Vendor: Board&Dice
Type: Board Games
Price:
59.95
Designer |
Adam Kwapiński |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 60-120 mins |
Suggested Age | 14 and up |
Honors | 2022 American Tabletop Complex Games Recommended |
Expansion | Loot Box #1 |
Vendor: Board&Dice
Type: Board Games
Price:
16.95
Designer |
Jakub Caban Bartosz Idzikowski |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
You signed up for this mission knowing that many have failed before. You're leading, what, the umpteenth group of scouts in search of a place to call home? Each day is the same out here — white snow and unbearable cold — but it's the grim and desperate faces of your team that keep you from sleeping. After who knows how long trekking through snow, you finally spot something in the distance, an abandoned generator. You're almost out of provisions, almost out of time. You have six days to make this ruin inhabitable before you have to turn back and report on what you've accomplished. Will this be yet another false light on the horizon, or a new beginning for your people?
Side Quest: Frostpunk provides players with engaging puzzles, an interesting storyline, and difficult decisions. The game tests your creativity, perceptiveness, and ability to think outside the box. It's time to join the expedition to ensure that we have enough resources to survive and keep the generator working!
Side Quest: Frostpunk is a new, exciting puzzle game from the authors of the Escape Tales series, set in the immersive world of Frostpunk - the globally acclaimed video game from 11 Bit Studios.
—description from the publisher
Vendor: Board&Dice
Type: Board Games
Price:
52.95
Designer |
Martino Chiacchiera Federico Pierlorenzi |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 14 and up |
Vendor: Board&Dice
Type: Board Games
Price:
21.95
Designer |
Dani Garcia |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansion For |
Barcelona |
Of all the streets of the Eixample, Passeig de Gràcia is the most iconic. First, it was just a road connecting Barcelona and the former town of Gràcia, now a major district of Barcelona. It became a promenade where Barcelona’s citizens went to relax, and was filled with restaurants, coffee shops, ballrooms, theaters, parks, and even rollercoasters. Unfortunately, these amenities were only available to the upper and middle classes, as they were often part of private gardens.
When construction of the Eixample started, all of these features were removed to make room for buildings, but it did not diminish Passeig de Gràcia importance. Many rich citizens decided to build their houses there, hiring the most famous modernist architects, who created some of the most iconic landmarks of the city.
Barcelona: Passeig de Gràcia is an expansion for Barcelona and thus you need a copy of the base game to play it. The new elements brought by this expansion are Pedestrians who walk along the Passeig de Gràcia enjoying various amenities there. The more pleasant their walk, the bigger the rewards you gain once they reach their destination.
—description from the publisher
Vendor: Board&Dice
Type: Board Games
Price:
62.95
Designer |
Dani Garcia |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 14 and up |
It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).
In Windmill Valley , a game inspired by the Bloemen Route, you and up to three players take on the role of tulip farmers and entrepreneurs. You will build and enhance your windmills, look for new tulip bulbs in foreign trades or among local vendors to buy and plant, and try to get an edge with hired help and lucrative contracts. Let your blooming fields make your competitors green with envy!
During their turn, players choose the action by rotating the wheels on their windmill board. During the game they can:
Enhance their wheels, by adding enhancements, to build their engine
Plant tulips in their fields, which will score VP at the end of the game
Build windmills on the main board to activate rewards from adjacent fields
Hire helpers that provide bonuses for certain actions
Get contracts for endgame scoring
Visit the local market and conduct a foreign trade
All in all, Windmill Valley is a lightweight game with quick turns, a smart action-selection mechanism, multiple options to build your engine, and a lovely setting.
—description from the publisher
Vendor: Board&Dice
Type: Board Games
Price:
31.95
Designer |
Simone Luciani Dávid Turczi |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 60-150 mins |
Suggested Age | 14 and up |
Expansion For |
Nucleum |
Saxony's energy revolution was so impactful that everyone wanted to start using Nucleums in their regions. Australia's huge deposits of uranium were ripe for the taking, leading to visionaries — lured by the vast number of possibilities — visiting the continent and changing it into a new global power. Here, these entrepreneurs have to face new challenges presented by the sheer size of the continent. Fortunately, the clever use of shipping lanes will help them transport resources more efficiently than by rail and even gain access to the nearby island of Tasmania, where a mad scientist conducting his own experiments managed to replicate Elsa's invention, which is now proudly presented as an experimental power plant in the island's capital of Hobart.
