Vendor: 25th Century Games
Type: Board Games
Price:
45.95
Designer |
Jeffrey D. Allers |
Publisher | 25th Century Games |
Players | 2-4 |
Playtime | 30-30 mins |
Suggested Age | 8 and up |
DELUXE EDITION: The difference between the deluxe and standard edition, is the deluxe version comes with 4 wearable retro style donut hats and the Blue Plate Special mini-expansion. There is no difference in the gameplay or components between the two versions.
As the newest hires at the local bakery, you have been assigned to work with the hottest selling items - the donuts. Your job is twofold: to arrange the donuts in the display case, and to put together boxes to fulfill customer orders. You’ll also want to make an extra push to sell donuts with sprinkles and coffee, as these can earn you extra cash. Sell your delicious treats better than any of the other employees, and you’ll be walking home with the most money at the end of the day.
In Donut Shop, players will be taking turns placing Donut Tiles in the Display Case, earning points based on how many donuts of the same type are connected. Players then have the opportunity to box groupings of donuts in the Display Case in order to fulfill customer requests from their Order Cards and earn extra money.
Bonuses can also be earned from special orders for coffee donuts with sprinkles. At the end of the game, the player that has earned the most money from their donut placement and order fulfillment wins!
A player’s turn consists of the following actions:
1. Add a Donut Tile to the Display Case
2. Score for donut placement
3. Box donuts (optional)
4. Draw a new Donut Tile and Order Card
Vendor: Dranda Games
Type: Board Games
Price:
24.95
Designer |
Jeffrey D. Allers Matthew Dunstan |
Publisher | Dranda Games |
Players | 1-80 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Vendor: 25th Century Games
Type: Board Games
Price:
37.95
Designer |
Jeffrey D. Allers |
Publisher | 25th Century Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
As the newest hires at the local bakery, you have been assigned to work with the hottest selling items - the donuts. Your job is twofold: to arrange the donuts in the display case, and to put together boxes to fulfill customer orders. You’ll also want to make an extra push to sell donuts with sprinkles and coffee, as these can earn you extra cash. Sell your delicious treats better than any of the other employees, and you’ll be walking home with the most money at the end of the day.
In Donut Shop, players will be taking turns placing Donut Tiles in the Display Case, earning points based on how many donuts of the same type are connected. Players then have the opportunity to box groupings of donuts in the Display Case in order to fulfill customer requests from their Order Cards and earn extra money.
Bonuses can also be earned from special orders for coffee donuts with sprinkles. At the end of the game, the player that has earned the most money from their donut placement and order fulfillment wins!
A player’s turn consists of the following actions:
1. Add a Donut Tile to the Display Case
2. Score for donut placement
3. Box donuts (optional)
4. Draw a new Donut Tile and Order Card
Vendor: Rio Grande Games
Type: Board Games
Price:
39.95
Designer |
Jeffrey D. Allers |
Publisher | Rio Grande Games |
Players | 1-4 |
Playtime | 15-30 mins |
Suggested Age | 8 and up |
Vendor: Irongames
Type: Board Games
Price:
20.95
Designer |
Jeffrey D. Allers Bernd Eisenstein |
Publisher | Irongames |
Players | 1-4 |
Suggested Age | 10 and up |
Vendor: MJ Games
Type: Board Games
Price:
33.95
Designer |
Jeffrey D. Allers |
Publisher | MJ Games |
Players | 2-4 |
Playing Time | 30-45 mins |
Suggested Age | 5 and up |
Vendor: Irongames
Type: Board Games
Price:
49.95
Designers |
Jeffrey D. Allers Bernd Eisenstein |
Publisher | Irongames |
Players | 1-4 |
Playing Time | 30-90 mins |
Suggested Age | 8 and up |
Vendor: Renegade Game Studios
Type: Board Games
Price:
18.95
Designer |
Jeffrey D. Allers |
Publisher | Renegade Game Studios |
Players | 2-4 |
Playing Time | 30-45 mins |
Suggested Age | 14 and up |
Vendor: Irongames
Type: Board Games
Price:
14.95
Designer |
Jeffrey D. Allers Bernd Eisenstein |
Publisher | Irongames |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Expansion for | Pandoria |
Vendor: Irongames
Type: Board Games
