https://www.vaibhavhospital.com/collections/all.atom vaibhavhospital 2024-10-18T06:07:10-04:00 vaibhavhospital https://www.vaibhavhospital.com/products/7440828694579 2024-10-18T06:07:10-04:00 2024-10-18T06:07:10-04:00 Castle Builder *PRE-ORDER* Board Games FryxGames

Vendor: FryxGames
Type: Board Games
Price: 30.95

Designer Daniel Fryxelius
Publisher FryxGames
Players 2-4
Playtime 45-60 mins
Suggested Age 8 and up

ETA Q4 2024

The barons are trying to impress each other and the king by building beautiful castles. When you place tiles to your castle, your baron moves around a path to collect bonuses, and the first to reach 7 coins wins the game. Build high to move more, and add features like windows and tiled roofs to gain even more bonuses along the way.

On your turn, you either draw 2 tiles to your tile holder ('hand'), or you build a tile to your castle, either from your hand or from the shared market. Depending on what tile you build and where, your baron gets to move a certain number of steps. If you land on an opponent, you pass it for free! If you land on a bonus, you collect it, and if you land on or pass a coin bonus, you take a coin from the coin market. Each coin has an immediate 1-time effect, and the first to reach 7 coins wins the game. An example of a coin effect can be: 'The player with most windows on the castle draws 2 tiles'. This enhances competition and the importance of timing.

When building, your tile number must be the sum of the 2 tiles it is built on, rewarding careful planning. +-1 adjustments can be paid for. Some tiles can be placed on any number, but often limit how you can continue upwards.

—description from the publisher

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Age_8+ Availability_Pre-order BGG-Set NewProduct Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_45 Minutes Pre-Order_New Product Type_Board Games Product-Not-International https://www.vaibhavhospital.com/products/7440828694579 Default Title 30.95 FGAFGCB1 1683
https://www.vaibhavhospital.com/products/6884110696499 2023-01-19T16:45:57-05:00 2023-01-19T16:45:57-05:00 Angel Fury Board Games Stronghold Games

Vendor: Stronghold Games
Type: Board Games
Price: 127.95

Designer Daniel Fryxelius
Publisher Stronghold Games
Players 1-4
Playtime 60-120 mins
Suggested Age 14 and up

Welcome to the world of the unseen!

Armies of angels and demons clash in an epic battle over a human soul. While the forces of heaven try to influence for good, the demonic fallen angels strive to draw the soul into darkness and despair. In the realm of the spirital world, mighty angel warriors try to hold their positions against onstorming demons and tormentors, by seeking to break their defenses, or by taking control of valuable crystals and living water fountains to slowly turn the tide of war to their advantage. The mighty and mysterious 6-winged seraphs summon new angels to gain a foothold on the enemy´s flank. Meanwhile the archangels, God´s chosen messengers, move like lightning over the battlefield, commanding their forces, and bringing fear to the hosts of evil. The archdemons, false gods of the ancient world, no less cunning, rise up to meet them in battle. They all know the victory belongs to the wisest leader. Are you that leader?

—description from the publisher

Take control of the forces of good or the hordes of evil. Command mighty seraphs or fierce tormentors. Each player begins with a starting deck customized by a unique general - either an archangel or archdemon. Each turn, you will use your Command markers to move troops or initiate battles and then use the cards in your hand to modify those movements or battles - or build your turn around an epic Tactics card that provides even more value! You can use your resources to deploy more units, increase your handsize, or gain more Command markers! At the end of your turn, you’ll gain more resources if you control certain Areas - or even 1 Soul Point if you control the Human Soul. When either the good or evil side has 7 Soul Points - the game is over and the soul has been claimed! ]]>
Age_12+ Arrival-Dec 17 2023 Arrival-Jul 15 2023 Arrival-Jun 3 2023 Arrival-Mar 17 2023 Arrival-Mar 19 2023 Arrival-Mar 31 2023 Arrival-New-Mar-13-19-2023 Arrival_Aug 25 2024 Availability_In Stock BGG-Set Category_Fantasy Category_Strategy INV-0-L INV-A Non-TCG Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_120 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230319 Restock-20230402 Restock-20231029 Restock-20240811 Year Published_2020s https://www.vaibhavhospital.com/products/6884110696499 Default Title 127.95 FGAF01 4836
https://www.vaibhavhospital.com/products/388979365 2014-12-18T22:17:00-05:00 2014-12-18T22:17:00-05:00 Fleets: The Pleiad Conflict Board Games FryxGames

Vendor: FryxGames
Type: Board Games
Price: 59.95

Designer Daniel Fryxelius
Publisher FryxGames
Players 2-4
Playtime 120 mins
Suggested Age 12 and up

In 3400 AD, mankind has colonized the Pleiad star cluster where mighty corporations vie for control and influence. Each player equips fleets with escort ships and upgrades and uses them to control star systems for VPs. Diplomatic leverage, cunning, and brute force will determine the victor.

Each round in Fleets: The Pleiad Conflict consists of six phases:

1) Player order. Every round has a new randomized player order. Being first has its pros and cons, so does being last.

2) Build. The players take turn buying new fleets, escort ships, and upgrades, using their megacredits. The fleets each consist of a flagship and space for some combinations of escort ships and upgrade cards. Which fleet you choose and how you develop it will determine its strengths and weaknesses.

3) Deployment. The players place their fleets at the different systems they want to control.

4) Diplomacy. Players take turns using diplomatic actions. There are 2 basic actions: A) Use 2 diplomatic points to retreat your fleet from the board. B) Use 6 diplomatic points to retreat an opposing fleet from a system where you have a fleet. There are also diplomatic actions on some fleets, systems, and action cards.

5) Battle. At every system with more than one fleet there will be a battle where every ship gets to shoot once. Each fleet has different initiative numbers for its ships, describing when they get to act. Late ships risk being shot down before they have a chance to fire. During battle, players can also use battle actions on action cards, upgrade cards, fleets, and escort ships. Most battle actions cost energy from the fleet. If a flagship is destroyed, its owner must immediately retreat all surviving escort ships from that battle and discard the fleet.

6) Reward. Players get 1 VP for each system they have to themselves (The first player to reach 7 VP is the winner.). Then each fleet gets energy from its reactor and resources from the system where they are located. Then each player gets 2 diplomatic points, 6 megacredits, and an action card, and then the next round can begin.

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Age_9+ Availability_Out of Stock BGG-Set Category_Strategy Category_Wargames Google-True INV-0-L INV-F Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_120 Minutes Playtime Minimum_120 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Source_Import Games Year Published_2010s https://www.vaibhavhospital.com/products/388979365 Default Title 59.95 1014983097 2266