Vendor: WizKids
Type: Board Games
Price:
26.95
Designer | Christophe Boelinger |
Publisher | WizKids |
Players | 3-8 |
Vendor: Ludically
Type: Board Games
Price:
67.99
Designer |
Christophe Boelinger |
Publisher | Ludically |
Players | 2-4 |
Playing Time | 30-120 mins |
Suggested Age | 14 and up |
Vendor: Gigamic
Type: Board Games
Price:
16.95
Designer | Christophe Boelinger |
Publisher | Gigamic |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 4 and up |
Vendor: Asmodee
Type: Board Games
Price:
4.95
Designer | Christophe Boelinger |
Publisher | Asmodee |
Players | 2 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Expansion for |
Vendor: Ankama
Type: Board Games
Price:
18.95
Designer | Christophe Boelinger |
Publisher | Ankama |
Players | 2-4 |
Playtime | 10-15 mins |
Suggested Age | 8 and up |
Vendor: Asmodee
Type: Board Games
Price:
101.14
Designer | Christophe Boelinger |
Publisher | Asmodee |
Players | 2-5 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Honors | 2012 Tric Trac Nominee |
Expansions |
In Archipelago, players are Renaissance European powers competing in the exploration of a Pacific or Caribbean archipelago. They will explore territories, harvest resources, use those resources in markets both internal (for their use and that of the natives) and foreign (to sell it in Europe), build markets, harbors, cities and temples, and negotiate among themselves (and maybe betray each other) – all this to complete their secret objectives. They will also need to guess the secret objective of the other players to be able to benefit from them.
But players also need to be careful of the natives; if they make them too unhappy or if too many of them are unoccupied, they could revolt and declare independence. Then everyone will lose.
According to the author, what he's tried to create is a "German" economic worker-placement game, but without the two things he dislikes in them: the superficial theme and the lack of interaction. Indeed this game includes a very present theme and a lot of negotiation and potential backstabbing.
The game includes three sets of objectives, enabling players to choose between a short, medium and long game; a solo option will also be included.
Vendor: Ludically
Type: Board Games
Price:
24.95
Designer | Christophe Boelinger |
Publisher | Ludically |
Players | 5-9 |
Playtime | 25 mins |
Suggested Age | 18 and up |
Vendor: Asmodee
Type: Board Games
Price:
55.24
Designer | |
Publisher | Asmodee |
Players | 2-4 |
Playtime | 15-30 mins |
Suggested Age | 8 and up |
Vendor: Gigamic
Type: Board Games
Price:
12.74
Designer | Christophe Boelinger |
Publisher | Gigamic |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 5 and up |
Based on the popular "spot the differences" challenges found in books, newspapers and elsewhere, Difference challenges your abilities to observe and react quickly. The deck includes two sets of double-sided cards, with one set being more challenging than the other. Place one card in the center of the table, then deal the rest out to players as evenly as possible.
To start, each player looks at the top card of her stack, then tries to spot the two differences between her card in hand and the reference card on the table. Whoever spots her particular differences first stops play, demonstrates them to everyone, places her card on top of the reference card (creating a new challenge for everyone), then draws the next card from her deck. Whoever gets rid of all of her cards first wins!
Vendor: Ludically
Type: Board Games
Price:
28.04
Designer | Christophe Boelinger |
Publisher | Ludically |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Expands | Archipelago |
Note: This is not a standalone product and you'll need the base game Archipelago to play.
After decades of exploration, disputes arise among the colonizing European nations over the discovered lands, resources and trade routes. Old-continent quarrels become new again in the colonies. At times, precarious moments of peace are maintained — until wars erupt again. Human greed is an eternal source of conflicts...
Archipelago: War & Peace introduces forty new beautifully- and individually-illustrated evolution cards: twenty character and twenty progress cards. These cards — which can be combined with the base game or used as a complete replacement — are more aggressive, interactive and (sometimes) drastic than the original ones, covering the major themes of war, peace, and trade, among others.
With Archipelago: War & Peace, you can add spice to your games and make Archipelago new again!
Vendor: Eurogames
Type: Board Games
Price:
27.95
Designer | Christophe Boelinger |
Publisher | Eurogames |
Players | 3-8 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Honors | 2002 Tric Trac Nominee |
Vendor: Z-Man Games
Type: Board Games
Price:
71.95
Designer | Christophe Boelinger |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 180 mins |
Suggested Age | 13 and up |
Honors |
After 500 years, two factions emerge from their underground cities into a new world, an Earth reborn from nuclear disaster.
12 highly detailed miniatures represent the two factions which are:
NORAD: military in thinking and origins. Scientists, engineers, add to their strength.
SALEMITES: occultists working with cadavers, bringing the dead to life.
Soon after emerging, these two factions meet - and it is determined that they cannot live together in peace.
Earth Reborn offers nine scenarios that take you through missions of rescue, retrieval, and escort through areas of labs, mansions, towns, and more. Each scenario builds upon the rules of a new chapter: the game system is built like a tutorial. There are core rules to start the game, and each chapter offers 1-3 new rules along with a scenario that uses these new rules.
The game also contains the innovative S.A.G.S. (Scenario Auto Generating System), where 2-4 players can make their own maps and mission objectives for near infinite replayability!
Other features include:
Vendor: Asmodee
Type: Board Games
Price:
23.95
Designer | Christophe Boelinger |
Publisher | Asmodee |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 13 and up |
Dungeon Twister: The Card Game is a two-player-only take on Dungeon Twister with the entire game converted into cards. As in the original game, players in Dungeon Twister: The Card Game build a team from the characters and objects available to them, then head into the maze to try to navigate the hazards by using their action points each turn to move, rotate rooms, collect items, and combat opponents, making their way to the opposite side of the maze while avoiding – or taking out – the opponent's characters along the way.
Before starting the game, players choose a scenario card that details the number of rooms in the maze and the number of characters and objects each player uses. With the scenario cards, players can learn the game progressively, starting with the easiest scenario – which uses 2x2 rooms and starts each player with two characters and two objects – and moving into more difficult scenarios from there.
Vendor: Ludically
Type: Board Games
Price:
13.95
Designer | Christophe Boelinger |
Publisher | Ludically |
Players | 1 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Expands | Archipelago |
Note: This is not a standalone product and you'll need the base game Archipelago to play.
As the name suggests, Archipelago: Solo Expansion allows a single player to play the Archipelago base game by competing against the game system.
Archipelago: Solo Expansion includes 27 scenarios with different conditions and objectives and with you, the solo player, taking the part of characters such as Christopher Columbus, Robinson Crusoe, and the pirate Bluebeard. The playing time varies from 20 to 90 minutes depending on the scenario, and your score in the scenario – gold, silver, bronze, revolt – will depend on the number of rounds you took to achieve the objective.