Nucleum: Australia comes with a new map that introduces several new concepts and rule changes to the Nucleum base game. Use shipping lanes to expand your networks, build your own coal mines, and try the expert variant with bidding for the experiments.
—description from the publisher
Vendor: Board&Dice
Type: Board Games
Price:
101.95
Designers |
Adam Kwapiński Andrei Novac |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 120-180 mins |
Suggested Age | 14 and up |
Accessories |
Dark Ages: Holy Roman Empire - Playmat Dark Ages - Coin Set Dark Ages - Realistic Resources |
Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. As long as your action markers remain on the board, you may be able to gain secondary bonus actions whenever you or another player repeat the action.
While Dark Ages features objectives commonly found in 4X games — encouraging you to explore nearby regions, expand your territory, exploit the resources, and exterminate your opponents — it does so featuring several Euro-centric mechanisms. Collect resources from lands under your control, using them to build up your cities and fortifications. Some building types provide several ways for you to gain important in-game advantages, while others enhance your military strength or simply score you victory points. As you expand your territory, you will lay claim to noble titles, acquire new technologies, and train your military units. Each region and leader offer asymmetrical choices with their unique abilities.
—description from the publisher
Dark Ages: Holy Roman Empire has the same core mechanisms as Dark Ages: Heritage of Charlemagne, but it focuses on Central Europe. As a result, it has a different game board. In addition, the card mixes are different, with different unique Culture Cards for the rulers, technologies and units. Furthermore, Heritage of Charlemagne contains a set of Vassals, which are missing from Holy Roman Empire. Instead, this version has a set of Relics.
The two sets also differ in micro-expansions ("modules") that are included. Holy Roman Empire contains the Crusades and The Pope modules.
Vendor: Board&Dice
Type: Board Games
Price:
98.95
Designers |
Adam Kwapiński Andrei Novac |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 120-180 mins |
Suggested Age | 14 and up |
Accessories |
Dark Ages: Heritage of Charlemagne - Playmat Dark Ages - Coin Set Dark Ages - Realistic Resources |
Vendor: Board&Dice
Type: Board Games
Price:
79.95
Note: Game is not included
"La Granda" is an additional box filled with colossal components: boards, buildings and player markers, dice, and more! Play your games of "La Granja" in a truly epic scale!"
The box is 40x38x10 cm large; the board game is 96x96 cm instead of 56x56 cm large; components, dice and other features are up to 30% bigger.
A copy of "La Granja Deluxe Master Set" is needed to play.
The cards, some of the tokens (such as the Donkey Tiles), player markers (to mark wares delivered to cards), and a few more components of the base game are needed.
Vendor: Board&Dice
Type: Board Games
Price:
16.95
Designer |
Jakub Caban Bartosz Idzikowski |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 14 and up |
Vendor: Board&Dice
Type: Board Games
Price:
16.95
Designer |
Jakub Caban Bartosz Idzikowski |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 14 and up |
Vendor: Board&Dice
Type: Board Games
Price:
72.95
Designer |
Simone Luciani Dávid Turczi |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 60-150 mins |
Suggested Age | 14 and up |
Expansion |
Nucleum: Australia |
When Elsa von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony, people thought it was trickery. She used the recently isolated element Uranium to heat up a jar of water and used the resulting steam to power an engine that kept the Uranium active via a process she called “atomization.” Her device, the Nucleum, ushered in a new era of energy and prosperity over the next decades. Saxony went from a minor regional power to the hub of European science and engineering. Now, a generation later, factories are still hungry for more power, demanding bigger and more Nucleums to be built, more Uranium imported from the nearby country of Bohemia, and railways and power lines built across the country to carry the tamed power of the atoms to Saxony’s great cities. Inventors, engineers, and industrialists flock to the Saxon court, vying to be the leader in this new industrial revolution.
Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
Players earn victory points by developing their networks, building and powering urban buildings, securing contracts, and meeting milestones (randomized endgame goals). Each player also gets unique asymmetric technologies, giving them special powers when unlocked. Gameplay is continuous; players take turns one after another with no rounds or phases.
