{"title":"Craig Besinque","description":"","products":[{"product_id":"eastfront-ii","title":"EastFront: The War in Russia 1941-45 (Second Edition)","description":"\u003ctable margin=\"1\" padding=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigners\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link17533\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/craig-besinque\"\u003eCraig Besinque\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link17481\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/tom-dalgliesh\"\u003eTom Dalgliesh\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/columbia-games\"\u003eColumbia Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/8847\/2007-golden-geek-best-wargame-nominee\"\u003e2007 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/products\/eurofront-ii\"\u003eEuroFront: The War in Europe, 1936-45 (Second Edition)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"display: none;\" id=\"bgg-row\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-url\"\u003e22143\/eastfront-ii\u003c\/div\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-forum-url\"\u003ehttp:\/\/boardgamegeek.com\/forum\/9261\/eastfront-ii\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eEastfront II\u003c\/strong\u003e is a update to the classic \u003ca href=\"http:\/\/boardgamegeek.com\/boardgame\/77\/eastfront\"\u003eEastFront\u003c\/a\u003e. It details the conflict between Germany and the Soviet Union during WWII. Players have to contend with production, supply, command control and weather to try and break the other side's lines. Individual, linkable 6-month scenarios cover the war from June 1941 through May 1945.\u003c\/p\u003e\n\u003cp\u003eThis title uses Columbia Games \u003ca href=\"http:\/\/boardgamegeek.com\/wiki\/page\/Block#\" class=\"\"\u003eBlock\u003c\/a\u003e system, wooden blocks that stand upright with unit details only shown on one side, and rotate to take step reductions in strength. This provides a \"fog of war.\"\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEastFront II\u003c\/strong\u003e is part of a re-release of the entire \u003ca href=\"http:\/\/boardgamegeek.com\/wiki\/page\/EuroFront_series#\" class=\"\"\u003eEuroFront series\u003c\/a\u003e; the new series consists of EastFront II, \u003ca href=\"https:\/\/www.vaibhavhospital.com\/products\/westfront-ii\"\u003eWestFront II\u003c\/a\u003e, and \u003ca href=\"https:\/\/www.vaibhavhospital.com\/products\/eurofront-ii\"\u003eEuroFront II\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEastFront II\u003c\/strong\u003e includes two maps: each 22\" x 34\" for a 44\" x 34\" playing area. The map area includes the Trans-Volga area, the Balkans, and Baku and Finland. All of the original EastFront scenarios are included and the larger playing area improves them.\u003c\/p\u003e","brand":"Columbia Games","offers":[{"title":"Default Title","offer_id":951600957,"sku":"951600957","price":99.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/EastFront_II.jpg?v=1578608953"},{"product_id":"westfront-ii","title":"WestFront II: The War in Europe 1943-45 (Second Edition)","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link17533\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/craig-besinque\"\u003eCraig Besinque\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/columbia-games\"\u003eColumbia Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/products\/eurofront-ii\"\u003eEuroFront II\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e22161\/westfront-ii\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/4329\/westfront-ii\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eWestfront II\u003c\/strong\u003e is the second edition of \u003ca href=\"http:\/\/boardgamegeek.com\/boardgame\/78\/westfront\"\u003eWestFront\u003c\/a\u003e. It details the conflict between Germany and the Western allies during WWII. Players have to contend with production, supply, command control and weather to try and break the other sides' lines. Individual, linkable 6-month scenarios cover the war from June 1943 through May 1945.\u003c\/p\u003e\n\u003cp\u003eThis title uses Columbia Games \u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/Block#\"\u003eBlock\u003c\/a\u003e system,wooden blocks that stand upright with unit details only shown on one side, and rotate to take step reductions in strength. This provides a \"fog of war\"\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWestFront II\u003c\/strong\u003e is part of a re-release of the entire \u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/EuroFront_series#\"\u003eEuroFront series\u003c\/a\u003e. The new series consists of \u003ca href=\"https:\/\/www.vaibhavhospital.com\/products\/eastfront-ii\"\u003eEastFront II\u003c\/a\u003e, WestFront II, and \u003ca href=\"https:\/\/www.vaibhavhospital.com\/products\/eurofront-ii\"\u003eEuroFront II\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWestFront II\u003c\/strong\u003e includes two maps: each 22\" x 34\" for a 44\" x 34\" playing area. The map area spans all of western Europe from Spain to Norway. All of the original WestFront scenarios are included\u003c\/p\u003e","brand":"Columbia Games","offers":[{"title":"Default Title","offer_id":951601525,"sku":"951601525","price":109.