Vendor: Renegade Game Studios
Type: Board Games
Price:
5.95
Designers |
Doug Levandowski Luke Muench |
Publisher | Renegade Game Studios |
Players | 2 |
Playing Time | 30-45 mins |
Suggested Age | 10 and up |
Vendor: Breaking Games
Type: Board Games
Price:
18.95
Designer |
Doug Levandowski Ivan Turner |
Publisher | Breaking Games |
Players | 3-10 |
Playtime | 30-60 mins |
Suggested Age | 15 and up |
Vendor: Ad Magic, Inc.
Type: Board Games
Price:
24.95
Designer | |
Publisher | Ad Magic, Inc. |
Players | 2-4 |
Playtime | 25 mins |
Suggested Age | 12 and up |
Gothic Doctor is a card game for 2-4 players in which doctors compete with each other to earn the most money in a single night that's broken up into eleven one-hour turns. The patients that the doctors are treating are characters from Gothic literature, such as Mr. Hyde or Frankenstein's Monster.
Patients are "cured" with a combination of cards from the hand indicated on each patient's card. The number of treatments required range from 2 to 4 treatment cards, and harder-to-treat patients earn the doctor more money. There is also a "wild card" treatment in the game to speed up gameplay (though his treatment is required for some patients).
In addition to patient and treatment cards, there are also action cards, which allow doctors to affect how easily patients are treated, to draw additional cards, or to hinder another doctor's efforts.
Vendor: Dice Hate Me Games
Type: Board Games
Price:
8.95
Designer | |
Publisher | Greater Than Games (Dice Hate Me) |
Players | 3-8 |
Playtime | 20-30 mins |
Suggested Age | 10 and up |
Expansion | Unpub: Punchboard Blue Noodle |
Unpub: The Unpublished Card Game is inspired by the spirit of Unpub, an organization devoted to helping game designers craft their unpolished, unpublished stones into sparkling, publishable gems!
The game comes with 54 cards, each featuring a possible game theme, a core mechanism, and game components that the players will use to craft a game idea. Each round, one player acts as publisher and uses an element from one of their cards to inspire the designers to pitch a game using two of the other three elements on cards in their hand. The best game pitch gets a publishing contract!