Vendor: Columbia Games
Type: Board Games
Price:
92.95
Designers |
Leonard Coufal Tom Dalgliesh Grant Dalgliesh |
Publisher | Columbia Games |
Players | 2 |
Playing Time | 60-240 |
Suggested Age | 12 and up |
Vendor: Columbia Games
Type: Board Games
Price:
19.95
Designer | Grant Dalgliesh |
Publisher | Columbia Games |
Players | 2-7 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Expansion For | Wizard Kings |
These are expansion maps for Wizard Kings (First Edition). They are also compatible with the second edition release.
Each map adds new terrain and locales in which to wage war. There are four sets of two maps each:
After the release of Second Edition, (which includes maps #13 thru #16), the expansion maps were repackaged into three packs with 4 maps each, (2 two-sided poster maps).
> Pack #1 included maps 1-4 (Maps included in the base game First Edition)
> Pack #2 included maps 5-8
> Pack #3 included maps 9-12
For more information, see the Wizard Kings wiki page.
Vendor: Columbia Games
Type: Board Games
Price:
19.95
Designer | Grant Dalgliesh |
Publisher | Columbia Games |
Players | 2-7 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Expansion For | Wizard Kings |
These are expansion maps for Wizard Kings (First Edition). They are also compatible with the second edition release.
Each map adds new terrain and locales in which to wage war. There are four sets of two maps each:
After the release of Second Edition, (which includes maps #13 thru #16), the expansion maps were repackaged into three packs with 4 maps each, (2 two-sided poster maps).
> Pack #1 included maps 1-4 (Maps included in the base game First Edition)
> Pack #2 included maps 5-8
> Pack #3 included maps 9-12
For more information, see the Wizard Kings wiki page.
Vendor: Columbia Games
Type: Board Games
Price:
19.95
Designer | Grant Dalgliesh |
Publisher | Columbia Games |
Players | 2-7 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Expansion For | Wizard Kings |
These are expansion maps for Wizard Kings (First Edition). They are also compatible with the second edition release.
Each map adds new terrain and locales in which to wage war. There are four sets of two maps each:
After the release of Second Edition, (which includes maps #13 thru #16), the expansion maps were repackaged into three packs with 4 maps each, (2 two-sided poster maps).
> Pack #1 included maps 1-4 (Maps included in the base game First Edition)
> Pack #2 included maps 5-8
> Pack #3 included maps 9-12
For more information, see the Wizard Kings wiki page.
Vendor: Columbia Games
Type: Board Games
Price:
16.95
Designer | Grant Dalgliesh |
Publisher | Columbia Games |
Players | 2-7 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Expansion For | Wizard Kings |
These additional armies provide new units to add diversity and flexibility to your Wizard Kings games.
For more information, see the Wizard Kings wiki page.
In the first edition of Wizard Kings, each army expansion included a complete set of blocks for a particular army. The Mercenary armies (Chaos and Werebeast) were exceptions, containing several blocks from each of the seven basic armies so that mercenary units could be distributed as desired.
In the second edition of Wizard Kings, expansion units are sold in a random booster format that includes three new blocks for each of seven armies. (Note that the Ferkin army has been replaced with the new Feudal army in the second edition.). In 2012 the initial Heroes & Treasures expansion sets were supplemented by Ancient Kings with an assortment of seven historical armies.
Vendor: Columbia Games
Type: Board Games
Price:
16.95
Designer | Grant Dalgliesh |
Publisher | Columbia Games |
Players | 2-7 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Expansion For | Wizard Kings |
These additional armies provide new units to add diversity and flexibility to your Wizard Kings games.
For more information, see the Wizard Kings wiki page.
In the first edition of Wizard Kings, each army expansion included a complete set of blocks for a particular army. The Mercenary armies (Chaos and Werebeast) were exceptions, containing several blocks from each of the seven basic armies so that mercenary units could be distributed as desired.
In the second edition of Wizard Kings, expansion units are sold in a random booster format that includes three new blocks for each of seven armies. (Note that the Ferkin army has been replaced with the new Feudal army in the second edition.). In 2012 the initial Heroes & Treasures expansion sets were supplemented by Ancient Kings with an assortment of seven historical armies.
Vendor: Columbia Games
Type: Board Games
Price:
49.95
Designer | Tom Dalgliesh, Grant Dalgliesh |
Publisher | Columbia Games |
Players | 2-7 |
Playtime | 150 mins |
Suggested Age | 12 and up |
Expansions |
Wizard Kings: Ancient Kings Wizard Kings: Heroes and Treasures Wizard Kings: Expansion Map Pack 1 (1-4) Wizard Kings: Expansion Map Pack 2 (5-8) Wizard Kings: Expansion Map Pack 3 (9-12) |
Wizard Kings is an exciting fantasy battle game with armies of elves, dwarves, orcs, undead, and three human armies (feudal, barbarian, amazon). Players customize their armies and fight for control of strategic cities and terrain on geomorphic maps. Wizard Kings 2nd edition is a re-release of the sold-out 1st edition.
