Vendor: Asmadi Games
Type: Board Games
Price:
79.95
Designer |
Chris Cieslik Alys Dutton Sarah Farooqi Julia Urquhart |
Publisher | Asmadi Games |
Players | 1-5 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: Asmadi Games
Type: Board Games
Price:
53.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 1-5 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Earth has been connected to the fantasy world of Laris. The result of the mixture of technology and magic is the Cataclysm, an event that tore holes in the fabric of time and space. Five heroes have been pulled together on Laris, where they embark on a journey to mend both worlds.
Consequential is a co-operative board game that lets players live the tale of this adventure. Over the course of four acts, the story will be told. The base game box contains the board, and all the cards for Act I. Acts II, III, and IV are packaged and sold separately. They contain additional cards, new locations, and new mechanics!
The unique aspect of this game is that it is not solely a tabletop experience. A free companion app for your iOS/Android device or laptop is required for play. It will display voice-acted events that are triggered by actions in the physical game, and tell more of the story. The app also is responsible for keeping the timer for the real-time portion of each episode. One episode of Consequential contains a turn-based phase (about 45 minutes) and a real-time phase (about 10 minutes) to conclude the session. The real-time phase can be played without a timer, if players prefer.
Vendor: Asmadi Games
Type: Board Games
Price:
24.95
Designer |
Chris Cieslik |
Publisher | Asmadi Games |
Players | 1-2 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Your civilization has reached the stars, and your population is hungry for discovery. Explore, colonize, research — but be sure to build up your strength to be ready for the dangers that await!
One Deck Galaxy is a co-op space civilization-building game using only cards, dice, and tokens. Each card in the deck represents both a location in space your civilization has scouted, but also the benefits it could reap by colonizing or studying it. These benefits increase your ability to roll dice and manipulate them, and help your civilization grow stronger. When the deck runs out, the era advances and your foes become more dangerous. If you're not ready, they may overwhelm you and send your empire into decline before it can become truly great!
Vendor: Asmadi Games
Type: Board Games
Price:
14.95
Designer |
Chris Cieslik |
Publisher | Asmadi Games |
Players | 2-4 |
Playing Time | 15-30 mins |
Suggested Age | 14 and up |
Vendor: Asmadi Games
Type: Board Games
Price:
8.50
Designer |
Chris Cieslik |
Publisher | Asmadi Games |
Players | 1-2 |
Playing Time | 15-45 mins |
Suggested Age | 14 and up |
Expansion For |
Vendor: Asmadi Games
Type: Board Games
Price:
23.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 1-2 |
Playtime | 30-45 mins |
Suggested Age | 14 and up |
Integrates With | One Deck Dungeon |
Expansion |
One Deck Dungeon: Abyssal Depths |
Accessory | One Deck Dungeon: Playmat |
Vendor: Asmadi Games
Type: Board Games
Price:
5.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 2-5 |
Playtime | 5 mins |
Suggested Age | 8 and up |
Vendor: Asmadi Games
Type: Board Games
Price:
23.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 1-2 |
Playtime | 30-45 mins |
Suggested Age | 14 and up |
Expansion | One Deck Dungeon: Abyssal Depths |
Honors |
2016 Golden Geek Best Solo Board Game Nominee 2016 Golden Geek Best Cooperative Game Nominee 2016 Golden Geek Best 2-Player Board Game Nominee |
Integrates With | One Deck Dungeon: Forest of Shadows |
Accessories |
One Deck Dungeon: Playmat One Deck Dungeon: Glooping Ooze Plushie |
Vendor: Asmadi Games
Type: Board Games
Price:
13.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 2-10 |
Playtime | 10 mins |
Suggested Age | 13 and up |
Family |
We Didn't Playtest This Either with Blue Deck and Dice Are Fun Expansions |
Vendor: Asmadi Games
Type: Board Games
Price:
12.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 3-5 |
Playtime | 5-15 mins |
Suggested Age | 13 and up |
Your goal (both in life and in this game) is to have the most adorable pandas. However, the fickle Panda Laws of Adorableness change often, and with them which pandas are adorable. Playing your pandas cleverly and navigating the Laws well will reward you in bamboo! You want that.
