{"title":"Arnaud Urbon","description":null,"products":[{"product_id":"khronos","title":"Khronos","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/arnaud-urbon\"\u003eArnaud Urbon\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/ludovic-vialla\"\u003eLudovic Vialla\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/rio-grande-games\"\u003eRio Grande Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-5\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e90 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e10 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\n\u003cb\u003eHonors\u003c\/b\u003e\u003cstrong\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/19996\/2008-games-magazine-best-new-advanced-strategy-gam\"\u003e2008 Games Magazine Best New Advanced Strategy Game Winner\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003eIn this game, you play a powerful lord and his faithful companion engaged in a fight for influence throughout time. The game proceeds simultaneously over three different periods. You start the game in the Middle Ages, on the first of the three game boards (that of the commanderies). With 4 action cards in hand per turn, you have seven turns in which to develop your domains by building various types of military, religious, and civil buildings. Depending on their size, certain buildings are moved in time, which means that they are transferred to the same place on the priories board (Renaissance period) and on the brotherhoods board (modern period), in ruins for military and religious buildings (castles, abbeys…).\u003cbr\u003e\u003cbr\u003e\u003cspan style=\"line-height: 1.2;\"\u003eThanks to the watch makers' invention, and with enough money, you can make your two adventurer pawns travel in time… Because if the construction of certain buildings can be profitable, taking over domains on the various boards is essential, since it will allow you to earn bonuses on the 4th and 7th turns and to move ahead of your opponents.\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"line-height: 1.2;\"\u003ePlaying with time is not without consequences, and it can produce surprising results! To give just one example, an abbey created on the priories board could be destroyed by a castle built later in the game in the same place but on the commanderies board, and then moved to the other board… The abbey finally never existed!\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"line-height: 1.2;\"\u003eOn the 4th and 7th turns, each controlled domain generates profits for the players depending on the board. On the the commanderies board, a player who controls a domain militarily, i.e. the one with the biggest military building, will receive the value of the civil buildings in this domain in profits. On the priories board, it is the religious control that will be taken into account. On the brotherhoods board, the players who have best populated the civil buildings and restored the ruins will secure the best profits.\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"line-height: 1.2;\"\u003eThe possibility of destroying and regrouping buildings to unite or divide domains provides a strong and permanent level of interaction between the players.\u003cbr\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"line-height: 1.2;\"\u003eA winner of the 2006 \u003c\/span\u003e\u003cstrong\u003eConcours International de Créateurs de Jeux de Société\u003cspan style=\"line-height: 1.2;\"\u003e.\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":386611994,"sku":"100920","price":54.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Khronos.jpg?v=1578608826"},{"product_id":"sherlock-1","title":"Sherlock","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/arnaud-urbon\"\u003eArnaud Urbon\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/ilopeli\"\u003eIlopeli\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-5\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e15 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e5 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/19901\/2012-ludoteca-ideale-winner\"\u003e2012 Ludoteca Ideale Winner\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e100447\/sherlock\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/1032206\/sherlock\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\u003cbr\u003eSherlock\u003c\/strong\u003e\u003c\/em\u003e is a cooperative memory game in which players try to unmask the culprit by collecting cards that exonerate the remaining suspects.\u003c\/p\u003e\n\u003cp\u003eTo set up the game, thirty cards are shuffled and placed face-down in a 6x5 grid. Each card shows one of six witnesses on its back and a witness viewing one of the five suspects on its front. On a turn, the active player reveals two cards in the grid. If they match, the player then turns over a third card. If all three cards show show the same suspect, the cardsa re collected and placed face-up next to the grid. In all other cases, that player turns the cards face-down once again, then flips over one of the ten timing cards, each showing Sherlock's nemesis Moriarty.\u003c\/p\u003e\n\u003cp\u003eIf all ten Moriarty cards are flipped, then the players lose the game. If, however, the players remove cards from the grid until only three remain, they have successfully identified the culprit – that is, the suspect who remains – and can claim victory.