Vendor: Czech Games Edition
Type: Board Games
Price:
33.95
Designer | Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 2-8 |
Playtime | 10-20 mins |
Suggested Age | 10 and up |
Honors |
2016 Golden Geek Best Party Game Winner 2016 Golden Geek Best Party Game Nominee 2016 Golden Geek Best Family Board Game Winner 2016 Golden Geek Best Family Board Game Nominee |
Integrates With | Codenames |
The whimsical, mind-twisting illustrations of Codenames: Pictures are now available in the XXL format. The larger size is visually impressive, and it offers more comfortable gameplay for bigger groups.
All components are nicely sorted in a special insert created for the XXL product line.
Vendor: Czech Games Edition
Type: Board Games
Price:
45.95
Designer |
Matúš Kotry |
Publisher | Czech Games Edition |
Players | 2-4 |
Playtime | 15-30 mins |
Suggested Age | 7 and up |
Will you surpass your teachers' knowledge and grow up to become the best alchemists in the land? Let's find out! It's time to grab your potion ingredients, sharpen your deduction skills, and get mixing!
Little Alchemists is a family-friendly deduction game that's designed to grow with the curious minds of young players. The game starts with simple concepts and mechanisms; you'll start by gathering and combining ingredients for brewing potions to sell. However, as you collect keys by achieving your potion-making goals, you'll unlock new chapters that gradually add more components, mechanisms, and complexity to the experience.
Not sure how to make potions? No sweat! Potion craft takes mere seconds with the free Little Alchemists companion app. To make a potion, players select two ingredient tiles, then scan them using the companion app loaded onto a tablet or smartphone. This reveals the combined result and lets players acquire and mark the corresponding potion knowledge on their secret player board.
With each potion you make, you'll begin to discover the secrets that lie at the heart of alchemy. Players will have to use clever deductions to figure out the arcane properties of each ingredient, then they can use that knowledge to their advantage throughout the game!
Over the course of seven chapters that unlock over multiple playthroughs, players will learn and master many new facets of the alchemy trade, preparing them for what's to come. Each chapter is designed as a replayable experience that expands on the previous chapter, with new layers of game mechanisms that add more subtle depth and complexity over time. Also, fully exploring the world of Little Alchemists will introduce you to many of the concepts from and better prepare you for the original Alchemists game.
—description from the publisher
Vendor: Czech Games Edition
Type: Board Games
Price:
32.95
Designer |
Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 2-4 |
Playtime | 60-60 mins |
Suggested Age | 10 and up |
Hornor | 2008 Golden Geek Best Board Game Artwork/Presentation Nominee 2008 Golden Geek Best Family Board Game Nominee 2008 Golden Geek Best Gamer's Board Game Nominee 2008 Golden Geek Best Party Board Game Nominee 2008 Hra roku Nominee 2008 Spiel der Spiele Hit mit Freunden Recommended 2008 Spiel des Jahres Recommended 2009 Japan Boardgame Prize Voters' Selection Nominee 2009 Lys Passioné Finalist 2011 MinD-Spielepreis Nominee 2012 Ludoteca Ideale Winner |
In a galaxy far, far away... they need sewer systems, too. Corporation Incorporated builds them. Everyone knows their drivers -- the brave men and women who fear no danger and would, if the pay was good enough, even fly through Hell.
Now you can join them. You will gain access to prefabricated spaceship components cleverly made from sewer pipes. Can you build a space ship durable enough to weather storms of meteors? Armed enough to defend against pirates? Big enough to carry a large crew and valuable cargo? Fast enough to get there first?
Of course you can. Become a Galaxy Trucker. It's loads of fun.
Galaxy Trucker is a tile laying game that plays out over two phases: building and flying. The goal is to have the most credits at the end of the game. You can earn credits by delivering goods, defeating pirates, building an efficient ship, and being the furthest along the track at the end of the flying phase.
Building happens in real time and has players build their personal space ships by grabbing tiles from the middle of the table before the timer runs out. Tiles start out facedown so they won't know what they have until they take it, but they may choose to return it faceup if they don't want it. They must place the tiles they keep in a legal manner in their space ship. Usually this just means lining up the connectors appropriately (single to single, double to double, universal to anything) but also includes proper positioning of guns and engines. Tiles represent a variety of things including guns, engines, storage containers, crew cabins, shields, and batteries. They may also peek at the cards they will encounter in phase 2, but they must sacrifice building time to do this. At any time players may call their ships finished and take an order marker from the center.
