https://www.vaibhavhospital.com/collections/all.atom vaibhavhospital 2020-07-17T01:54:03-04:00 vaibhavhospital https://www.vaibhavhospital.com/products/4614435930163 2020-07-17T01:54:03-04:00 2020-07-17T01:54:03-04:00 Schachen (Import) Board Games Mücke Spiele

Vendor: Mücke Spiele
Type: Board Games
Price: 22.95

Designers Heinrich Glumpler
Matthias Schmitt
Publisher Mücke Spiele
Players 2
Playing Time 30 mins
Suggested Age 6 and up

Note: This game includes English, French, Italian and German. For a preview, English rule can be found here.


Schachen (Chess Me) is a chess variant without a game board, which creates the fascination of a chess game in a compact way. Without long openings, the players enter directly into confrontation. The original rules of Chess are simplified/expanded by a few additional rules.

At the start of the game, each player has a king and four pawns. Cards for the remaining chess pieces form a deck from which the player draws three. The active player first moves a piece according to the original rules for chess, then (optionally) chooses one of the three cards in hand, places it next to an existing card, then draws a replacement card. Pawns must be placed beside another pawn, and all other figures must be placed behind a pawn. The aim of the game remains the same: Checkmate the opponent's king!

Schachen is for players who like and know chess, but who think the original game is too complex and takes too long.

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2-Players-Only 3Q-2022-Sale Age_3+ Availability_Out of Stock BGG-Set Category_Abstract Category_Strategy Discount_On Sale Google-True INV-M-Z INV-S Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20220811 Restock-20230112_Full_Restock Restock-20240526-Long Sale Type_Regular Sale-Current-Items Source_Import Games Year Published_2010s https://www.vaibhavhospital.com/products/4614435930163 Default Title 22.95 91-36 867
https://www.vaibhavhospital.com/products/492901302323 2018-02-07T22:40:56-05:00 2018-02-07T22:40:56-05:00 Paaranoia (aka Pairs) (German Import) Board Games AMIGO

Vendor: AMIGO
Type: Board Games
Price: 15.95

Designer James Ernest
Heinrich Glumpler
Paul Peterson
Publisher AMIGO
Players 2-8
Playtime 15 mins
Suggested Age 6 and up

Note: This game is in German. The game itself is language independent. English rules can be found here.

Pairs is the name of the game, and pairs of cards are what players want to avoid.

The game uses a 55-card deck that contains one 1, two 2s, three 3s, and so on up to ten 10s. At the start of the game, shuffle the deck, then remove five cards from play unseen. Deal one card face-up to each player.

Whoever has the lowest card is the first active player. She decides whether to "hit" — that is, be dealt another card — or forfeit the round. If she hits and is dealt a card that doesn't match a card she already has in front of her, then the next player clockwise becomes the active player; if the card does match, then the round ends, she keeps one of these matching cards as penalty points, then everyone else discards their cards and a new round begins with each player being dealt a card.

If the active player forfeits, the round ends and she takes the lowest-valued card visible on the table as penalty points, then a new round begins. Penalty cards remain set aside, even if the deck is shuffled to continue play. If a player acquires more penalty points than the predetermined threshold, then the game ends and this player loses. (Alternatively, players can use coins to track scores between games, with the loser paying everyone one coin, paying her score in coins to the player with the lowest score, etc.)

There are many versions of Pairs from Cheapass Games. The base game play is identical, but the artwork (and artist) vary across the versions. Some include special game rules relevant to the theme of the deck. In general, you can find new/experimental/user-submitted rules at the Cheapass website, and many non-English versions of Pairs also include rules for additional games to play with this deck.

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Availability_Out of Stock BGG-Set Category_Family Google-True INV-M-Z INV-P Players Maximum_7 Players+ Players Minimum_2 Players Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Source_Import Games Year Published_2010s https://www.vaibhavhospital.com/products/492901302323 Default Title 15.95 6795833180211 603
https://www.vaibhavhospital.com/products/1330551297 2015-06-23T23:32:00-04:00 2015-06-23T23:32:00-04:00 Dicke Dämonen Board Games Edition Erlkönig

Vendor: Edition Erlkönig
Type: Board Games
Price: 29.95

Designer Heinrich Glumpler
Publisher Edition Erlkönig
Players 1-4
Playtime 20 mins
Suggested Age 10 and up

Note: This game is in German.  English rules can be found here

In the game of Dicke Dämonen, the players are magicians trying to rule the world. Curiously the world is smaller than you might think because in the eyes of a magician the world consists only of magical power lines and power fields, specifically four power lines: earth, fire, air and water. Wherever these lines enfold the space, the power fields are created; wherever the lines cross each other, the corners of these fields materialize. (In game terms, four colored strings — each tied to a ring — are placed on the table overlapping one another at the start of the game.) The magicians summon ghosts and demons to rule the world — but at the start of it all nobody knows which type of creature will be the strongest:

  • Ghosts – white creatures – appear in the center of a power field, and wherever they are summoned, everything freezes in terror. Neither ghosts nor demons may appear in a power field once a ghost has been summoned there.
  • Demons – in the colors of the power lines – appear in the corners of the power fields adjacent to the lines of their color. No demon will enter a field where a ghost was summoned.

Each magician summons again and again one of the four creatures at a place of his choice, thus filling the world with ghosts and demons. (Ghosts and demons are wooden pawns drawn from a cloth bag.) As soon as no more creature can be summoned, the fate of the world is decided – and one of the colors will be the strongest. Only once during the game can each magician predict a color, whether one of the demon colors or ghostly white, and each magician must predict a different color. (A player predicts a color by placing a pawn of the color in front of him.) This look into the future costs a lot of energy, and as soon as someone predicts a color, he will be harassed by fate and the other magicians. Thus, which color to predict is an important decision as well as when to predict it.

The magician who predicted the color which is the the strongest in the end rules the world.

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Age_9+ Availability_Out of Stock BGG-Set BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Abstract Google-True INV-0-L INV-D Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Source_Import Games Year Published_2000s https://www.vaibhavhospital.com/products/1330551297 Default Title 29.95 MT088 1132