The gameplay of Adorable Pandaring is easy to learn. The deck consists of four copies each of ten pandas, numbered 1-10, and four Panda Law cards [High(6-10), Low(1-5), Even, Odd]. On your turn you will play one hidden panda face down, and one panda face up. Your face up panda uses a special ability to do something -- steal a panda, change the Panda Law, or even gain bamboo!
The Red Panda sits in the middle of the table, ready to award bamboo. If your turn starts and you can see four currently adorable pandas (by the Panda Law), scoring happens. You take the Red Panda card, and follow the instructions on the back. All hidden pandas are revealed, and everyone with at least two adorable pandas in play gets a bamboo. The player(s) with the most adorable pandas get a second bonus bamboo. Then, all adorable pandas are shuffled back into the deck (Other pandas remain). You choose a new Panda Law, and play continues. When someone gets to five bamboo, they win!
Games last 5-15 minutes, and Adorable Pandaring can be played with 3-5 players.
Vendor: Asmadi Games
Type: Board Games
Price:
10.95
Designer |
Chris Cieslik |
Publisher | Asmadi Games |
Players | 2-9 |
Playtime | 1-5 mins |
Suggested Age | 8 and up |
Vendor: Asmadi Games
Type: Board Games
Price:
11.95
Designer | |
Publisher | Asmadi Games |
Players | 2-4 |
Playtime | 5 mins |
Suggested Age | 9 and up |
Honors |
The rules of Red are simple: Highest Card Wins!
But Red is just one of seven games you’ll be playing. If you’re not winning the current game at the end of your turn, you’re out! And the last person standing wins the round.
Red7's deck is 49 cards: each of the colors of the rainbow numbered 1 to 7. A hand takes just a couple minutes!
Vendor: IELLO
Type: Board Games
Price:
22.95
Designer |
Carl Chudyk Chris Cieslik |
Publisher | IELLO |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 14 and up |
Honors | |
Expands |
Innovation: Echoes of the Past is an expansion for Carl Chudyk's Innovation, released in 2010, that mirrors the construction of the earlier game as both include 110 cards, 105 cards that are divided into different decks (labeled age 1 to age 10) and five cards that show special achievements that can be claimed. The expansion's 110 cards are all new.
In loose terms, Innovation is a Civilization-style game in which players first have access to low-powered cards in age 1, then build up to more powerful cards in later ages, stacking new acquisitions on old to build the strength of their holdings. Players meld cards, score points and take special actions (called "dogma actions") unique to their cards in play in order to claim achievements. The first player to claim 4-6 achievements, depending on the number of players, wins the game.
Innovation: Echoes of the Past changes game play from the base game in a number of ways. First, there are now two draw decks to get cards from in each age -- players draw Echoes cards or Base cards depending on the contents of their hand. Second, the maximum player count is increased to five.
Third, and most interestingly, Innovation: Echoes of the Past introduces new game mechanisms. With foreshadow, a player can stash a card under his player board, then bring it into play (and use it) on a later turn when he melds a card that's from the same age or a higher one. With echo, when a player takes the dogma action of a card in play, he can receive additional actions showing on that card and any other cards visible in the same stack.
Vendor: Asmadi Games
Type: Board Games
Price:
18.95
Designer |
Carl Chudyk Chris Cieslik |
Publisher | Asmadi Games |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Honors | |
Expands |
Innovation: Echoes of the Past is an expansion for Carl Chudyk's Innovation, released in 2010, that mirrors the construction of the earlier game as both include 110 cards, 105 cards that are divided into different decks (labeled age 1 to age 10) and five cards that show special achievements that can be claimed. The expansion's 110 cards are all new.
In loose terms, Innovation is a Civilization-style game in which players first have access to low-powered cards in age 1, then build up to more powerful cards in later ages, stacking new acquisitions on old to build the strength of their holdings. Players meld cards, score points and take special actions (called "dogma actions") unique to their cards in play in order to claim achievements. The first player to claim 4-6 achievements, depending on the number of players, wins the game.