Price:
24.95
Designer |
Jeffrey D. Allers Bernd Eisenstein |
Publisher | Irongames |
Players | 2-4 |
Playtime | 90-120 mins |
Suggested Age | 10 and up |
Expansion for | Pandoria |
Vendor: Irongames
Type: Board Games
Price:
61.95
Designer |
Jeffrey D. Allers Bernd Eisenstein |
Publisher | Irongames |
Players | 2-4 |
Playtime | 90-120 mins |
Suggested Age | 10 and up |
Expansion |
Pandoria: Artifacts Pandoria: Realms |
Vendor: Renegade Game Studios
Type: Board Games
Price:
33.95
Designer | Jeffrey D. Allers |
Publisher | Renegade Game Studios |
Players | 2-5 |
Playtime | 45-60 mins |
Suggested Age | 10 and up |
Expansion | Level Up Loot Box #1 |
Vendor: Tasty Minstrel Games
Type: Board Games
Price:
56.95
Designer | Jeffrey D. Allers |
Publisher | Tasty Minstrel Games |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Vendor: Bézier Games
Type: Board Games
Price:
30.95
Designer | Jeffrey D. Allers |
Publisher | Bézier Games |
Players | 2-6 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Vendor: Grey Fox Games
Type: Board Games
Price:
35.95
Designer | Jeffrey D. Allers, Bernd Eisenstein |
Publisher | Grey Fox Games |
Players | 2-5 |
Playtime | 30-60 mins |
Suggested Age | 10 and up |
Vendor: White Goblin Games
Type: Board Games
Price:
43.95
Designer | Jeffrey D. Allers |
Publisher | White Goblin Games |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Honors |
Nieuw Amsterdam was founded by the Dutch West Indies Company in order to encourage the lucrative beaver pelt trade with the local Native American hunters along the Hudson River. To establish a trading post there, they needed a town and a fort, which was built on the tip of Manhattan Island. To encourage European patrons – that is, settlers of means or noble birth – to populate the colony, they granted them both land and indentured servants. The patrons became the lords of a new feudal system not unlike that seen in Europe.
In Nieuw Amsterdam, players are those patrons, and they bid on action lots in order to build businesses, work land for both food and building materials, compete in elections, ship furs to the Old World, and trade with the Lenape Indians – a process that gets more complicated as players claim more land and push the Lenape camps farther up the Hudson River.
Vendor: dlp games
Type: Board Games
Price:
59.95
Designer | Jeffrey D. Allers |
Publisher | dlp games |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Expansions | Citrus: Neue Landschaftsplättchen |
Oranges or lemons or both? Create a new plantation or extend an existing one? Collect landscape tiles or rather build onto a finca in order to cultivate the most points during the next evaluation?
Citrus provides players with new challenges, and little is left to chance. The moves are simple, but the decisions are tricky. Players build citrus plantations for points, yet in order to build, it's essential to harvest your plantations from time to time as this is the only way to bring new income into your account – but when is the timing right? And most importantly, which plantation should you harvest, thus taking it out of the race for the important points during the finca scoring?
Citrus is a tile-laying game for 2-5 players ages 10 and up with a playing time of about 50 minutes. The game contains a simplified family variant as well as a short version of the game. Citrus is particularly suitable for two players.
Vendor: Rio Grande Games
Type: Board Games
Price:
23.95
Designer | Jeffrey D. Allers |
Publisher | Rio Grande Games |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Honors |
Everyone knows the cake rules: one person cuts,the other chooses. In this way, one makes the slices as equal as possible so that one does not end up with the short end. But this rule does not apply to "...aber bitte mit Sahne (...but please, with whipped cream)." Here a person can cleverly offer larger pieces to the others and still get the most in the end.
5 cakes with 11 slices of different varieties are divided. Each variety awards a different amount of points. One can immediately eat slices to guarantee a number of points, or collect them in the hope of scoring bonus points for having the most of that variety at the end of the game. Only skilled dividers with an eye on their opponents’ pieces can score the most points and win the game.
