Vendor: Arcane Wonders
Type: Board Games
Price:
30.95
Designer |
Daryl Chow |
Publisher | Arcane Wonders |
Players | 1-5 |
Playtime | 15-25 mins |
Suggested Age | 6 and up |
ETA Q3 2024
Buffet Boss delivers up a delicious mix of light strategy and dexterity in this stacking game for the whole family. In Buffet Boss, pick your food from the buffet and gain points by stacking food onto your plate. But beware - the food with the tastiest point values are also the hardest to stack! Players will also have Character cards that give them bonus points for stacking specific types of food.
Buffet Boss also comes in many different modes to suit all diets - a solo/co-operative mode as well as a mode for kids aged 5 and up.
—description from the publisher
Vendor: Origame
Type: Board Games
Price:
24.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 2-5 |
Playing Time | 20-30 mins |
Suggested Age | 10 and up |
Expansion | Plantopia: The Card Game – Garden City Seed Pack |
Plantopia is a strategy card-based game where players harness their gardening abilities to contend for the coveted title of Plantopia’s Champion Gardener. Manage the plants in your hand and in your tableau and plant the best combos to earn the most magical leaves. But pay attention to all of your fellow gardeners, as whoever can predict the weather can make their plants grow!
Capitalize upon the immediate powers of the Baby Plants while harnessing the scoring combos of the Treevolved Plants. Will you go for the fast-growing Flowers, the card-drawing Cacti, or the weather-controlling Trees? Or a combination of all of the above? You’ll always find new plants and different strategies awaiting every trip you take to Plantopia!
—description from the publisher
Vendor: Origame
Type: Board Games
Price:
0.00
Designer |
Daryl Chow |
Publisher | Origame |
Players | 1-5 |
Playtime | 25-30 mins |
Suggested Age | 10 and up |
Vendor: Grand Gamers Guild
Type: Board Games
Price:
72.95
Designer |
Daryl Chow Daniel Rocchi |
Publisher | Grand Gamers Guild |
Players | 1-5 |
Playtime | 60-75 mins |
Suggested Age | 13 and up |
Pioneer includes:
Europa, Jupiter's moon. Deep beneath the crust, the oceans are teeming with alien sea life. Shellfish, plants, corals, arthropods, even strange fish and larger sea creatures populate a wide-ranging interconnected web of hidden seas. Volcanism is rampant, warming the mineral-rich waters and creating excellent conditions for energy-harvesting.
The largest cavern close to the surface is known as The Pocket. This is where the initial teams of Stabilizers built their first outposts, with the intent to establish long-term communities capable of surviving indefinitely. Aqua-farming is well established; food and other sundries are efficiently gathered. The Pocket has many deposits of minerals and crystals that can be mined and processed to create strong and versatile construction materials locally.
Colonists arrive at the Doorstep at regular intervals when the Threshold is opened. The arrivals are of four general types: Pioneers (who are tasked with exploring the changing surface of the moon and the labyrinth of seas beneath), Engineers (who develop and operate the machinery and structures needed to run the colonies), Marines (who defend the colonies from hostile sea life, unwanted intruders, and other colonies), and Stewards (overseers responsible for strategy and negotiation).
Colony development mostly occurs beneath the ice; this is where all of the moon’s resources are concentrated, so this is where the effort is best spent. To keep close to the surface, most colony structures are built clinging onto the underside of the ice crust. Surface structures will be built only once an undersea outpost is well established and beginning to thrive. In addition to construction and resource-gathering, colonies spend a lot of effort on exploring this new environment. The volcanic action and mineral-heavy waters make long-range scanning unreliable, so physical exploration is required to plumb the depths.
As the Pocket is explored and expanded, the established colonies have been making some unusual discoveries beneath the ice. Deep in the trenches, artifacts of non-human origin are starting to be found. The dark seas hide many secrets. Squads of mercenaries occasionally appear on the surface and beneath the sea, penetrating the Threshold somehow to carry out an unknown mission on the moon. These aspects are worrisome but can’t distract the colonies from their main goals.
It is still early in the Artemis project. A foothold on life here has been gained, but it will take tenacious effort from the competing colonies to reach the point where Europa is truly viable as a home.
The Artemis Project is a dice (dis)placement and engine building game that has you fighting the planet as well as the other players. Roll your dice and place them tactically to thwart the other colonists. Harvest energy and minerals. Bid for buildings. Work together to go on Expeditions to earn rewards. Train workers. Will your efforts be enough to survive?
Vendor: Burnt Island Games
Type: Board Games
Price:
95.00
Designers |
Josh Cappel Daryl Chow |
Publisher | Burnt Island Games |
Players | 1-4 |
Playing Time | 60-90 mins |
Suggested Age | 13 and up |
In Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-4 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on?
