Vendor: Ludonova
Type: Board Games
Price:
83.95
Designer |
Fabien Riffaud Juan Rodriguez |
Publisher | Ludonova |
Players | 1-4 |
Playtime | 30-90 mins |
Suggested Age | 14 and up |
Vendor: CMON Limited
Type: Board Games
Price:
28.95
Designers |
Fabien Riffaud Juan Rodriguez |
Publisher | CMON Limited |
Players | 2-5 |
Playing Time | 30 mins |
Suggested Age | 14 and up |
We Care takes players to the frontlines of an overburdened hospital, focusing on the physical and mental challenges emergency medical professionals endure as they struggle to save lives. For every copy sold, a donation will be made to Doctors Without Borders/Médecins Sans Frontières (MSF), www.msf.org, an organization that provides medical aid where it’s most needed.
“Over the past year, the burdens faced by our medical professionals have been thrust to the forefront, and discussing with Fabien and Juan, the designers of The Grizzled, we felt it was our duty to find a way to help,” said CMON’s COO, David Preti. “While The Grizzled games have always focused on the need to support each other during the most difficult of times, We Care will be a chance for players to support these real-life heroes directly, as CMON will donate a portion of the sales of each We Care game sold to MSF Hong Kong.” Designers Fabien Riffaud and Juan Rodríguez added, “It is a pleasure for us, thanks to board games, to be able to do our part as citizens of the world.”
We Care gameplay will be familiar to The Grizzled fans, but still offer a new experience for players. Inspired by current events, players will work together to ward off dire medical threats, but if they’re not careful, their characters might be victims of burnout… or even of the very epidemic they are fighting to contain. Cooperation is the key to success, and the help players provide one another will lead them to victory.
Vendor: CMON Limited
Type: Board Games
Price:
66.95
Designer |
Fabien Riffaud Juan Rodriguez |
Publisher | CMON Limited |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 14 and up |
Reimplments | The Grizzled |
Vendor: KOSMOS
Type: Board Games
Price:
35.95
Designer |
Fabien Riffaud Juan Rodriguez |
Publisher | KOSMOS |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 6 and up |
Honors | 2018 Cardboard Republic Socializer Laurel Nominee |
Vendor: CMON Limited
Type: Board Games
Price:
17.95
Designer | |
Publisher | Cool Mini Or Not |
Players | 1-5 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors | 2016 Golden Geek Best Board Game Expansion Nominee |
Expansion For | The Grizzled |
Les Poilus: Aux Ordres! is an expansion for The Grizzled that consists of three elements:
On this last topic, mission cards come in easy, normal and hard difficulty levels, and based on the experience of the players, you set up a deck of missions.
Each round, the mission leader draws two of these cards, then decides which one to attempt. These missions might affect the number of starting cards in a round or allow players not to lose a round due to a specific condition, such as night or rain.
Vendor: CMON Limited
Type: Board Games
Price:
27.95
Translation of the Introduction to the French rulebook:
"2nd August 1914 - In the main square of the village, a group of inseparable friends contemplate, incredulously, a General Mobilisation order, posted on the town hall. For several weeks, reading the news had become very worrying but the brutality of this announcement surprised everyone. Without having the slightest idea of the hell which they were about to be put in, they promised to stay together, to return whatever happened. Unfortunately, the reality that they were about to face would be completely beyond their worst fears.
Like literature and film, gaming is a cultural medium. Undeniably participative. There is no subject that can't be covered. Some are more difficult to cope with than others. Particularly the life of The Hairies (Les Poilus). Guided by the deepest respect we hold for the suffering endured by these men, we have worked hard to design and set this game with this in mind. In this collective madness, we have chosen to put them in front of their concerns, their daily fears.
The only way out for these men was their solidarity, their brotherhood, their ability to help themselves, to rescue one and all. Without ever addressing fighting, Les Poilus offers each player the chance to experience some of the difficulties experienced by the soldiers in the trenches. The atmosphere around the table will often not only be intense but emotional aswell. The path to victory will seem difficult but do not be discouraged. Press forward and experience the Great War!"
[Please note I might have made a few errors, using and editing translation software results]