Vendor: Schmidt Spiele
Type: Board Games
Price:
88.95
Designer |
Claude Weber Jacques Zeimet |
Publisher | Schmidt Spiele |
Players | 3-6 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Vendor: Smart Zone Games
Type: Board Games
Price:
9.95
Designer |
Jacques Zeimet |
Publisher | Smart Zone Games |
Players | 2-8 |
Suggested Age | 6 and up |
Vendor: Drei Magier Spiele
Type: Board Games
Price:
25.95
Designer |
Jacques Zeimet |
Publisher | Drei Magier Spiele |
Players | 2-4 |
Playing Time | 20 mins |
Suggested Age | 8 and up |
Vendor: Drei Magier Spiele
Type: Board Games
Price:
25.95
Designer |
Jacques Zeimet |
Publisher | Drei Magier Spiele |
Players | 2-6 |
Playing Time | 20 mins |
Suggested Age | 8 and up |
Note: This game includes English, French, Italian and German.
Dodelido Extreme features gameplay similar to Dodelido with players placing a card from their hand onto a discard pile, then calling out characteristics of what they see, but the game includes up to four discard piles as well as the additional games Dodo and Didelidi.
Vendor: Steffen-Spiele
Type: Board Games
Price:
36.95
Designer |
Jacques Zeimet |
Publisher | Steffen-Spiele |
Players | 2-6 |
Suggested Age | 7 and up |
Note: This game is in German. For a preview, English rule can be found here.
Vendor: Schmidt Spiele
Type: Board Games
Price:
18.95
Designer | Jacques Zeimet |
Publisher | Schmidt Spiele |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 6 and up |
Vendor: Zoch Verlag
Type: Board Games
Price:
13.95
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-6 |
Playtime | 15 mins |
Suggested Age | 4 and up |
Note: This game includes English, French, Italian and German. For a preview, English rule can be found here.
With Geistesblitz Junior, now children as young as four years old can play this quick-reaction game, grabbing the right object at the right time.
Vendor: Schmidt Spiele
Type: Board Games
Price:
12.95
Designer | Jacques Zeimet |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 7 and up |
As in its parent game Kakerlakenpoker, Kakerlakenpoker Royal has nothing to do with poker – except that the game is all about bluffing, but with cards showing cockroaches, rats and stink bugs instead of queens, 10s and aces. To set up the game, shuffle the deck and deal the cards out to players. On a turn, a player takes one card from his hand, lays it face down on the table, slides it to a player of his choice, and declares a type of critter, e.g., "Stink bug". The player receiving the card either:
The game ends when a player has no cards to pass on his turn or when a player has four cards of the same critter on the table in front of him. In either case, this player loses and everyone else wins.
To this, Kakerlakenpoker Royal adds new rules and new nasty "royal" critters to create more options for players during the game.
Vendor: Drei Magier Spiele
Type: Board Games
Price:
21.95
Designer | Jacques Zeimet |
Publisher | Drei Magier Spiele |
Players | 2-6 |
Playtime | 10-20 mins |
Suggested Age | 8 and up |
Honors | 2017 Spiel des Jahres Recommended |
Vendor: Zoch Verlag
Type: Board Games
Price:
20.95
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Geistesblitz: Spooky Doo is the latest addition to Zoch’s brain twister family of games. It comes in a beautiful metal box and features two new items, the barrel and the fez. While the basic Geistesblitz rules still apply, the fez can be placed over any of the other items. It is a new challenge to know which item is hidden underneath the fez at all times.
Balduin, the house ghost, found an old camera in the castle cellar. Immediately he photographed everything that he loves to make disappear when he is haunting – including himself, of course. Unfortunately, the enchanted camera takes many photos in the wrong colors. Sometimes the green bottle is white, at other times it's blue. Looking at the photos, Balduin doesn't really remember any more what he wanted to make disappear next. Can you help him with his haunting and quickly name the right item, or even make it disappear by yourself? If you grab the right items quickly, you have a good chance of winning...
