https://www.vaibhavhospital.com/collections/all.atom vaibhavhospital 2017-06-11T08:28:16-04:00 vaibhavhospital https://www.vaibhavhospital.com/products/10268330445 2017-06-11T08:28:16-04:00 2017-06-11T08:28:16-04:00 Betrayal at Baldur's Gate Board Games Wizards of the Coast

Vendor: Wizards of the Coast
Type: Board Games
Price: 62.95

Designers Chris Dupuis
Mike Mearls
Publisher Avalon Hill Games, Inc.
Players 3-6
Playtime 60 mins
Suggested Age 12 and up

Description from the publisher:

The shadow of Bhaal has come over Baldur's Gate, summoning monsters and other horrors from the darkness!

As you build and explore the iconic city's dark alleys and deadly catacombs, you must work with your fellow adventurers to survive the terrors ahead. That is, until some horrific evil turns one — or possibly more — of you against each other. Was it a mind flayer's psionic blast or the whisperings of a deranged ghost that caused your allies to turn traitor? You have no choice but to keep your enemies close!

Based on the award-winning Betrayal at House on the Hill board game, in Betrayal at Baldur's Gate you'll return to Baldur's Gate again and again thanks to the fifty included scenarios only to discover it's never the same game twice.

Can you and your party survive the madness, or will you succumb to the mayhem and split (or slaughter!) the party?

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Age_9+ Arrival-Apr 21 2024 Arrival-Apr 8 2023 Arrival-Aug 26 2023 Arrival-Aug 4 2022 Arrival-Dec 17 2022 Arrival-Dec 17 2023 Arrival-Dec 3 2023 Arrival-Jan 11 2024 Arrival-Jan 20 2024 Arrival-Jul 20 2022 Arrival-Jul 29 2023 Arrival-Jul 7 2022 Arrival-Jun 24 2023 Arrival-Jun 5 2022 Arrival-Mar 10 2024 Arrival-Mar 29 2024 Arrival-May 6 2023 Arrival-Oct 29 2022 Availability_In Stock BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Cooperative Category_Fantasy Category_Thematic Google-True INV-B Non-TCG Players Maximum_6 Players Players Minimum_3 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220530 Restock-20220703 Restock-20220712 Restock-20220728 Restock-20221016 Restock-20221127 Restock-20230402 Restock-20230423 Restock-20230618 Restock-20230723 Restock-20230820 Restock-20230904 Restock-20231210 Restock-20231225 Restock-20240303 Restock-20240324 Restock-20240414 Stocky-Restock StoreFront-Coop Vintage-Exclusion WOTC-Report Year Published_2010s https://www.vaibhavhospital.com/products/10268330445 Default Title 62.95 AHC3710 1361
https://www.vaibhavhospital.com/products/298857269 2014-04-27T02:22:00-04:00 2014-04-27T02:22:00-04:00 Dungeon! Board Games Wizards of the Coast

Vendor: Wizards of the Coast
Type: Board Games
Price: 21.95

Designer
Publisher Wizards of the Coast
Players 1-8
Playtime 30 mins
Suggested Age 8 and up
Honors 1977 Charles S. Roberts Best Fantasy Board Game Nominee
1991 Games 100 War/Adventure Game Nominee.
1992 Games 100 Adventure Game Nominee.


In many ways Dungeon! is similar to Dungeons & Dragons, although much simplified and transformed into a board game. Players explore a dungeon that is divided into levels of increasing difficulty, fighting monsters for valuable treasure. As players venture deeper into the dungeon, the monsters become more difficult and the treasure more valuable. Several character classes each have slightly different fighting abilities – most notably the wizard, who can cast spells. Combat is simulated using dice; players roll the dice to attack a monster, and if unsuccessful, the dice are rolled to determine the effect of the monster's counter-attack.

The winner is the first player to bring a certain amount of treasure back to the Dungeon's entrance.

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Age 6+ Availability_Out of Stock Category_Family Category_Thematic Google-True INV-D Players Maximum_7 Players+ Players Minimum_1 Player Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long WOTC-Report Year Published_1970s https://www.vaibhavhospital.com/products/298857269 Default Title 21.95 WOTCA7849 830
https://www.vaibhavhospital.com/products/226427509 2014-01-27T18:51:00-05:00 2014-01-27T18:51:00-05:00 Risk Legacy Board Games Hasbro

Vendor: Hasbro
Type: Board Games
Price: 90.95

Designers Rob Daviau
Chris Dupuis
Publisher Hasbro
Players 3-5
Playtime 60 mins
Suggested Age 13 and up
Honors


This description is spoiler free, containing nothing outside the initial rulebook for the game. Details on why this is important in the description.

Risk Legacy represents what is if not a new, at least a rare concept to boardgaming: campaigning. At its core, the game, particularly at first, plays much like regular Risk with a few changes. Players control countries or regions on a map of the world, and through simple combat (with players rolling dice to determine who loses units in each battle) they try to eliminate all opponents from the game board or control a certain number of "red stars", otherwise known as victory points (VPs).

What's different is that Risk Legacy' changes over time based on the outcome of each game and the various choices made by players. In each game, players choose one of five factions; each faction has uniquely shaped pieces, and more importantly, different rules. At the start of the first game, each of these factions gains the ability to break one minor rule, such as the ability to move troops at any time during your turn, as opposed to only at the end.