Once building is completed, and ships have been checked for errors, the flight begins. The flight cards are shuffled and player markers are placed on the flight board according to the order markers taken. Cards are revealed one at a time and players interact with them in order. They may include things such as pirates, abandoned vessels, disease outbreaks, meteor showers, worlds with goods to pick up, player-on-player combat zones, and other various things.
Most of the cards will cause players to move back on the flight track and they must decide if the delay is worth their efforts. When all the cards are encountered players sell any goods they have collected, collect their rewards for finishing in first, second, or third place or having the most intact ship, and then lose some credits for damaged components. Space can be a very dangerous place and it is not uncommon to see your ship break into smaller and smaller pieces or lose some very valuable cargo off the side. If your ship gets damaged too much you can get knocked out of the race, so be careful!
3 rounds of this are done, and in each round players get a bigger board to build a ship that can hold more components. After the 3rd round the player with the most credits wins!
Vendor: Czech Games Edition
Type: Board Games
Price:
28.95
Designer |
Elwen Mín |
Publisher | Czech Games Edition |
Players | 1-4 |
Playtime | 30-120 mins |
Suggested Age | 12 and up |
Expansion For | Lost Ruins of Arnak |
Vendor: Czech Games Edition
Type: Board Games
Price:
52.95
Designer |
Peter B. Hoffgaard |
Publisher | Czech Games Edition |
Players | 2-4 |
Playtime | 40-100 mins |
Suggested Age | 12 and up |
Welcome aboard and congrats on the promotion! Your "new" starship is ready to embark on its first big voyage. Just scrape off some of the rust, and she'll do fine. And that crew? Might look a little green around the edges, but they're your crew now. Make us proud.
The stars are calling...and adventure awaits!
As newly promoted Starship Captains, players are in command of their first starship and hungry to prove themselves in a galaxy full of space pirates, grumpy old androids, ancient artifacts, and interplanetary adventures.
In this 2-4 player Eurostyle game, which mixes action selection and engine building, you'll manage a diverse crew of cadets, ensigns, androids, and officers — each with different special roles and capabilities. By earning medals, you can promote and train your crew for even greater effectiveness. Similarly, you can upgrade your ship with powerful engine building technology for maximum synergy.
What will you do with this enhanced crew and ship? Explore an ever-shifting galaxy full of dangerous pirates and interplanetary missions in order to boost your reputation with three distinct galactic factions for bountiful rewards.
Do you have what it takes to deftly command your crew and become the best captain in the cosmos? We'll see!
—description from the publisher
Vendor: Czech Games Edition
Type: Board Games
Price:
65.95
Designer |
Matúš Kotry |
Publisher | Czech Games Edition |
Players | 4 |
Playtime | 120-150 mins |
Suggested Age | 14 and up |
Vendor: Czech Games Edition
Type: Board Games
Price:
26.95
Designer |
Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 2-4 |
Playtime | 30-60 mins |
Suggested Age | 8 and up |
Expansion For | Galaxy Trucker (New Edition) |
Vendor: Czech Games Edition
Type: Board Games
Price:
28.95
Designers |
Elwen Mín |
Publisher | Czech Games Edition |
Players | 1-4 |
Playing Time | 30-120 mins |
Suggested Age | 12 and up |
Expansion For |
Lost Ruins of Arnak |
Accessory | Folded Space - Lost Ruins of Arnak: Expedition Leaders |
Vendor: Czech Games Edition
Type: Board Games
Price:
54.95
Vendor: Czech Games Edition
Type: Board Games
Price:
38.95
Designer | Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 2-4 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Expansion For | Through the Ages: A New Story of Civilization |
Accessories |
Laserox - Through the Ages: A New Story of Civilization Organizer Folded Space - Through the Ages: A New Story of Civilization |
Vendor: Czech Games Edition
Type: Board Games
Price:
62.95
Designer | Filip Neduk |
Publisher | Czech Games Edition |
Players | 2-4 |
Playing Time | 60-120 mins |
Suggested Age | 12 and up |
Vendor: Czech Games Edition
Type: Board Games
Price:
22.95
Designer | Ondra Skoupý |
Publisher | Czech Games Edition |
Players | 2-6 |
Playtime | 45 mins |
Suggested Age | 8 and up |
Vendor: Czech Games Edition
Type: Board Games
Price:
23.95
Designer | Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 3-6 |
Playtime | 20-40 mins |
Suggested Age | 8 and up |
Vendor: Czech Games Edition
Type: Board Games
Price:
23.95
Designer | Michal Široký |
Publisher | Czech Games Edition |
Players | 4-12 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Vendor: Czech Games Edition
Type: Board Games
Price:
37.95
Designer | Matúš Kotry |
Publisher | Czech Games Edition |
Players | 2-4 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Honors | 2016 Golden Geek Best Board Game Expansion Nominee |
Expansion For | Alchemists |
Accessory | Folded Space - Alchemists |
Alchemists: The King's Golem, an expansion to Alchemists, brings you a new logic puzzle with new rewards and consequences. Can you figure out how to animate a golem? And equally important, can you convince the king you are making progress?
