is raging across Europe and Russia. Napoleon, emperor of France, is seeking to dominate Europe through conquest. France’s enemies, led by England, are engaged in a desperate struggle to defeat Napoleon. England, in dire need of men, is impressing men to serve in its navy. Included are Americans who are pressed into service at gunpoint.
The young American nation objects. Eager to defend its sovereign rights and to strengthen its position in North America, the United States declares war on Britain on June 18, 1812. Taking advantage of the British Army being occupied in its struggles against Napoleon, American forces invade Canada in order to drive the British from its last remaining colony on North American soil. Surprised, Britain reels from the attack and now has to face another enemy threat on another front.
In 1812 - The Invasion of Canada, players take on one of the roles of the major factions that took part in the War of 1812. On the British side these are represented by the British Regulars (Redcoats), Canadian Militia and Native Americans; and the American Regular Army and American Militia comprise the American players. Players for each side will cooperate with each other in order to plan and conduct their campaigns. Each side will attempt to capture Objective Areas on the map. When a truce is called, the side that controls the most enemy Objective Areas wins.
Vendor: Academy Games
Type: Board Games
Price:
74.48
Designer |
Beau Beckett Jeph Stahl |
Publisher | Academy Games |
Players | 2-4 |
Playtime | 75 mins |
Suggested Age | 10 and up |
Honors |
The Birth of America series continues with The American Revolution.
In 1775: Rebellion, players take the roles of the American Continental Army and Patriots against the British Army and the Loyalists. Each side tries to control the colonies, provinces and territories. They call on the aid of Native Americans, as well as the German Hessians and French Army in order to successfully birth a revolution or quell the rebellion. The four factions each use their own deck of cards to move their units into postions. Battles are resolved quickly with custom dice. If you can control an entire colony, province or territory you raise a flag. When the game ends with the signing of the Treaty of Paris, the side with the most flag markers is the winner.
1775: Rebellion uses the same basic mechanisms as 1812: The Invasion of Canada, but to a different end result. The game is quicker (being 2-4 player) and the intermingling of units at the beginning of the game allows the action to start immediately. There are a few core rules that changed in order to better portray the goals of the war.
The game also comes with an advanced scenario, "The Siege of Quebec". We recommend this for players comfortable with the basic rules.