Vendor: Z-Man Games
Type: Board Games
Price:
52.95
Designer | Bernd Brunnhofer |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Honors |
|
Expansions |
Stone Age: Style is the Goal Stone Age: The Expansion Stone Age: The Mammoth Herd |
Accessories |
Top Shelf Gamer - Deluxe Token Bundle compatible with Stone Age (set of 97) Top Shelf Gamer - Deluxe Token Bundle compatible with Stone Age™ V2 (set of 109) Kings Wooden Token Set - Deluxe Stone Age Wooden Token Set Euro Token Expansion - Deluxe Folded Space - Stone Age & Expansions |
Note: This game is in Italian.
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective.
In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time.
Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of his staffed areas in whatever sequence he chooses, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.
Vendor: Z-Man Games
Type: Board Games
Price:
0.00
Designer | Klaus-Jürgen Wrede |
Publisher | Z-Man Games |
Players | 2-5 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Family | Carcassonne |
Note: This game is in French.
Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a forest), or fishermen (on a river segment). Discover a new way to play Carcassonne!
-Experience the beloved Carcassonne in a new setting: the Stone Age
-Score points with the different animals present on the tiles!
-Includes Huts that players can places with new rules
-This is a standalone game. No other Carcassonne product is needed to play this game.
Vendor: Z-Man Games
Type: Board Games
Price:
59.95
Designer | Bernd Brunnhofer |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Honors |
|
Expansions |
Stone Age: Style is the Goal Stone Age: The Expansion Stone Age: The Mammoth Herd |
Accessories |
Top Shelf Gamer - Deluxe Token Bundle compatible with Stone Age (set of 97) Top Shelf Gamer - Deluxe Token Bundle compatible with Stone Age™ V2 (set of 109) Kings Wooden Token Set - Deluxe Stone Age Wooden Token Set Euro Token Expansion - Deluxe Folded Space - Stone Age & Expansions |
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective.
In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time.
Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of his staffed areas in whatever sequence he chooses, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.
Vendor: Hans im Glück
Type: Board Games
Price:
18.95
Designer |
Bernd Brunnhofer |
Publisher | Hans im Glück |
Players | 2-4 |
Playing Time | 50-80 mins |
Suggested Age | 10 and up |
Expansion For | |
Accessory | Folded Space - Stone Age & Expansions |
Vendor: Z-Man Games
Type: Board Games
Price:
76.49
Designer | Bernd Brunnhofer |
Publisher | Z-Man Games, Inc. |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Vendor: Z-Man Games
Type: Board Games
Price:
41.95
Designer | Bernd Brunnhofer |
Publisher | Z-Man Games |
Players | 2-5 |
Playtime | 60-90 mins |
Suggested Age | 13 and up |
Expansion For |
Stone Age Stone Age Anniversary |
Honors | 2012 Golden Geek Best Board Game Expansion Nominee |
Accessory |
Folded Space - Stone Age & Expansions |
The prehistoric players have already learned how to build huts and hunt food. Now they sit around the fire, gaze in wonder at the tribal matriarch, and wonder how they can look as good as her: "Why is my tooth just hanging?" "Honey, I also want something to make my skin look good."
In this expansion for Stone Age, style is the goal as ornaments and jewelry become part of the game – not to mention a merchant to handle such items. Players can now transform their raw materials into jewelry and other adornments.
This expansion includes a new location for the village, new cards, and new huts – not to mention components that allow game play with up to five Stone Age hunter-gatherers.
Vendor: Filosofia Éditions
Type: Board Games
Price:
56.95
Designer | |
Publisher | Filosofia Éditions |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Honors | 2015 Lys Passioné Finalist |
In Saint Petersburg, you'll be buying different types of cards: workers, buildings, aristocrats, trading cards, and the new market cards. In every phase, a new type of card will be available for purchase. You'll start with workers, who are good at bringing in rubles. The new market (yellow) cards bring in new resources. Having the majorities in these resources from round to round will earn you additional victory points. This battle for the lead enhances the game experience and expands the tactical and strategic possibilities of the players. In the next phase, buildings can be acquired, mostly granting victory points. Aristocrats provide a mix of victory points and rubles, and also lead to a large end-game point bonus that can't be ignored.
Trading cards allow already purchased cards to be improved. These phases will repeat until one of the card decks runs out. At this point, the final victory points are counted, and the winner is declared.
For this new edition of Saint Petersburg, we've kept the well-known and loved basic game, but also added an additional game phase. This will allow us to fully integrate the fifth player into the game. The new market phase will introduce a new mechanic providing additional victory points and rubles. The purple action cards from the banquet expansion will also have matching cards for the market phase. And, of course, for lovers of the old version, it will still be possible to play the game by the original rules.
Vendor: Z-Man Games
Type: Board Games
Price:
63.74
Designer | |
Publisher | Z-Man Games |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Honors | 2015 Lys Passioné Finalist |
In Saint Petersburg, you'll be buying different types of cards: workers, buildings, aristocrats, trading cards, and the new market cards. In every phase, a new type of card will be available for purchase. You'll start with workers, who are good at bringing in rubles. The new market (yellow) cards bring in new resources. Having the majorities in these resources from round to round will earn you additional victory points. This battle for the lead enhances the game experience and expands the tactical and strategic possibilities of the players. In the next phase, buildings can be acquired, mostly granting victory points. Aristocrats provide a mix of victory points and rubles, and also lead to a large end-game point bonus that can't be ignored.
