Vendor: Tin Robot Games
Type: Board Games
Price:
34.95
Designer |
James Staley Adam Staley |
Publisher | Tin Robot Games |
Players | 2-6 |
Playtime | 15-40 mins |
Suggested Age | 8 and up |
ETA Q4 2024
Time Splicers: In the near future, humanity faces its greatest challenge: The Singularity. This event sees Artificial Intelligence becoming self-aware, pushing humanity to the brink of obsolescence. Despite dire warnings from scientists, it's too late to turn back. In this critical hour, a glimmer of hope emerges time travel—our last chance to reclaim our destiny. However, in a bid to thwart human efforts, the AI begins to fracture time itself, steering us towards paths eerily familiar yet dangerously unknown. Enter the Time Splicers. Entrusted with the monumental task of mending the splintered timeline, your mission is to prevent The Singularity from ever taking root. The key lies in rare Time Crystals scattered across the ages. These crystals hold the power to stabilize humanity's future.
—description from the designer
Vendor: Tin Robot Games
Type: Board Games
Price:
45.95
Designer |
James Staley |
Publisher | Tin Robot Games |
Players | 2-6 |
Playtime | 20-45 mins |
Suggested Age | 8 and up |
ETA Q4 2024
The garden is full of geckos, scurrying around capturing bugs and seeking out new areas to hide.
Each player represents five geckos that must work together to capture as many bugs as possible along with achieving objectives to score victory points. Objectives come in two forms, creating chains between geckos to link certain bug types, or simultaneously occupying certain patterns of terrain. Players have an on-going hand of 3 terrain tiles plus are dealt a secret bonus at the beginning of the game (a certain bug or terrain type).
On their turn, players place a terrain tile (which contains a mix of 3 patterns) adjacent to a tile on the board with a matching terrain side and place a gecko over the matching pattern across the two tiles. If the placed tile fully surrounds a previously placed tile, the bug on the surrounded tile is awarded to the player with the most geckos touching it. Additionally, if the gecko placed results in a bug sequence in the objective market and/or a terrain sequence, the player is awarded the corresponding objective(s).
The game end triggers when a player achieves six objectives, or if the last tile available is drafted.
Each objective card has bug points on the bottom of it. The winner of the game is the player with the most bug points collected (objectives + awarded tiles + secret bonus) at the end of the game.
-description from designer
Vendor: TIN ROBOT GAMES
Type: Board Games
Price:
34.95
Designer |
James Staley Adam Staley |
Publisher | TIN ROBOT GAMES |
Players | 2-4 |
Playtime | 40-80 mins |
Suggested Age | 14 and up |
Vendor: TIN ROBOT GAMES
Type: Board Games
Price:
35.95
Designer |
James Freeman James Staley Adam Staley |
Publisher | TIN ROBOT GAMES |
Players | 1-6 |
Play Time | 15-40 mins |
Suggested Age | 8 and up |
Vendor: TIN ROBOT GAMES
Type: Board Games
Price:
64.95
Designer |
James Staley Adam Staley |
Publisher | TIN ROBOT GAMES |
Players | 1-6 |
Playtime | 20-45 mins |
Suggested Age | 8 and up |
Vendor: TIN ROBOT GAMES
Type: Board Games
Price:
40.95
Designer |
James Staley |
Publisher | TIN ROBOT GAMES |
Players | 2-4 |
Playing Time | 30-40 mins |
Suggested Age | 8 and up |