—description from the publisher
Vendor: Board&Dice
Type: Board Games
Price:
64.95
Designer |
Dani Garcia |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansion |
Barcelona: Passeig de Gràcia |
It's the mid-19th century. The city of Barcelona is the most densely populated city in all of Europe. Shortly after the old city walls were finally destroyed, Ildefons Cerdà, who is now considered the inventor of urbanism, presented the plan for the creation of the "Eixample", the expansion that Barcelona so desperately needed. Its construction began in 1860.
In Barcelona, you will take on the role of builders in 19th-century Barcelona who are working on the new expansion to the city. Your main goal is to construct buildings to accommodate the citizens who want to leave the old city, and in the process, you will also build streets, create tram lines, and build public services. You may even decide to explore "Modernisme", a new architectural and arts style that has been gaining popularity among the rich.
Barcelona is played over a variable number of rounds interrupted by three scoring phases before a final scoring phase. Every round, each player takes a single turn consisting of two or more actions, a building phase, and then preparation for their next turn. At the end of the game, the player with the most points wins.
—description from the publisher
Vendor: Board&Dice
Type: Board Games
Price:
20.95
Designer |
Adam Kwapiński |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 14 and up |
Vendor: Board&Dice
Type: Board Games
Price:
62.95
Designer |
Simone Luciani Daniele Tascini |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 60-100 mins |
Suggested Age | 14 and up |
In Tiletum, you and fellow players take on the roles of rich merchants traveling throughout Europe, from Flanders to Venice, during the Golden Age of the Renaissance.
You will travel to various cities to acquire trade contracts for wool and iron, as well as a collection of their coats of arms. You must collect the required resources to fulfill contracts, invest in the construction of monumental cathedrals, gain the favor of noble families, and participate in important fairs where your main business occurs. You will also use the services of notable people who will be welcomed into your houses. You will thus gain prestige that will make you the most famous merchant of the Renaissance.
Tiletum is a dice management game in which dice have a dual function: gaining resources and performing actions. A certain number of dice will be rolled each round. On your turn, choose a die to gain the number of corresponding resources equal to the value of the die, then perform the associated action. The power of the action is inversely proportional to the value of the die, so the fewer resources you gain, the more powerful the actions you take and vice versa.
Vendor: Board&Dice
Type: Board Games
Price:
72.95
Designer |
Przemysław Fornal Adam Kwapiński |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 14 and up |
Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the Emperor's tomb. You will be among those tasked with building this magnificent army.
In Terracotta Army, you represent talented craftsmen and artists laboring to build the wondrous assembly of statues. During the game, you collect resources, upgrade your workers, and seek favor with the Emperor's advisors. Your goal is to play a crucial role in the process of creating the terracotta army, and your success is measured in victory points (VPs). During the game, you and your fellow players build the army together, but after the fifth round of the game is over, only one of you — the one with the most points — will stand as the winner.
During the game, you place warrior miniatures within the mausoleum, forming groups. A group's miniatures may belong to multiple players as denoted by the player bases on those miniatures. Multiple separate groups consisting of the same type of miniature may exist within the mausoleum.
You will have many opportunities to score points based on domination and presence. To achieve domination, you must be the only player with the most of the specific resource or type of statue currently being scored. (If you are the only player, you have domination.) To have presence, you must have at least one of the specific resource or type of statue currently being scored.
At the end of the fifth round, the player with the most VPs wins.
Vendor: Board&Dice
Type: Board Games
Price:
189.95
Designer |
Błażej Kubacki |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Vendor: Board&Dice
Type: Board Games
Price:
44.95
Designers |
David Spada Daniele Tascini |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 120 mins |
Suggested Age | 14 and up |
Vendor: Board&Dice
Type: Board Games
Price:
63.95
Designer |
Adam Kwapiński |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 60-120 mins |
Suggested Age | 14 and up |
Honors | 2022 American Tabletop Complex Games Recommended |
Expansion | Loot Box #1 |
Vendor: Board&Dice
Type: Board Games
Price:
47.95
Designer |
Filip Głowacz |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 45-60 mins |
Suggested Age | 12 and up |
Vendor: Board&Dice
Type: Board Games
Price:
40.95
Designer |
Filip Głowacz |
Publisher | Board&Dice |
Players | 2-4 |
Playing Time | 30 mins |
Suggested Age | 10 and up |
Expansion | Mandala Stones: Harmony |
Vendor: Board&Dice
Type: Board Games
Price:
51.95
Designer |
Dávid Turczi |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 60-120 mins |
Suggested Age | 14 and up |
Expansion | Loot Box #1 |