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/WestFront_II.jpg?v=1578608953"},{"product_id":"eurofront-ii","title":"EuroFront: The War in Europe, 1936-45 (Second Edition)","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link17533\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/craig-besinque\"\u003eCraig Besinque\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/columbia-games\"\u003eColumbia Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-6\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e600 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cstrong\u003eExpansion For\u003c\/strong\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link256932\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/products\/eastfront-ii\"\u003eEastFront: The War in Russia 1941-45 (Second Edition)\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link256933\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/products\/westfront-ii\"\u003eWestFront II: The War in Europe 1943-45 (Second Edition)\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e22160\/eurofront-ii\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/16648\/eurofront-ii\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eEurofront II\u003c\/strong\u003e is an update to the classic \u003ca href=\"http:\/\/boardgamegeek.com\/boardgameexpansion\/81\/eurofront\"\u003eEuroFront\u003c\/a\u003e and adds the Northern Front, Middle East and Turkey not found in the prior version. It details the conflict between Germany and the Allies during WWII. Players have to contend with production, supply, command control and weather to try and break the other sides' lines. Several scenarios cover every major point of the war.\u003c\/p\u003e\n\u003cp\u003eThis title uses Columbia Games Block system, wooden blocks that stand upright with unit details only shown on one side, and rotate to take step reductions in strength. This provides a \"fog of war\"\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEuroFront II\u003c\/strong\u003e is part of a re-release of the entire \u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/EuroFront_series#\"\u003eEuroFront series\u003c\/a\u003e. The new series consists of \u003ca href=\"https:\/\/www.vaibhavhospital.com\/products\/eastfront-ii\"\u003eEastFront II\u003c\/a\u003e, \u003ca href=\"https:\/\/www.vaibhavhospital.com\/products\/westfront-ii\"\u003eWestFront II\u003c\/a\u003e, and EuroFront II.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEuroFront II\u003c\/strong\u003e includes additional blocks for Finns, Swedes, and Norwegian forces as well as the Axis units that invaded Norway. Turkish and Iraqi troops are among new units for the Middle East.\u003c\/p\u003e\n\u003cp\u003ePlaying time: The stated 10 hour playing time is for a shorter scenario. A complete game takes 60-100 hours.\u003c\/p\u003e","brand":"Columbia Games","offers":[{"title":"Default Title","offer_id":951605453,"sku":"3407","price":109.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/EuroFront_II.jpg?v=1578608953"},{"product_id":"rommel-in-the-desert","title":"Rommel in the Desert","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link17533\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/craig-besinque\"\u003eCraig Besinque\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/columbia-games\"\u003eColumbia Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e150 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e84\/rommel-desert\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/14842\/rommel-desert\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\n\u003cp\u003e\u003cstrong\u003eRommel in the Desert\u003c\/strong\u003e is a pre-\u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/EuroFront_series#\"\u003e\"Front\"\u003c\/a\u003e game touching on the conflict between the British and Germans in North Africa during WWII. A game of maneuver, each side has to move with precision and know when to strike, since a cut in supply spells disaster for either side. The supply system is card driven. The game comes with a well painted map of North Africa and 100 wooden blocks to represent the British and Germans.