What makes this game unique is that when powers are chosen, players must choose one of their faction's two powers, affix that power's sticker to their faction card, then destroy the card that has the other rule on it – and by destroy, the rules mean what they say: "If a card is DESTROYED, it is removed from the game permanently. Rip it up. Throw it in the trash." This key concept permeates through the game. Some things you do in a game will affect it temporarily, while others will affect it permanently. These changes may include boosting the resources of a country (for recruiting troops in lieu of the older "match three symbols" style of recruiting), adding bonuses or penalties to defending die rolls to countries, or adding permanent continent troop bonuses that may affect all players.

The rule book itself is also designed to change as the game continues, with blocks of blank space on the pages to allow for rules additions or changes. Entire sections of rules will not take effect until later in the game. The game box contains different sealed packages and compartments, each with a written condition for opening. The rule book indicates that these contain the rule additions, additional faction powers, and other things that should not be discussed here for spoiler protection.

The winner of each of the first 15 games receives a "major bonus," such as founding a major city (which only he will be allowed to start on in future games), deleting a permanent modifier from the board, destroying a country card (preventing it from providing any resources towards purchasing troops in future games), changing a continent troop bonus, or naming a continent, which gives that player a troop bonus in future games. Players who did not win but were not eliminated are allowed to make minor changes to the world, such as founding a minor city or adding resources to a country.

Initial games take approximately 30-90 minutes to play, which includes a brief rules explanation and setup.

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Age_12+ Arrival-Apr 27 2022 Arrival-Apr 27 2023 Arrival-Apr 28 2022 Arrival-Dec 17 2022 Arrival-Dec 3 2023 Arrival-Feb 10 2023 Arrival-Jan 27 2023 Arrival-Mar 2 2024 Arrival-May 7 2022 Availability_In Stock BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Strategy Google-True INV-R Non-TCG Players Maximum_5 Players Players Minimum_3 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220417 Restock-20220428 Restock-20221127 Restock-20230122 Restock-20230205 Restock-20230416 Restock-20231112 Restock-20240225 StoreFront StoreFront-Strategy Year Published_2010s https://www.vaibhavhospital.com/products/226427509 Default Title 90.95 AVLA5301 F3156UU6 1706
https://www.vaibhavhospital.com/products/191280257 2013-12-10T00:35:00-05:00 2013-12-10T00:35:00-05:00 Lords of Waterdeep: Scoundrels of Skullport Board Games Wizards of the Coast

Vendor: Wizards of the Coast
Type: Board Games
Price: 42.95

Designers Peter Lee
Rodney Thompson
Chris Dupuis
Publisher Wizards of the Coast
Players 2-6
Playtime 60 mins
Suggested Age 12 and up
Expansion For
Lords of Waterdeep
Accessories Folded Space - Lords of Waterdeep & Scoundrels of Skullport
The Dicetroyers - Lords of Waterdeep (Base Game or with Scoundrels of Skullport Expansion) (Italy Import)


Note: This is not a standalone product and you'll need the base game Lords of Waterdeep to play.

Scoundrels of Skullport adds new content for Lords of Waterdeep. It’s not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport.

Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue and Quest cards.

Owners of Lords of Waterdeep can use one or both of these new subterranean locations to add depth to their game experience. There’s also a new faction, the Gray Hands, so now a sixth player can join in the fun!

The Undermountain Module

Undermountain is a vast and multileveled dungeon beneath Mount Waterdeep that once served the crazed wizard Halaster as a site for magical experiments. Now it is a labyrinthine maze with few refuges for weary adventurers.

The rumored wealth of Undermountain entices adventurers to brave the mysteries and monsters beneath the City of Splendors. The risks and the rewards are greater for undertaking Quests that require more Gold and Adventurers.

The Skullport Module

Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear.

The Skullport module includes a new resource: Corruption. Unlike Adventurers and Gold, having Corruption in your tavern penalizes you at the end of the game.

Each Corruption token in your Tavern at the end of the game is worth negative Victory Points. The exact negative value depends on how much Corruption has been collected throughout the game; the more corrupt you and your fellow Lords are, the more Corruption hurts your score.

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Age_9+ Arrival-Apr 14 2024 Arrival-Apr 29 2023 Arrival-Aug 13 2023 Arrival-Aug 28 2022 Arrival-Dec 10 2022 Arrival-Dec 3 2023 Arrival-Feb 17 2024 Arrival-Feb 24 2024 Arrival-Jan 16 2024 Arrival-Jan 20 2024 Arrival-Jan 28 2024 Arrival-Jan 8 2023 Arrival-Jul 11 2023 Arrival-Jul 6 2022 Arrival-Jun 10 2023 Arrival-Jun 16 2022 Arrival-Jun 8 2024 Arrival-Mar 17 2023 Arrival-Mar-28-Apr-3-2022 Arrival-May 1 2024 Arrival-May 14 2022 Arrival-May 4 2022 Arrival-Oct 1 2022 Arrival-Oct 13 2022 Arrival-Oct 25 2023 Arrival-Oct 7 2022 Arrival-Sept 13 2023 Arrival-Sept 30 2022 Arrival_Jun 14 2024 Availability_Out of Stock Category_Strategy Google-True INV-L Non-TCG Players Maximum_6 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220124-Universal Restock-20220206 Restock-20220327 Restock-20220507 Restock-20220613 Restock-20220623 Restock-20220815 Restock-20220926 Restock-20221002 Restock-20221007 Restock-20221218 Restock-20230217 Restock-20230409 Restock-20230703 Restock-20230904 Restock-20231015 Restock-20231105 Restock-20240101 Restock-20240121 Restock-20240204 Restock-20240310 Restock-20240324 Restock-20240421 Restock-20240519 Restock-20240623 Stock_Updates Year Published_2010s https://www.vaibhavhospital.com/products/191280257 Default Title 42.95 WOTCA35790000 WTCA35790 1623