Innovation: Echoes of the Past changes game play from the base game in a number of ways. First, there are now two draw decks to get cards from in each age -- players draw Echoes cards or Base cards depending on the contents of their hand. Second, the maximum player count is increased to five.
Third, and most interestingly, Innovation: Echoes of the Past introduces new game mechanisms. With foreshadow, a player can stash a card under his player board, then bring it into play (and use it) on a later turn when he melds a card that's from the same age or a higher one. With echo, when a player takes the dogma action of a card in play, he can receive additional actions showing on that card and any other cards visible in the same stack.
Vendor: Asmadi Games
Type: Board Games
Price:
13.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 2-10 |
Playtime | 10 mins |
Suggested Age | 12 and up |
Family |
We Didn't Playtest This at All with Chaos Pack Expansion |
Many will enter, some will win. All will laugh.
We are back with more random! And you like random. Or you will, soon!
A full new set of cards that can be played with the original game, or on their own. Be sure to watch out for sharks! And cake. Especially the cake.
Play Summary (from We Didn't Playtest This At All)
Everyone starts with 2 cards. On your turn, draw one card from the deck, and then play one from your hand following the instructions on the card. There are many hazards to avoid, including: bombs, dragons, arrows, laser pointers, arrows, black holes, Rock Paper Scissors battles, number battles, zombies, etc. Luckily items abound that can save you, too: spaceships, science, shields, dinosaurs and a kitten ambush!
This is a standalone game that may be integrated with We Didn't Playtest This At All.
Vendor: Asmadi Games
Type: Board Games
Price:
13.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 2-15 |
Playtime | 2 mins |
Suggested Age | 12 and up |
Family |
We Didn't Playtest This at All with Chaos Pack Expansion |
You may be familiar with our very silly card game "We Didn't Playtest This at All". It is silly, quick, and fun. We have an interesting idea on how to expand it: designing a version of Playtest that benefits from you writing on the cards!
What's new about Legacies cards (compared to original We Didn't Playtest This at All cards) is they contain a slot for Owner and a picture. When you win a game of Playtest: Legacies, you claim ownership of the last card you played, by writing your name in the Owner box. FOREVER. If you own a card, you ignore it if it ever tells you that you lose.
Playtest: Legacies is a full stand-alone game (60 cards plus mystery packs). It may also be combined with the original "We didn't Playtest This At All" and its expansions.
Vendor: Asmadi Games
Type: Board Games
Price:
14.95
Designer | Chris Cieslik |
Publisher | Asmadi Games |
Players | 2-10 |
Playtime | 10 mins |
Suggested Age | 12 and up |
Family |
We Didn't Playtest This Either with Blue Deck and Dice Are Fun Expansions |
This version of We Didn't Playtest This at All includes the Chaos Pack Expansion and comes in a sturdy 2-deck-playing-card-type box with a lift top.
The Chaos Pack Expansion contains a side deck of 15 cards you can use alongside We Didn't Playtest This at All. Every game, you randomly draw one Chaos card, and it becomes a rule that must be followed for the entire game.
From the publisher's website:
"The most aptly named game ever!
In this exceptionally silly and awesome game, your objective is to win! Simple enough. Sadly, all of your opponents have the same simple goal, and they're trying to make you lose. Between Rock Paper Scissors battles, being eaten by a random Dragon, or saved by a Kitten Ambush, there are many hazards to avoid."
Play Summary
Everyone starts with 2 cards. On your turn, draw one card from the deck, and then play one from your hand following the instructions on the card. There are many hazards to avoid, including: bombs, dragons, arrows, laser pointers, black holes, Rock Paper Scissors battles, number battles, zombies, etc. Luckily items abound that can save you, too: spaceships, science, shields, dinosaurs and a kitten ambush!
There are Star Cards: they are clearly superior to normal cards. Every player has an equal chance of drawing a Star Card from the deck.