Vendor: Matagot
Type: Board Games
Price:
16.95
Designer |
Günter Cornett |
Publisher | Matagot |
Players | 2-6 |
Playtime | 15-30 mins |
Suggested Age | 10 and up |
A classic of the trick taking-games makes its return! Bottle Imp is back in a new edition, adding team modes and a 5 to 6 player variant to the usual 2 to 4 players configuration of the title.
In this game inspired by the eponym novel by Robert Louis Stevenson, all players around the table want to acquire the cursed bottle that can grant all wishes... However, they need to get rid of it before the end! Score points by trying to take as many tricks as possible, but make sure to not finish the game with the bottle, or the Bottle Imp will take your points!
This new edition features 54 foil effect cards and two bottles, with art by Maxime Morin (Faraway, Codex Naturalis, Next station Tokyo, Next station London...)
—description from the publisher
Vendor: Next Move Games
Type: Board Games
Price:
35.95
Designer |
Günter Cornett Alvydas Jakeliunas |
Publisher | Next Move Games |
Players | 2-4 |
Playtime | 20-20 mins |
Suggested Age | 8 and up |
Hornor | 2006 Golden Geek Best 2-Player Board Game Nominee 2006 Golden Geek Best Family Board Game Nominee 2006 Golden Geek Best Kids' Board Game Nominee 2006 Golden Geek Best Light / Party Game Nominee 2006 Japan Boardgame Prize Best Foreign Game for Beginners Nominee 2006 Japan Boardgame Prize Best Foreign Game for Beginners Winner 2006 Juego del Año Finalist 2006 Spiel der Spiele Hit für Familien Recommended 2006 Spiel des Jahres Recommended 2006 Vuoden Peli Family Game of the Year Nominee 2012 Årets Spill Best Family Game Nominee 2012 Lucca Games Best Family Game Nominee |
In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.
Vendor: Hans im Glück
Type: Board Games
Price:
22.95
Designer | Günter Cornett |
Publisher | Hans im Glück |
Players | 3-4 |
Playtime | 30-45 mins |
Suggested Age | 12 and up |
Vendor: Osprey Games
Type: Board Games
Price:
26.95
Designer | Günter Cornett |
Publisher | Osprey Games |
Players | 2 |
Playtime | 20-30 mins |
Suggested Age | 12 and up |
Vendor: Clicker Spiele
Type: Board Games
Price:
7.95
Designer | |
Publisher | Clicker Spiele |
Players | 2-7 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Old Town Robbery is a communication-based memory game for families with easy rules.
In the first part of the game, the robber wanders through the city, and the players construct a story based on the places he visits. In the second part, players take turns playing the sheriff who is trying to retrace the steps of the robber, visiting the same places as the robber has before. The story element helps players do just that, and they earn points by correctly guessing the next building.
Vendor: Bambus Spieleverlag
Type: Board Games
Price:
24.95
Designer | Günter Cornett |
Publisher | Bambus Spieleverlag |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Vendor: Rio Grande Games
Type: Board Games
Price:
24.95
Designer | Günter Cornett |
Publisher | KOSMOS |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors |
Note: This game is in German. English rules can be found here.
Originally published in 1997 as Arabana-Ikibiti by the designer's own publisher Bambus Spieleverlag, then reprinted by Funagain in the U.S., Kosmos' Kahuna – part of its Kosmos two-player series – is the best known implementation of this design.
In this simple two-player game, players use cards to place or remove bridges from a collection of islands. If you get the majority of bridges around an island, you place one of your marker stones on it and also remove any of your opponent's bridges to that island – which might cause them to lose a bridge majority on an adjacent island and lose a marker stone there. The Kosmos edition has excellent graphics and nice wooden pieces and plays very well.
Vendor: Stronghold Games
Type: Board Games
Price:
19.95
Designer | Günter Cornett |
Publisher | Stronghold Games |
Players | 3-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors |
In this trick-taking game based on the short story by Robert Louis Stevenson of the same name, the goal is to gain the most points over a series of hands (usually the goal is set to 200 pts). Cards are numbered 1-37 and are found in three colors, red (comprising largely the highest numbers), blue (mostly in the middle) and yellow (mostly the lowest numbers) with colors being analogous to the suit in a standard deck. There is one neutral card, the 19, that sets the "price of the bottle."
The entire deck is dealt to the three or four players in the game and then, similarly to hearts, cards are exchanged and a card is played to the bottle. As per the usual elements of a trick taking game, players must follow suit if possible with high card taking the trick (regardless of suit). The unique feature about this game however is how trump is determined. Any card of value lower than the current price of the bottle (starting with 19) is considered "trump" and will win the trick. If multiple cards are less than the current bottle price, the card valued closest to the current price (so highest card below the bottle) takes the trick AND THE BOTTLE, the bottle price is adjusted by the player taking the card that represents the current bottle price and replacing it with the card they used to win the trick. Thus the price of the bottle will decrease with each trump card played, and the bottle is increasingly harder to win/purchase. Ownership of the bottle will pass from player to player and the number of possible trump cards will decrease both as a factor of cards being played and cards being skipped as the bottle price descends. One player will be stuck with the bottle at the end of a hand (when players have played all the cards in their hands).
Cards have point values from 1-6 (not directly based on numerical value), at the end of the hand players will score points for the cards of tricks they've won, except the player who holds the bottle who will score NEGATIVE points for all the cards played to the bottle at the beginning, scoring nothing for the cards they won during the hand. Play continues until the point goal is reached.
In the 2003 edition the complete story by R.L. Stevenson https://www.vaibhavhospital.com/bottlimp.htm is included (in both English & German) and the bottle is a nice wooden piece. Earlier versions had a stand-up cardboard piece that you cut out.
Vendor: Rio Grande Games
Type: Board Games
Price:
22.95
Designer | Günter Cornett |
Publisher | Rio Grande Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors |
Originally published in 1997 as Arabana-Ikibiti by the designer's own publisher Bambus Spieleverlag, then reprinted by Funagain in the U.S., Kosmos' Kahuna – part of its Kosmos two-player series – is the best known implementation of this design.
In this simple two-player game, players use cards to place or remove bridges from a collection of islands. If you get the majority of bridges around an island, you place one of your marker stones on it and also remove any of your opponent's bridges to that island – which might cause them to lose a bridge majority on an adjacent island and lose a marker stone there. The Kosmos edition has excellent graphics and nice wooden pieces and plays very well.