The lightning fast shape and color recognition game that is sure to test the reflexes of kids, families and gamers alike. In Duuuszki: Edycja limitowana, five items sit on the table waiting to be caught. Each card in the deck shows pictures of two objects, with one or both objects colored the wrong way. With all players playing at the same time, someone reveals a card, then players grab for the "right" object – but which object is right?
If one object is colored correctly – say, a green bottle and a red mouse – then players need to grab that correctly colored object.
If both objects are colored incorrectly – say, a green ghost and a red mouse – then you look for the object and color not represented among the four details shown. In this case you see green, red, ghost and mouse, so players need to grab the blue barrel.
The first player to grab the correct object keeps the card, then reveals the next card from the deck. If a player grabs the wrong object, she must discard one card previously collected. Once the card deck runs out, the game ends and whoever has collected the most cards wins!
The new key feature is now the fez. Fez is used to cover one of the other elements. When the players are obliged the catch the fez they instead say the name of an item under the fez. When the players are obliged the catch the item under the fez, they instead catch the fez to show the item that was covered. Whenever fez is caught the player holding it may cover the same or new item.
Vendor: Drei Hasen in der Abendsonne
Type: Board Games
Price:
4.95
Designer | Jacques Zeimet |
Publisher | Drei Hasen in der Abendsonne |
Players | 2-6 |
Playtime | 15-25 mins |
Suggested Age | 8 and up |
Honors | 2016 Spiel des Jahres Recommended |
Vendor: Schmidt Spiele
Type: Board Games
Price:
13.95
Designer | Jacques Zeimet |
Publisher | Schmidt Spiele |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 8 and up |
In Bad Bunnies, players try to play their cards wisely in order to force others out of the round so that they can claim all of the played cards for themselves!
At the start of each round, each player has seven cards in hand, with the cards valued 1-13. The first player plays any card, then calls "Higher" or "Lower"; the next player must play an appropriate card or pass, laying down her cards and stepping out of the round. Instead of playing higher or lower, however, a player can play a card of the same value, saying "Double up", which forces all subsequent players to also play a card of the same value.
Two escape valves exist in the game: A player can always play a 7 — the large joker — no matter what was played previously, with this player calling out "Higher" or "Lower" as normal. A player can play a 1 — the small joker — no matter whether "Higher" or "Lower" was called, but a 1 can't be played on doubled cards; the 1 can itself be doubled, with only a 7 being able to break the doubling.
As soon as all but one player have passed for the round, the round ends and the lone player still in the round receives one point for each played card. A round might also end by players running out of cards in hand, but the final card played in a round that ends this way cannot be a joker (unless a joker was also the next-to-last card). Once a round ends, players have the option to ditch their hand, after which everyone refills their hand to seven cards and a new round begins.
The first player to have at least sixty points wins!
Vendor: Zoch Verlag
Type: Board Games
Price:
13.46
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-7 |
Playtime | 20 mins |
Suggested Age | 6 and up |
Honors | |
Family | The Chicken Family of Zoch |
Vendor: Z-Man Games
Type: Board Games
Price:
19.95
Designer | |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 8 and up |
In Sky Tango, you trace the cycles of the moon and the sun by creating series of cards that illustrate the passing of time. Eclipses can appear and ruin your paths, but don't let them discourage you for the sun and moon will always reappear. Will your solar and lunar cycles lead you to victory?
In game terms, the deck of cards consists of numbered sun and moon cards (some of which feature animals) as well as eclipse cards. Players place the cards in stacks in ascending order, either in front of themselves or in front of others. When a stack is five cards high, it can be removed and scored for points. Stacks can be interrupted by eclipse cards, which in turn can be covered by the appropriate sun or moon cards. Playing a card with an animal allows a player to play again, which is sometimes advantageous, but sometimes not. The player who removes the most cards from play wins!
Vendor: Zoch Verlag
Type: Board Games
Price:
74.95
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 7 and up |
Imagine a hamster's exercise wheel, divided into numerous segments and separated by low fences (built obviously for a National Hunt racing hamster).
In Hamsterrolle, the players each receive seven wooden pieces, which they aim to place (one per person per turn) within the wheel without any pieces falling out. Any pieces dislodged are taken back as a penalty, and the first to get rid of her pieces wins.