Wizard Kings can play in as little as one hour or be used as part of a miniatures campaign for months. Victory conditions vary with the many possible scenarios. The new version is multi-player out of the box. A collectible expansion blockset has been released at the same time.
Wizard Kings 2nd edition includes 4 new maps, which are compatible with existing maps from the first edition. There are many new unit types and artwork, although first edition units remain valid for play.
Vendor: Columbia Games
Type: Board Games
Price:
49.95
Designer | |
Publisher | Columbia Games |
Players | 2-6 |
Playtime | 180 mins |
Suggested Age | 12 and up |
Honors | 1998 Charles S. Roberts Best World War II Board Game Nominee |
Victory: The Blocks of War is a Block game published in 1998 by Columbia Games. It is a generic war game played on modular maps with World War II units. The game uses a stripped down Front system, with the whole command control element removed and simplified movement and unit production. Block sets for blue and red players and several maps are included in the base game.
There are many supplements available, including basic block sets for four additional colors (black, orange, green, and gray), ten-unit elite sets for each color, maps with various terrain, and a logistics expansion which provides a twist on production and adds other strategic elements to the game.
Victory FAQ based on info in the rules forum here and elsewhere.
Vendor: Columbia Games
Type: Board Games
Price:
52.95
Designer | |
Publisher | Columbia Games |
Players | 2 |
Playtime | 180 mins |
Suggested Age | 12 and up |
Shiloh was an important American Civil War battle fought in April 1862. A surprise Confederate attack, led by Albert Sydney Johnston, nearly swept encamped Union defenders into the Tennessee River. The next day, a reinforced Union army counter-attacked and drove the CSA line back in confusion and retreat. A CSA victory might have ruined the career of General Ulysses S. Grant. Instead, the battle ended with a Union victory, the death of Johnston, and the eventual demise of Confederate hopes in the West. Days 1 and 2 can be played separately or together.
Shiloh was initially developed from the Gettysburg: Badges of Courage game system. However, the game mechanics have been completely overhauled. The map is divided into large areas and combat is resolved within areas. The game plays using the fast-paced Move-Move-Battle sequence seen in Hammer of the Scots and Julius Caesar. There are no cards involved; players activate leaders to command brigades of the same division or corps. The game plays smoothly and quickly; each player gets to play one day on offense and one day on defense for a great gaming experience. Game time is 2-4 hours for both days of Shiloh.
Vendor: Columbia Games
Type: Board Games
Price:
64.95
Designer | |
Publisher | Columbia Games |
Players | 2 |
Playtime | 180 mins |
Suggested Age | 12 and up |
Gettysburg: Badges of Courage employs a game system developed for tactical combat. Infantry, Artillery and Cavalry are led by Division, Corps and Army commanders in a struggle to control terrain features like Little Round Top and Cemetery Ridge
All three days Gettysburg can be played separately or together in battle-long scenario. Players have some control of which roads and at which time new Divisions and Corps arrive throughout the battle.
Gettysburg: Badges of Courage features a Brigade level order of battle with historical units and leaders. The game system rewards players who maintain division and corps integrity.
Vendor: Columbia Games
Type: Board Games
Price:
79.95
Designers | |
Publisher | Columbia Games |
Players | 2 |
Playtime | 180 mins |
Suggested Age | 12 and up |
Honors |
Liberty is a fast-playing game covering the American Revolution from 1775-1783. British, American, and French forces are included and the role of the Indians and Navies is depicted. The unique problems faced by each side become clear in this playable game.
Liberty: The American Revolution is a block game, built on the same foundation as Columbia's much-acclaimed Hammer of the Scots. The card play and wintering rules are similar. The map has switched from area movement to a hex-based map with the traditional movement and terrain rules from other classic Columbia games like Wizard Kings. Leaders, infantry, cavalry, and fleets are all represented.
CONTENTS
(from Columbia's web site & user's description)
Vendor: Columbia Games
Type: Board Games
Price:
96.95
Designer | |
Publisher | Columbia Games |
Players | 2 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Honors |
CONTENTS Includes
Julius Caesar is a two-player game, depicting the later Roman civil wars (49-45 BC). The forces of Caesar are pitted against those of Pompey.
From the publisher:
Julius Caesar brings the drama of the Roman Civil War to life. Players take control of the legions of Caesar or Pompey and fight to rule Rome as Emperor.
From the Designer:
Julius Caesar is a card driven block game. You use cards to Move, levy or play an Event. 13 victory point Towns or Cities are depicted on the 17"x 33" (43 x 84 cm) game board of the Mediterranean. Take command of Caesar's Veteran Legions or Pompey sprouting Young Legions around the Mediterranean. You decide how best to defend or conquer the Republic. With endless possibilities at your disposal this game will keep your adrenaline pumping. The only question I have for you, the game player, is, are you ready to prove that you deserve to be Emperor of the Rome? Come prove it on the game board!