\u003c\/p\u003e\n\u003cp\u003eThis title uses \u003ca href=\"http:\/\/boardgamegeek.com\/boardgamepublisher\/49\/columbia-games\"\u003eColumbia Games\u003c\/a\u003e Block system. While there are variations in the rule sets for each of their games none the less all of their games are based on block system. Basically this means that rather than the traditional use of counters to represent units on the map the game instead uses wooden blocks that stand upright and with unit details only shown on one side of the blocks. This does two things: First it provides an easy way of producing a \"fog of war\" because your opponent can not tell, save through good memory, what type of unit a specific piece is and its current strength. Second, by having the blocks stand on end it provides a way to keep track of a units strength by rotating the block so the current strength is the top number. Most war games have some type of mechanism that lets units take steps in their overall strength. Counters normally have at most two steps because of they only have two sides, however blocks have four and so now you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks \u003ca href=\"http:\/\/boardgamegeek.com\/boardgamepublisher\/49\/columbia-games\"\u003eColumbia\u003c\/a\u003e has provided a way of adding a good deal of depth to their war games without adding further complex layers of bookkeeping and thus allow for interesting and relatively short sessions of play.\u003c\/p\u003e","brand":"Columbia Games","offers":[{"title":"Default Title","offer_id":951607873,"sku":"3421","price":94.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Rommel_in_the_Desert.jpg?v=1578608953"},{"product_id":"triumph-and-tragedy","title":"Triumph and Tragedy (Third Edition)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/craig-besinque\"\u003eCraig Besinque\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-3\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/34512\/2015-golden-geek-best-wargame-nominee\" style=\"line-height: 1.5;\" ng-href=\"\/boardgamehonor\/34512\/2015-golden-geek-best-wargame-nominee\"\u003e2015 Golden Geek Best Wargame Nominee\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e130960\/triumph-and-tragedy\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/forum\/1308413\/triumph-and-tragedy\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eTriumph and Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1935-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and military components, and can be won by gaining economic hegemony or technological supremacy (A-bomb), or by vanquishing a rival militarily.\u003c\/p\u003e\n\u003cp\u003eThe 22 x 34 area map covers Eurasia to India and the Urals, with the Americas and the eastern British Empire represented abstractly. Military units are 1\/2 blocks, of 7 types (Infantry\/Tank\/Fortress\/AirForce\/Carrier\/Fleet\/Submarine), in 6 different colors (Germany\/Italy\/Russia\/Britain\/France\/USA). The mix of approximately 200 blocks allows great flexibility of force composition. There is a 55-card Action deck and a 55-card Investment deck, plus 30 Peace Dividend chits and 50 markers of various types.\u003c\/p\u003e\n\u003cp\u003eThe game starts in 1935, with all 3 Great Powers virtually disarmed: Germany has repudiated the Versailles Peace Treaty, initiating an arms race in Europe. With blocks, the nature of military buildups remain unknown to rivals unless\/until military conflict breaks out. The game may end peacefully or there may be war. There are game sanctions for attacking neutral minors or declaring war on an opponent, and rewards for remaining peaceful (you get a Peace Dividend chit of value 0-2 for every year you remain at Peace).\u003c\/p\u003e\n\u003cp\u003eYou can win peacefully by:\u003c\/p\u003e\n\u003cp\u003eEconomic Hegemony (total of Production + secret Peace Dividend values is the greatest in 1945, or reaches 25 at any time) OR \u003cbr\u003eTechnological Supremacy (build the A-bomb which takes 4 stages). \u003cbr\u003eIf there is war, you can still win by either of the above methods, or by:\u003c\/p\u003e\n\u003cp\u003eMilitary Victory (capture of TWO enemy capitals each Great Power has 2).\u003c\/p\u003e\n\u003cp\u003eEconomic production underlies all forms of power in the game. Production is the LEAST of controlled Population (cities), controlled Resources, and Industry (which starts low and can be built up with Investment cards). Powers can spend their current economic Production on either:\u003c\/p\u003e\n\u003cp\u003eMilitary units (new 1-step units or additional steps on existing units), OR \u003cbr\u003eAction cards, which have Diplomatic values (to gain Population and Resources without conflict) and a Command value (to move military units), OR \u003cbr\u003eInvestment cards, which have Technological values (to enhance unit abilities) and a Factory value (the only way to increase Industry levels). \u003cbr\u003eBuilding a unit step or buying a card costs 1 Production. Simple. You can’t inspect cards bought until after you have spent all Production.