The King's Golem actually contains 4 expansions:
In Startup Funding, players get a chance to customize the initial resources in their laboratories.
The Busy Days expansion makes each round different by offering new rewards (and new costs!) on the order spaces.
The Royal Encyclopedia is an entirely new venue for publishing your research.
And in The Golem Project, players have the challenge of animating a creature made from magic and clay.
The expansions are presented in order of complexity. Startup Funding and Busy Days will be just fine for beginners. The Royal Encyclopedia is for players accustomed to the logic puzzle of the base game. The Golem Project is for advanced players who want a new deduction challenge.
Vendor: Czech Games Edition
Type: Board Games
Price:
53.95
Designer | Filip Neduk |
Publisher | Czech Games Edition |
Players | 3-5 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Expansion | Adrenaline: Team Play DLC |
Honors |
2016 Golden Geek Most Innovative Board Game Nominee 2016 Golden Geek Best Thematic Board Game Nominee 2016 Cardboard Republic Striker Laurel Nominee 2016 Board Game Quest Awards Best Tactical/Combat Game Nominee |
Vendor: Czech Games Edition
Type: Board Games
Price:
21.95
Designer | Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 2-8 |
Playtime | 10-20 mins |
Suggested Age | 10 and up |
Honors |
2016 Golden Geek Best Party Game Winner 2016 Golden Geek Best Party Game Nominee 2016 Golden Geek Best Family Board Game Winner 2016 Golden Geek Best Family Board Game Nominee |
Integrates With | Codenames |
Vendor: Czech Games Edition
Type: Board Games
Price:
73.95
Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages.
Through the Ages is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age.
One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is built in the same way as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with higher military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a large military, but it is very easy to lose because of a weak one.
Victory is achieved by the player whose nation has the most culture at the end of the modern age.
Vendor: Czech Games Edition
Type: Board Games
Price:
37.95
Codenames, the multiple award winning social word game, is becoming an even "bigger" hit! Introducing Codenames XXL.
This double sized version of the Spiel de Jahres 2016 winner is ready to be enjoyed by larger groups, it provides easier visibility with all the fun of the original.
Vendor: Czech Games Edition
Type: Board Games
Price:
21.95
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.
In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.
Codenames: Win or lose, it's fun to figure out the clues.
Vendor: Czech Games Edition
Type: Board Games
Price:
35.95
Designer | Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Honors | |
Expansion |
Tash-Kalar: Arena of Legends – Everfrost |
Accessories |
Meeple Realty - Tash Kalar Arena Laserox - Tash-Kalar: Arena of Legends Organizer |
Tash-Kalar: Arena of Legends is a game played by masters of magic. Two to four summoners encounter each other in the Tash-Kalar arena, either in teams or each on his own, and prove their skill and strategy in a short but intense battle. By clever deployment of their minions, they create magic patterns for summoning powerful beings, and then use those to destroy their opponent’s forces or to prepare patterns for the ultimate legendary beings.