Box Includes:
1 Spot UV printed game box
1 Rulebook
8 Modular City Zone boards
17 In Too Deep minis
11 In Too Deep mini bases
6 minis Heat Drones
1 mini Sentinel Pawn
1 minis tray with lid
35 Story Crime Cards
15 Side Crime Cards
30 Cardboard Boost Tokens
1 Syndicate Board
1 Evidence Board
5 Player Mats
50 Wooden Grip Disks, with heat transfered art
10 Hook Tags, with heat transfered art
72 Dilemma Cards
72 Cardboard Evidence Tokens
6 Cardboard Assignment Tokens
8 Cardboard Item Tiles
16 Cardboard Tolerance Tokens
2 Wooden Blockades
9 Enhanced Wooden Contribution Bits
1 Enhanced Wooden Chapter Marker Bit
Many Cardboard Intel Chits
Echo Solo Mode
Vendor: Saashi & Saashi
Type: Board Games
Price:
89.95
Designer |
Daryl Chow Saashi |
Publisher | Saashi & Saashi |
Players | 1-4 |
Playtime | 25 mins |
Suggested Age | 10 and up |
Vendor: Origame
Type: Board Games
Price:
15.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 7 and up |
Vendor: Origame
Type: Board Games
Price:
39.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 2-5 |
Playtime | 20-30 mins |
Suggested Age | 8 and up |
Awards | UK Games Expo Awards 2023 - Best card game nominee |
Vendor: Origame
Type: Board Games
Price:
17.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 1-5 |
Playtime | 20-30 mins |
Suggested Age | 10 and up |
Expansion For | Plantopia: The Card Game |
Vendor: Origame
Type: Board Games
Price:
39.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 2-5 |
Playtime | 20-30 mins |
Suggested Age | 7 and up |
Vendor: Origame
Type: Board Games
Price:
33.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 2-5 |
Playtime | 15-20 mins |
Suggested Age | 6 and up |
Vendor: Origame
Type: Board Games
Price:
67.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Vendor: Origame
Type: Board Games
Price:
34.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 1-6 |
Playtime | 20-30 mins |
Suggested Age | 10 and up |
Vendor: Origame
Type: Board Games
Price:
49.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 1-5 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Expansion For | Wok and Roll (Import) |
Vendor: Burnt Island Games
Type: Board Games
Price:
75.00
Designers |
Josh Cappel Daryl Chow |
Publisher | Burnt Island Games |
Players | 1-4 |
Playing Time | 60-90 mins |
Suggested Age | 13 and up |
In Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-4 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on?
In the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs.
Cybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot.
Each turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality.
Orchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.
Vendor: Origame
Type: Board Games
Price:
34.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 3-6 |
Playing Time | 15-20 mins |
Suggested Age | 8 and up |
Vendor: Origame
Type: Board Games
Price:
54.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 1-5 |
Playing Time | 30-45 mins |
Suggested Age | 10 and up |
Expansion | Wok and Roll: The Korean Wave (Import) |
Vendor: Origame
Type: Board Games
Price:
24.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 1-6 |
Playing Time | 15-20 mins |
Suggested Age | 6 and up |
Vendor: Origame
Type: Board Games
Price:
24.95
Designer |
Daryl Chow |
Publisher | Origame |
Players | 2-6 |
Playing Time | 15-20 mins |
Suggested Age | 6 and up |
Vendor: dlp games
Type: Board Games
Price:
64.95
Designers |
Daryl Chow Saashi |
Publisher | Saashi & Saashi |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Note: This game includes English and German. For a preview, English rule can be found here.
Remember Our Trip is a board game in which players recreate a map of a city they visited together. After returning to your own country, you and the other players have gotten together to try to recall the map of either Kyoto or Singapore (depending on the game board you choose). You need to piece together the scenery of the map using fragments of your memories, with you earning bonus points if your memory matches that of the main board and other players.
Vendor: Jumbo
Type: Board Games
Price:
54.95
Designer |
Daryl Chow |
Publisher | Jumbo |
Players | 1-4 |
Playing Time | 30 mins |
Suggested Age | 8 and up |
Honors | 2019 5 Seasons Best International Family Game Nominee |
Note: This game includes English, Dutch, French and German. For a preview, English rule can be found here.
You have been thrust into the world of airline booking, and tasked with managing competing airlines. You have to satisfy each passenger's different needs to score prestige for your airline. Book too few passengers, and you may not be able to fill your flight. Book too many, however, and some passengers will obviously be really unhappy.
Vendor: Saashi & Saashi
Type: Board Games
Price:
74.95
Designer |
Daryl Chow Saashi |
Publisher | Saashi & Saashi |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Vendor: Grey Fox Games
Type: Board Games
Price:
17.95
Designer |
Stephen Avery Robert Burke Daryl Chow Jay Cormier Mike Fitzgerald Jonathan Gilmour Christopher Hamm Gil Hova Sen-Foong Lim Max Michael J. Ryan Opp Kenneth C. Shannon, III David Short Daniel Solis Nate Bivins Martin Wallace |
Publisher | Grey Fox Games |
Players | 1-8 |
Playtime | 15-60 mins |
Suggested Age | 8 and up |
Vendor: Randomskill Games
Type: Board Games
Price:
41.95
Designer | Daryl Chow |
Publisher | Randomskill Games |
Players | 1-4 |
Playtime | 20-40 mins |
Suggested Age | 8 and up |