Vendor: Drei Hasen in der Abendsonne
Type: Board Games
Price:
35.95
Designer | Jacques Zeimet |
Publisher | Drei Hasen in der Abendsonne |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors | 2013 Kinderspielexperten "8-to-13-year-olds" Nominee |
The blue pelicans feel as comfortable on sandy beaches as in lagoons or the tropical forest, and whoever skillfully uses his cards in order to create the largest possible habitats for these cheeky birds (while developing individual areas for himself) will win the game.
Each turn in Pelican Bay, you choose from two cards to increase the size of your territories and collect as many points as possible. If you make a forest, a beach or a lagoon accessible, the points you receive might even be much higher.
Vendor: Zoch Verlag
Type: Board Games
Price:
45.95
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2 |
Playtime | 15 mins |
Suggested Age | 10 and up |
Honors | 2005 Spiel der Spiele Hit für Zwei Recommended |
Players play metal tubes of varying sizes onto one of three building spaces. Added in are six thin wooden columns, which only remain visible when their tips can still be seen over the topmost edge of the metal tubes. Each player has components in a single color, but both players can use the tubes and columns of his opponent. See and be seen - only that counts at the end of the game. The player whose building materials can be seen the most at the end of the game is the winner.
San Ta Si is a spatial hide-and-seek game for thinkers who love to build.
Vendor: Drei Magier Spiele
Type: Board Games
Price:
19.95
Designer | Jacques Zeimet |
Publisher | Drei Magier Spiele |
Players | 2-6 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Honors | 2014 Kinderspielexperten "5-to-9-year-olds" Nominee |
Vendor: Zoch Verlag
Type: Board Games
Price:
25.95
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Honors | |
Reimplements |
Note: This game includes English, French, Italian and German.
The quick-playing reaction game Geisterblitz takes on new shape — and includes new shapes! — in Geistesblitz 5 vor 12.
In the original game, five wooden items sit on the table waiting to be caught — a white ghost, a green bottle, a cute grey mouse, a blue book, and a comfortable red chair — and the item to be grabbed depends on what's shown on the card revealed that round. Geistesblitz 5 vor 12 increases the challenge by including nine objects in five colors. Each round, a player reveals a card that shows three of these objects, and the player who grabs the object that has neither the same shape nor color appearing on the picture keeps the card — unless, that is:
Vendor: Drei Magier Spiele
Type: Board Games
Price:
25.95
Designer | Jacques Zeimet |
Publisher | Drei Magier Spiele |
Players | 2-6 |
Playtime | 10-20 mins |
Suggested Age | 6 and up |
Family | Kakerlakensalat |
Note: This game includes English, French, Italian, Dutch and German. For a preview, English rule can be found here.
In Kakerlakensuppe players work together to create a soup from leeks, peppers, carrot and mushrooms – but they won't always be saying which ingredient they're adding to the pot!
The 128 cards – 112 vegetable cards in the four types and 16 "taboo" vegetable cards, four of each type that bear cockroaches – are shuffled and divided among the players. On a turn, a player plays the top card from his deck onto the central pile of cards, naming the vegetable as he plays it, e.g., "Pepper!" – except in the following situations:
• If his vegetable matches the previously played vegetable, the player must lie.
• If his vegetable matches the claim made by the previous player (perhaps because that player lied), then the player must lie.
• If he plays a taboo card, which shows a cockroach slurping from a spoon, he must slurp and the next player starts a new pile next to the first one so that the taboo card remains visible.
• If his vegetable matches a visible taboo card, he must slurp – unless the last person who played such a card slurped, in which case he must say, "Mmmm".
Make a mistake or stumble or hesitate too long, and a player must pick up all cards played to that point in the game. The first player to run out of cards wins!
Can be combined with Kakerlakensalat.
Vendor: FoxMind
Type: Board Games
Price:
18.95
Designer | Jacques Zeimet |
Publisher | FoxMind |
Players | 2-6 |
Playtime | 15 mins |
Suggested Age | 5 and up |
Honors | 2011 Le Lys Enfant Finalist |
To set up Findevier, lay out the ten double-sided animal discs in a circle. Shuffle the deck of cards, place them in the circle, then reveal the top card, thereby showing the animal that players will search for in the first round. Place 1-4 tokens in the circle to account for the animals of this type that aren't visible. (Two cards show woodland elves instead of an animal, and the plaeyr who draws this card chooses which animal players will search for.)