The game includes three different factions, each with a unique deck of beings to summon and one deck of legendary creatures. Players take turns placing their common pieces on the board, and if they succeed in creating patterns depicted on one of the cards in hand, they may play it. When played, the card summons a particular being and allows the player to perform an effect described on the card: a giant destroys neighboring pieces, a knight moves through enemy pieces, a warlord orders previously placed pieces to move and fight, an enchantress converts enemy pieces to player's own color, etc. After that, the player discards the card and the summoned being turns into a motionless piece which may be used in patterns for summoning other beings – or even be awakened and moved into combat by the effects of other cards.
Tash-Kalar: Arena of Legends offers two game modes. In the standard mode you score points for fulfilling various quests set by the Arena Masters: controlling certain points or areas of the arena, destroying a number of enemy pieces in a single turn, performing a certain combination of summonings, etc.
In melee mode, your only goal is to entertain the crowd. You do that by destroying your opponents and making them beg (i.e., making them use the catch-up mechanisms) and by summoning legendary beings. After all, people want to see a dragon! Both modes can be played as a two-player duel or as a team game with teammates sharing pieces and legendary cards, but with each controlling his own faction. (The game includes a duplicate of one faction in a different color.) The melee mode can also be played as a fierce free-for-all battle, but don't expect alliances; to achieve a good score, you need to destroy all opponents evenly as you track points scored on each opponent separately, and your lowest score is your final score.
The rules of Tash-Kalar: Arena of Legends are simple and easy to understand, but as you start to discover the tactics and are able to anticipate the opponent's moves and patterns, it turns into a real clash of wits.
Vendor: Czech Games Edition
Type: Board Games
Price:
54.95
Designer | Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 2-4 |
Playtime | 90 mins |
Suggested Age | 12 and up |
Honors | |
Expansion | Dungeon Lords: Festival Season |
Contained in | Dungeon Lords: Happy Anniversary |
In Dungeon Lords, you are an evil dungeonlord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and defeat the do-gooders who wish to bring you down.
From the publisher's webpage:
Have you ever ventured with party of heroes to conquer dungeons, gain pride, experiences and of course rich treasure? And has it ever occurred to you how hard it actually is to build and manage such underground complex filled with corridors and creatures? No? Well now you can try. Put yourself in role of the master of underground, summon your servants, dig complex of tunnels and rooms, set traps, hire creatures and try to stop filthy heroes from conquering and plundering your precious creation. We can guarantee you will look on dark corners, lairs and their inhabitant from completely different perspective!
Each turn, players use a hand of cards to choose where to place their worker. Actions vary from mining gold, hiring monsters, buying traps etc. Each action has three spots available - with each spot having different effects (e.g. mining gold lets you mine more gold in each spot).
When using the cards, two cards will become locked and will not be able to be used next turn.
There are 4 turns to place actions for each game "year" and two game years in a whole game.
Each turn is identified as a "season". Each season, players will get to see the heroes and events to come in the following season. Thus allowing them to prepare.
At the end of each season (after the first), heroes will be allocated to each player according to their level of evil. Heroes range from mighty heroes to sneaky thieves. Each hero has their own power for which the player needs to prepare for.
Finally, at the end of each year, the heroes will travel down into the dungeon to fight.
Scoring in the game is based upon what you have built, the monsters you have hired and the heroes you have captured.
Vendor: Czech Games Edition
Type: Board Games
Price:
25.95
Designer | Vlaada Chvátil |
Publisher | Czech Games Edition |
Players | 3-6 |
Playtime | 20 mins |
Suggested Age | 9 and up |
Honors | 2010 Golden Geek Best Party Board Game Nominee |
Once again, the hunter prowls the forest. All the animals flee in terror! Well, not really. Only a dumb animal would call attention to itself. In our forest, the animals are smart, otherwise their heads would be decorating the hunter’s mantelpiece. Our animals just casually saunter away, while convincing the hunter that he must be looking for something else. “Are you hungry for rabbit, Mr. Hunter? Well, you see, I’m a moose. Oh, no, not a moose with antlers like that…”
In this merry game, players take on the roles of rabbits and moose. While the hunter strolls through the forest, players are trying to look like an animal the hunter won’t shoot. And because they do so by making rabbit ears or moose antlers of various shapes on their heads, the spectators enjoy the game as well as the players.
Game contents