Vendor: Rio Grande Games
Type: Board Games
Price:
34.95
Designer |
Jeffrey D. Allers Bernd Eisenstein |
Publisher | Rio Grande Games |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 9 and up |
Alea Iacta Est is Latin for "The die has been cast".
Players take on the role of Caesar and compete for the most prestige points. This happens by clever placement of his/her eight dice, which are placed on five different buildings.
At the Castrum (barracks), new provinces can be conquered, while patricians can be recruited at the Forum Romanum to be sent to those provinces. At the Senatus, cards can be won for bonuses that will be kept secret until the end of the game. The Templum awards prestige points directly from the Goddess Fortuna. Each die that does not win any of these ends the round at the Latrina, where it provides its owner with a “repete!” chip, which can be used to re-roll dice or can be traded in two-to-one for prestige points at the end of the game. Each building has special rules as to how the dice can be placed, allowing many tactical possibilities with any roll of the dice.
Each round ends when one player has placed his/her last die, and after 5 rounds (6 rounds with 2-3 players), the patricians are organized in their provinces, the senate cards are revealed, and the scores are totaled. The player with the most prestige points wins!
Vendor: Pegasus Spiele
Type: Board Games
Price:
49.95
Designer | Jeffrey D. Allers |
Publisher | Pegasus Spiele |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 8 and up |
West of the Mississippi, the grasslands of Middle America contain some of the richest farm land in the world, producing corn, soybeans, wheat, hay, and livestock. Purchased from France as part of the Louisiana Territory in 1803, the region was divided into square mile plots for the settlers from the east. In this game, players take the role of these settlers, developing the plots of land and establishing farms in America’s “Heartland.”
The game, entitled “Eine Frage der Ähre” in German, is a three-dimensional tile-laying game. Each tile contains two types of crops to be planted as well as a certain number of “barnyard points.” When placing tiles, players must always choose between scoring immediate “harvest” (victory) points or developing their farms through the barnyard points, which will provide victory points over the longer term. In addition, there is a race to the top of each barnyard point track in order to acquire the most valuable animals for the farm. Players may also “rotate crops” by using their tiles to cover up fields that bring their opponent’s points, possibly expanding their own farms in the process. This translates into an hour-long game aimed at families and gamers with multiple paths to victory.
Vendor: White Goblin Games
Type: Board Games
Price:
39.95
Designer |
Jeffrey D. Allers Bernd Eisenstein |
Publisher | White Goblin Games |
Players | 3-5 |
Playtime | 60 mins |
Suggested Age | 12 and up |
It is the early 20th Century, and the great museums of Europe and America compete for artifacts from around the world in order to fill their museums with the most prestigious exhibitions. In Artifact, players are archaeologists researching sites around the globe to search for artifacts, which are then shipped back to the museums in order to produce exhibitions that increase funding for future digs and earn prestige to win the game. Actions and funds are limited, however, and competition is fierce. Sometimes it is even necessary to deal on the black market in order to generate extra income or to acquire the one artifact that will complete a valuable exhibition.
The player who earns the most prestige points through producing exhibitions and managing his budget best wins the game.
Artifact is a rich gaming experience that provides players with many options to think about. In order to make it easier to learn the game, the rules have been separated into the Base Game, followed by rules for the two expansions that, when added, make up the Complete Game. The game can be played and enjoyed as the base game or by including any one of the expansions, but the complete game is highly recommended for experienced players.
Vendor: White Goblin Games
Type: Board Games
Price:
49.95
Designer | Jeffrey D. Allers |
Publisher | White Goblin Games |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Honors |
Nieuw Amsterdam was founded by the Dutch West Indies Company in order to encourage the lucrative beaver pelt trade with the local Native American hunters along the Hudson River. To establish a trading post there, they needed a town and a fort, which was built on the tip of Manhattan Island. To encourage European patrons – that is, settlers of means or noble birth – to populate the colony, they granted them both land and indentured servants. The patrons became the lords of a new feudal system not unlike that seen in Europe.
In Nieuw Amsterdam, players are those patrons, and they bid on action lots in order to build businesses, work land for both food and building materials, compete in elections, ship furs to the Old World, and trade with the Lenape Indians – a process that gets more complicated as players claim more land and push the Lenape camps farther up the Hudson River.