Trading cards allow already purchased cards to be improved. These phases will repeat until one of the card decks runs out. At this point, the final victory points are counted, and the winner is declared.
For this new edition of Saint Petersburg, we've kept the well-known and loved basic game, but also added an additional game phase. This will allow us to fully integrate the fifth player into the game. The new market phase will introduce a new mechanic providing additional victory points and rubles. The purple action cards from the banquet expansion will also have matching cards for the market phase. And, of course, for lovers of the old version, it will still be possible to play the game by the original rules.
Vendor: White Goblin Games
Type: Board Games
Price:
62.95
Designer | |
Publisher | White Goblin Games |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Honors |
2016 Gouden Ludo Nominee 2015 Lys Passioné Finalist |
Note: This game is in Dutch. Some cards in Dutch. English rules can be found here.
In Saint Petersburg you'll be buying different types of cards: workers, buildings, aristocrats, trading cards and the new market cards. In every phase a new type of card will be available for purchase. You'll start with workers, who are good at bringing in rubles. The new market (yellow) cards, bring in new resources. Having the majorities in these resources from round to round will earn you additional victory points. This battle for the lead enhances the game experience, and expands the tactical and strategic possibilities of the players. In the next phase buildings can be acquired, mostly granting victory points. Aristocrats provide a mix of victory points and rubles, and also lead to a large end-game point bonus that can't be ignored.
Trading cards allow already purchased cards to be improved. These phases will repeat until a one of the card decks runs out. At this point the final victory points are counted, and the winner is declared.
For this new edition of Saint Petersburg we've kept the well-known and loved basic game, but also added an additional game phase. This will allow us to fully integrate the fifth player into the game. The new market phase will introduce a new mechanic providing additional victory points and rubles. The purple action cards from the banquet expansion will also have matching cards for the market phase. And of course for lovers of the old version it will be still possible to play the game by the original rules.
Vendor: Z-Man Games
Type: Board Games
Price:
84.99
Designer | Bernd Brunnhofer |
Publisher | Z-Man Games, Inc. |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Expansion | Stone Age: The Expansion |
Vendor: Z-Man Games
Type: Board Games
Price:
49.95
Designer | Bernd Brunnhofer |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Honors |
|
Expansions |
Stone Age: Style is the Goal Stone Age: The Expansion Stone Age: The Mammoth Herd |
Accessories |
Top Shelf Gamer - Deluxe Token Bundle compatible with Stone Age (set of 97) Top Shelf Gamer - Deluxe Token Bundle compatible with Stone Age™ V2 (set of 109) Kings Wooden Token Set - Deluxe Stone Age Wooden Token Set Euro Token Expansion - Deluxe Folded Space - Stone Age & Expansions |
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective.
In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time.
Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of his staffed areas in whatever sequence he chooses, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.
Vendor: Rio Grande Games
Type: Board Games
Price:
18.95
Designer |
Bernd Brunnhofer Thomas Lehmann Karl-Heinz Schmiel |
Publisher | Rio Grande Games |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Expands | Saint Petersburg |
Note: This is not a standalone product and you'll need the base game Saint Petersburg to play.
The Saint Petersburg expansion is actually two expansions in one. It contains "The Banquet," previously available in Spielbox magazine, and the "New Society", which adds new cards, plus extra tokens to allow play with up to 5 players.
The "New Society," designed by Tom Lehmann, adds replacement cards for some found in the base game, changing their costs or rewards, and adds several new cards to each phase, including an entirely new line of worker: the "New Farmer," which is costly, but also provides VPs during the Worker phase.
When playing with five players, the fifth player does not receive a start token for a new phase -- instead, the holder of the fifth token receives two victory points (except 1st turn receives two rubles) as compensation for not starting one of the four phases. This token is only used in five-player games. Other than this -- and advancing tokens two player positions each round -- the game plays out exactly as before, with four phases per round -- Worker, Building, Aristocrat, and Trading.
"The Banquet," designed by Karl-Heinz Schmiel, adds cards with special powers that allow players different types of actions on their turns.
The two expansions may be used separately or combined.
Vendor: Z-Man Games
Type: Board Games
Price:
39.95
Designer | Bernd Brunnhofer |
Publisher | Rio Grande Games |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Honors | |
Expansion | Saint Petersburg: New Society & Banquet Expansion |
On May 16th, 1703, Czar Peter laid the cornerstone for the first building in Saint Petersburg. Quickly, glorious buildings were added, always being expanded, so that Nobility (bringing victory points) may want to move in. But to accomplish this, one needs merchants who can bankroll the necessary Rubles, or the glory is over. The competition isn't sleeping either, and can sometimes steal a desired card right out from under your nose.
Saint Petersburg has a board to tally victory points and to set out the four types of cards. It is the cards themselves that players need to collect. In each round – with the number of rounds dependent on the number of players and the randomness of card availability – players first pay for CRAFTSMEN who supply money for further purchases; then BUILDINGS to score points; then ARISTOCRATS, who are needed for money, points, and end-of-game scoring; and finally, unique cards from all three categories which give greater benefits. During the first rounds, players never have enough money to buy every card they want. During later rounds, they have plenty of money, but the cards they'd like to buy may have already come and gone...