Vendor: AEG
Type: Board Games
Price:
30.95
Designer |
Edward Bolme Mike Elliott Jeff Quick Mark Wootton Curt Crane Joe Babbitt |
Publisher | Alderac Entertainment Group |
Players | 1-5 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Expands |
Thunderstone Advance: Towers of Ruin Thunderstone: Starter Set |
Following on the heels of Thunderstone Advance: Towers of Ruin, the game goes underground in Thunderstone Advance: Caverns of Bane. The first three Thunderstone Bearers have been defeated, and in the aftermath, the adventurers find clues leading to the abandoned Dwarven kingdom of Caligin, beneath the fortress at Cheah Dell.
Caverns of Bane contains new challenges and allies in the growing Thunderstone Advance game: vicious burrowing worms, horrifying bat monsters, and regenerating subterranean trolls – six new monster groups in all. Monsters now carry treasure and use it against you – but when you slay them, you can claim the treasure and use it a new way when playing it from your hand. Three new Thunderstone Bearers provide an extra challenge.
Thunderstone Advance: Caverns of Bane also includes seven new heroes and 14 new village cards.
Vendor: AEG
Type: Board Games
Price:
37.95
Designer |
Edward Bolme Mike Elliott Jeff Quick Mark Wootton |
Publisher | Alderac Entertainment Group |
Players | 1-5 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Expands | Thunderstone Advance: Towers of Ruin |
Following on the heels of Thunderstone Advance: Caverns of Bane, Thunderstone emerges into the deepest trouble yet. The tunnels under the fortress at Cheah Dell are clear. The lost dwarven kingdom of Caligin is reclaimed. And the djinni lich, Mowtil, has been defeated, sealing the portal of black flame into Tala. The adventurers have collected three more Thunderstones, and Doom's full plans are revealed. He has corrupted the heart of Tala, Dun Ordha. A monstrous army marches on the capital city, even as the final Thunderstone is revealed to be held by King Caelan himself. Can the adventurers race ahead of an army to save the city from a siege outside the walls and sickly corruption within?
Thunderstone Advance: Root of Corruption, the second expansion for Thunderstone Advance, introduces new challenges and an all-new way to play: co-op! It also features ruinous sin incarnates, vicious scavenger gnolls, thrall summoners to bring back memorable foes, seven new heroes, six new monster groups, fifteen new village cards, and a new poster map board that creates options for co-op play using existing cards and rules! What's more, all Ambusher cards from Towers of Ruin and Caverns of Bane have been reprinted with updated graphics to increase visibility.
Vendor: AEG
Type: Board Games
Price:
51.95
Designer |
Edward Bolme Mike Elliott Jeff Quick Mark Wootton |
Publisher | AEG |
Players | 1-5 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Expansion | Thunderstone Advance: Into the Abyss |
Integrates with |
Thunderstone: Starter Set Thunderstone Advance: Towers of Ruin |
The ancient evil known as Doom has decided to make a change. In this new world of Numenera, Doom has manifested as an intelligent virus that controls its hosts. The infected are known as "Doomladen" and they know each other regardless of a host's external form. They are lead by powerful beings with strange relics – the Thunderstones – and once again you must defeat them to save the world.
In the deck-building game Thunderstone Advance: Numenera, which can be played on its own or combined with other Thunderstonesets, you build a party of heroes to defeat the Thunderstone Bearers. The "Doomladen" mechanism introduced in this game unites various monster groups against you, and new Setting cards take you into the environment of Monte Cook's Numenera RPG.