https://www.vaibhavhospital.com/collections/all.atom vaibhavhospital 2013-12-24T13:46:00-05:00 vaibhavhospital https://www.vaibhavhospital.com/products/7655374017 2013-12-24T13:46:00-05:00 2013-12-24T13:46:00-05:00 Ka-Boom (Ka-Woom) (Blue Orange Edition) Board Games Blue Orange Games

Vendor: Blue Orange Games
Type: Board Games
Price: 31.99

Designer Roberto Fraga
Florence Fraga
Publisher Blue Orange Games
Players 2-5
Playtime 30 mins
Suggested Age 8 and up


The towers go up, the towers go down – that's the flow of the game in Ka-Boom, and whether you want the towers to stand or not depends on whether you're the master builder for the round or a saboteur aiming to cause destruction.

At the start of the game, players lay out the 26 tower tiles, with one large tile in the center of the playing area and the remaining tiles placed randomly around it. Each tile depicts a stacked arrangement of blocks as well as a point value. On a turn, the master builder takes the sixteen tower blocks, flips the sand timer, then starts building whichever towers he wishes, with each tower being built on the tile that depicts it. Each other player is a saboteur and has 2-10 ammunition dice that she tries to shoot at the towers with her catapult (which is more like a tiny teeter-totter really). If she knocks over a tower, great! No points for the master builder, although he can use the fallen blocks to rebuild if time remains. If an ammunition die lands on a tower tile, the builder can't build on this tile; if he's started building on this tile but hasn't finished, he must stop and move elsewhere.

If an ammunition die lands with the "Ka-Boom" symbol face-up, nothing happens. However, if a second die shows this symbol, the player who shot this die gets to slam her fist on the table once; if the ensuing earthquake knocks over towers, too bad for the builder. One player has a giant ammunition die, and this can cause an earthquake all on its own, but saboteurs can't cause more than one earthquake a round.

When the sand timer runs out, the master builder claims any tiles on which he has correctly built a tower that still stands. The next player in clockwise order then becomes the new master builder. As soon as a player reaches 16 points, the game ends and he wins!

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Age_3+ Availability_Out of Stock BGG-Set Category_Children Children-Games Google-True INV-0-L INV-K Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Source_Import Games Year Published_2010s https://www.vaibhavhospital.com/products/7655374017 Default Title 31.99 100888-1 1209
https://www.vaibhavhospital.com/products/200174649 2013-12-24T13:46:00-05:00 2013-12-24T13:46:00-05:00 Ka-Boom (Ka-Woom) Board Games HUCH! & friends

Vendor: HUCH! & friends
Type: Board Games
Price: 31.95

Designer Roberto Fraga
Florence Fraga
Publisher HUCH! & friends
Players 2-5
Playtime 30 mins
Suggested Age 8 and up


The towers go up, the towers go down – that's the flow of the game in Ka-Boom, and whether you want the towers to stand or not depends on whether you're the master builder for the round or a saboteur aiming to cause destruction.

At the start of the game, players lay out the 26 tower tiles, with one large tile in the center of the playing area and the remaining tiles placed randomly around it. Each tile depicts a stacked arrangement of blocks as well as a point value. On a turn, the master builder takes the sixteen tower blocks, flips the sand timer, then starts building whichever towers he wishes, with each tower being built on the tile that depicts it. Each other player is a saboteur and has 2-10 ammunition dice that she tries to shoot at the towers with her catapult (which is more like a tiny teeter-totter really). If she knocks over a tower, great! No points for the master builder, although he can use the fallen blocks to rebuild if time remains. If an ammunition die lands on a tower tile, the builder can't build on this tile; if he's started building on this tile but hasn't finished, he must stop and move elsewhere.

If an ammunition die lands with the "Ka-Boom" symbol face-up, nothing happens. However, if a second die shows this symbol, the player who shot this die gets to slam her fist on the table once; if the ensuing earthquake knocks over towers, too bad for the builder. One player has a giant ammunition die, and this can cause an earthquake all on its own, but saboteurs can't cause more than one earthquake a round.

When the sand timer runs out, the master builder claims any tiles on which he has correctly built a tower that still stands. The next player in clockwise order then becomes the new master builder. As soon as a player reaches 16 points, the game ends and he wins!

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Age_3+ Availability_Out of Stock BGG-Set Category_Children Children-Games Google-True INV-0-L INV-K Non-TCG Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Source_Import Games Year Published_2010s https://www.vaibhavhospital.com/products/200174649 Default Title 31.95 100888 1208