\u003c\/p\u003e\n\u003cspan\u003eInitially, the Axis economy is Population\/Resource limited, but ahead in [war] Industry, while the West and Russia are Industry-limited, with adequate empires of Population and Resources. Throttling\/limiting rival economies by denial of Population\/Resources is a key form of competition. In peacetime, this is primarily done via Diplomacy, committing Action cards to gain control minor nations and their Population\/Resources, or to deny or reduce Rival control of them. At war, this can be done more directly by military conquest on land, by Naval\/Submarine blockade of trade routes at sea, and by Strategic Bombing of enemy Industry by air forces.\u003c\/span\u003e\u003cbr\u003e\n\u003cp\u003eThe early phase of the game tends to revolve around:\u003c\/p\u003e\n\u003cp\u003eDiplomatic infighting (using Action cards), to gain minor nations (Czech, Rumania, etc) for their Population and Resources. \u003cbr\u003eand Industrial buildup (via Investment cards), \u003cbr\u003ewith Military buildups (with the nature of forces being built being unknown to opponents) \u003cbr\u003eand some Technology advancement (also via Investment cards), \u003cbr\u003eand some military movement (using Action cards for Command), which can include Violating (attacking) neutral minors to gain Population\/Resources when Diplomacy fails. \u003cbr\u003eIf the game continues peacefully due to imposing defenses or player inclination, pressure builds as players approach a Production of 20, as secret Peace Dividend chits may take someone over the 25 Victory threshold. Or players may succeed in developing the Atomic Bomb and steal a victory that way.\u003c\/p\u003e\n\u003cp\u003eAt some point, however, one Power (seeing opportunity or necessity) may Declare War on another. The victim gets immediate economic benefits in reaction, but military reality comes to the forefront from this point onward. The third party may well continue its economic development in peace. Or not.\u003c\/p\u003e\n\u003cp\u003eUnit movement is by Command card, which specifies a Command Priority letter that determines order of movement\/combat and a Command Value number that determines the maximum number of units that can be moved. Command cards are only valid during one specified Season (Spring\/Summer\/Fall), so a variety of Command cards in one’s hand is necessary for a Power to be able to move in every Season. But HandSizes are limited, so each player must balance competing demands for card resources with military security.\u003c\/p\u003e\n\u003cp\u003eCombat occurs when rival units occupy the same area, and is executed by units firing in order by Type (defenders firing first amongst equal types), rolling dice for hits. Units have different Firepowers (hit values) depending on the Class of unit they are targeting (land, naval, air, sub). Land combat is one round per Season while sea battles are fought to a conclusion. Units without a Supply line lose 1 step per Season and cannot build (except Fortress units which are immune to both effects but cannot move).\u003c\/p\u003e\n\u003cp\u003eTriumph and Tragedy is a true 3-sided game: there is no requirement that the West and Russia be on the same side (and in fact there are valid reasons to attack each each other), and only ONE player can win the game. Table talk is allowed (and encouraged) but agreements are not enforceable. Alliances are shifting and cooperation is undependable. The game can continue as an economic battle of attrition or a sudden military explosion can change everything. There is immense replayability as players can pursue dominance in Europe via land, sea or air military superiority, technological supremacy, or economic hegemony without rivals realizing their strategy until it is TOO LATE! It is a highly interactive, tense, fast-moving game with little downtime between player turns, covering THE crucial geopolitical decade of the 20th century in 4-6 hours.\u003c\/p\u003e\n\u003cp\u003eComponents:\u003cbr\u003e• 22x34\" area map\u003cbr\u003e• Approximately 200 5\/8\" Blocks: \u003cbr\u003e• label sheet (+\/- 200 1\/2\" labels)\u003cbr\u003e• 100 5\/8\" TWO-SIDED diecut markers \u003cbr\u003e• 55 card Action deck\u003cbr\u003e• 55 card Investment deck\u003cbr\u003e• 16 pp Rulebook\u003cbr\u003e• 16 pp Playbook\u003cbr\u003e• 4 dice\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":5947221633,"sku":"1501-21","price":119.