Vendor: Bézier Games
Type: Board Games
Price:
100.95
Designer |
Ted Alspach Dale Yu |
Publisher | Bézier Games |
Players | 1-4 |
Playtime | 90 mins |
Suggested Age | 14 and up |
Expansion For | Maglev Metro |
Vendor: Bézier Games
Type: Board Games
Price:
0.00
Designer |
Dale Yu |
Publisher | Bézier Games |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Vendor: Stadlbauer Marketing + Vertrieb Ges.m.b.H.
Type: Board Games
Price:
14.95
Designer | |
Publisher | Stadlbauer Marketing + Vertrieb Ges.m.b.H. |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Note: This game is in German. English rules can be found here.
Gib Gas! is a card game in the new "Carrera Tabletop Games" series by Austrian publisher Stadlbauer.
Each round all players select one hand card face-down to set the speed for the current track section. The cards are revealed simultaneously. The player with the "best fitting" speed wins the track section (= VP). Players that have played the same speed collide and cannot win that track section.
If players collide they have to move down with a marker on their card representing the status of their race-car.
Special cards like "Hold Speed" (copy value of last card), "Pitstop" (take played cards to the hand) and "Roll Die" (extremely slow or very fast) expand the possibilities.
The game ends ...
... when the stack of track sections is empty
... when one car is destroyed
Vendor: (Unknown)
Type: Board Games
Price:
34.95
Designer | |
Publisher | Stadlbauer Marketing + Vertrieb Ges.m.b.H. |
Players | 2-4 |
Playtime | 15 mins |
Suggested Age | 5 and up |
Honor |
Note: This game is in German, English rules can be found here.
The idea of this game is based on the many videos about cats chasing little race cars on slot-race-tracks.
Children are taking different roles each turn:
- The Race driver has to puzzle together race cars in different colors pictured on cardboard tiles. Everytime he does he has to say: "Wrooom!"
- The child playing the car has to roll the cat die as often and fast as possible. Everytime he rolls a cat-face he has to say "Meowww"
- The race coordinator is moving the pieces (race car and cat) on the board. If the cat catches the car or the car reaches the STOP-sign he has to say "Stooop!"
There are variants in the game that make it more challanging:
- Secondary attribute: Race cars puzzled together do have to have the same color. In this variant the secondary attribute (color of stripes & Helmets) has to fit, too.
- The second side of the game board features obstacles (looping, jump) that need special sounds.
The game ends when the first car finishes one round.