On a turn, a player flips over one of the discs to reveal the animal shown on the other side. If the player reveals the target animal, she earns one token from the circle; if the player reveals the fourth animal of this type, the player takes the final token, along with the animal card. Once all four animals of the desired type are visible, reveal the next card. Once all twelve cards have been used, the game ends and the player with the most points wins. Each token and animal card is worth one point, while the two elf cards are worth two points each.
Game play in Taiga is nearly identical to that of Findevier, with the differences being (1) that the game has only ten animal cards and no elf cards; (2) that a player who reveals an incorrect animal must return a token to the bank; and (3) that each token is worth one point and each animal card is worth two points.
Vendor: Jolly Thinkers
Type: Board Games
Price:
16.95
Designer |
Johann Rüttinger Jacques Zeimet |
Publisher | Jolly Thinkers |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Note: This is the import Chinese version from Jolly Thinker. The game is language independent. English rules can be found here.
The game consists of sun and moon cards with numbers and, in some cases, animals. There are also eclipse cards. The players place the cards on stacks in ascending order, either in front of themselves or in front of others. When a stack is five cards high, it can be removed and counts points. Stacks can be interrupted by eclipse cards, which, in turn, can be covered by appropriate sun/moon cards. Playing a card with an animal means that a player can play again, which is sometimes advantageous, sometimes not. The player with the largest number of removed cards is the winner.
Vendor: Zoch Verlag
Type: Board Games
Price:
15.95
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-8 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors | |
Reimplemented By |
Balduin, the house ghost, found an old camera in the castle cellar. Immediately he photographed everything that he loves to make disappear when he is haunting – including himself, of course. Unfortunately, the enchanted camera takes many photos in the wrong colors. Sometimes the green bottle is white, at other times it's blue. Looking at the photos, Balduin doesn't really remember any more what he wanted to make disappear next. Can you help him with his haunting and quickly name the right item, or even make it disappear by yourself? If you grab the right items quickly, you have a good chance of winning...
In Geistesblitz, five wooden items sit on the table waiting to be caught: a white ghost, a green bottle, a cute grey mouse, a blue book, and a comfortable red chair. Each card in the deck shows pictures of two objects, with one or both objects colored the wrong way. With all players playing at the same time, someone reveals a card, then players grab for the "right" object – but which object is right?
The first player to grab the correct object keeps the card, then reveals the next card from the deck. If a player grabs the wrong object, she must discard one card previously collected. Once the card deck runs out, the game ends and whoever has collected the most cards wins!
Vendor: Zoch Verlag
Type: Board Games
Price:
79.95
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-7 |
Playtime | 30 mins |
Suggested Age | 6 and up |
This is definitely one of the more unusual offerings from our German friends. An assortment of oddly shaped wooden blocks are placed onto a round, wooden 'platter.' The platter has a cork ball on its underside, which is then placed on top of a conical stand. The trick is that the oddly shaped pieces are to be removed one-by-one, which has a high probability of upsetting the whole contraption's delicate balance. The bigger the piece that you remove when it's your turn, the more points you'll score, but you have a higher likelihood of spilling everything, which scores you negative points.
Vendor: Zoch Verlag
Type: Board Games
Price:
15.95
Designer | Jacques Zeimet |
Publisher | Zoch Verlag |
Players | 2-8 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors | |
Reimplements |
In Geistesblitz 2.0 – which appears to be a new version of Geistesblitz but with mostly different items – five wooden items sit on the table waiting to be caught: a white ghost, a green frog, a grey bathtub, a blue hairbrush, and a red rug. Each card in the deck shows pictures of two objects, with one or both objects colored the wrong way. With all players playing at the same time, someone reveals a card, then players grab for the "right" object – but which object is right?
The first player to grab the correct object keeps the card, then reveals the next card from the deck. If a player grabs the wrong object, she must discard one card previously collected. Once the card deck runs out, the game ends and whoever has collected the most cards wins!