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Triumph_and_Tragedy.jpg?v=1578609038"},{"product_id":"conquest-and-consequence","title":"Conquest and Consequence","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/craig-besinque\"\u003eCraig Besinque\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-3\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e240-360 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e300323\/conquest-and-consequence\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/300323\/conquest-and-consequence\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eConquest and Consequence brings the Triumph \u0026amp; Tragedy system to the Pacific\/East Asia theater during the same 1936-1945 time period. Like T\u0026amp;T, it is designed for three players, maintaining the three-sided dynamic that adds so much variety and intrigue to the system. Those three sides are:\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e Militarist Japan, the first Asian power to modernize, which seeks to replace the European colonial empires in East Asia with a true \"all-Asian\" empire, with itself as the natural leader.\u003cbr\u003e The Communist Soviet faction, which is comprised of the Siberian USSR and the Red Chinese revolutionaries.\u003cbr\u003e The Capitalist USA faction, which consists of the United States, the British Empire, and the struggling regime of Nationalist China.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eThe game begins in 1936 with the Militarists in control of Japan and expansion on the agenda. Its [war] industry is well-developed, but it is weak in population and particularly resources. Its battle-hardened army has easily overrun resource-rich Manchuria, and a weak China awaits. Japan (like Germany in T\u0026amp;T) has the early initiative due to its well-prepared military. Will it:\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e Move south into China?\u003cbr\u003e Take the \"Northern Road\" into resource-rich east Siberia (as favored by the army)?\u003cbr\u003e Pursue the \"Southern Road\" to the oil-rich Dutch East Indies advocated by its navy?\u003cbr\u003e Or bide its time, seeking a better position via diplomatic arrangements with neutrals including independent Chinese warlord states?\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eJapanese aggression in China will likely irritate the sleeping giant that is the USA, but it is far away across the wide Pacific, and Japan has special naval abilities that allow it to compete at sea.\u003cbr\u003e\u003cbr\u003eThe Red Chinese have just completed their Long March and re-established their base in inland Shaansi, far from areas of Japanese (or Capitalist) interest. The Red Chinese are very weak militarily but have a secret weapon: Partisans. These are non-military \"political\" organizations (represented on-map with cardboard counters) that are difficult to eradicate, multiply if ignored, and can be converted into military units when desired (this being ill-advised without sufficient concentration). The Soviet Union, also acutely aware of Japanese expansionism, is desperately fortifying eastern Siberia, which is otherwise thinly defended. Nationalist China is aware of the Japanese threat but must also deal with the internal Communist threat. The United States is disarmed, disinterested, and distracted by the Great Depression. The British Empire is woefully under-defended and overconfident. The USA alliance must build up its economy while somehow improving the military capabilities of the British Empire, Nationalist China, and itself.\u003cbr\u003e The game combines the Pacific naval war and the land war in Asia (including the Chinese Civil War), both equally weighing upon victory. The naval war is dramatic, featuring short, decisive battles and expanded roles for airpower and island bases. In the tradition of Triumph \u0026amp; Tragedy, the three-sided aspect features negotiation, diplomacy, and subterfuge within a multitude of strategic possibilities. Like T\u0026amp;T, the game allows players freedom to diverge from the inclinations and policies of the historical actors and plays in 4-6 hours of constant tension and involvement.\u003cbr\u003e\u003cbr\u003e—description from the publisher\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":39529086648371,"sku":"GMT1501-21","price":94.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic6128891.jpg?v=1631550350"}],"url":"https:\/\/www.vaibhavhospital.com\/collections\/craig-besinque.oembed","provider":"vaibhavhospital","version":"1.0","type":"link"}