\u003c\/p\u003e\n\u003cp\u003eA competitive variant is included in the rules which have players competing to collect witness cards. An additional variant rewards points to the player who holds (or doesn't hold) the suspect eventually identified as the culprit.\u003c\/p\u003e\n\u003cp\u003eThe \u003cem\u003eSherlock\u003c\/em\u003e box also includes eight bonus cards, a new dinosaur and action cards for a fifth player for Ilopeli's \u003cem\u003eJurassik\u003c\/em\u003e.\u003c\/p\u003e","brand":"Ilopeli","offers":[{"title":"Default Title","offer_id":813796425,"sku":"ILO002SH","price":15.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Sherlock.jpg?v=1578608923"},{"product_id":"korrigans","title":"Korrigans","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003cdiv id=\"link3985995\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/arnaud-urbon\"\u003eArnaud Urbon\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3985996\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/ludovic-vialla\"\u003eLudovic Vialla\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/matagot\"\u003eMatagot\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-5\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e30 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e8 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e155802\/korrigans\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/1524892\/korrigans\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\n\u003cp\u003eEach player in \u003cem\u003e\u003cstrong\u003eKorrigans\u003c\/strong\u003e\u003c\/em\u003e has two korrigans (a.k.a. fairies or spirits) and must use them to move about the landscape, claim animal tokens in order to access other parts of the land, and eventually find the pot of gold that will become visible once the rainbow's location is revealed.\u003c\/p\u003e\n\u003cp\u003eIn more detail, players take their first two turns to place their korrigans on the game board; with each korrigan you place, you look at the tokens in that location and keep one of them. These tokens show either gold (which possibly gives you points at the end of the game) or an animal (which allows you to pass through gates that bear that animal to reach a different landscape). From the third turn on, players use their animal tokens to move their korrigans and pick up more tokens. The final player in each round draws a rainbow token from a bag and places it in one of the rows or columns on the board; this means that the pot of gold won't appear in this row or column in the final part of the game.\u003c\/p\u003e\n\u003cp\u003eOnce the gold is finally placed on the game board, players have a final round in which they try to reach the pot with their korrigans. If a player reaches the pot with one korrigan, he scores points equal to the gold he's collected; and if he reaches the pot with both korrigans, he scores his gold plus five points. Whoever has the highest score wins!\u003c\/p\u003e","brand":"Matagot","offers":[{"title":"Default Title","offer_id":1014997601,"sku":"1014997601","price":41.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic1945189_lg.jpg?v=1578608980"},{"product_id":"utopia","title":"Utopia","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\r\n\u003ctbody\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e\r\n\r\n\u003cdiv id=\"link39444\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/arnaud-urbon\"\u003eArnaud Urbon\u003c\/a\u003e\u003c\/div\u003e\r\n\u003cdiv id=\"link39442\"\u003e\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/ludovic-vialla\"\u003eLudovic Vialla\u003c\/a\u003e\u003c\/div\u003e\r\n\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e\r\n\r\n\u003ca href=\"http:\/\/www.vaibhavhospital.com\/collections\/all\/rio-grande-games\"\u003eRio Grande Games\u003c\/a\u003e\n\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e3-5\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e60 mins\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr\u003e\r\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd\u003e12 and up\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\r\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\r\n\u003ctd id=\"bgg-column\"\u003e\r\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e31745\/utopia\u003c\/div\u003e\r\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/14495\/utopia\/reviews\u003c\/div\u003e\r\n\u003c\/td\u003e\r\n\u003c\/tr\u003e\r\n\u003c\/tbody\u003e\r\n\u003c\/table\u003e\r\n\u003cbr\u003e\r\n\u003cp\u003eThe king of \u003cstrong\u003eUtopia\u003c\/strong\u003e has invited princes of the greatest civilizations of antiquity to come and live within the walls of his city, welcoming in doing so, the architectural wealth of their far-away cities. As the King’s Minister, your Sovereign has given you the mission to welcome and accompany these princes and princesses who will present themselves at the gates of the city. Every development added to the city made by your guests increases your prestige.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003e\u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/Online_play#\"\u003eOnline play\u003c\/a\u003e\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cul\u003e\r\n\u003cli\u003e\n\u003cem\u003e\u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/Jeux_sur_un_Plateau#\"\u003eJeux sur un Plateau\u003c\/a\u003e\u003c\/em\u003e (turn-based)\u003c\/li\u003e\r\n\u003c\/ul\u003e\r\n\u003cp\u003eComponents:\u003cbr\u003e40 Monument Figures: 8 for each of the 5 civilizations (Mayan, Persian, Egyptian, Greek and Chinese)\u003cbr\u003e4 Wonder Figures\u003cbr\u003e5 Minister Figures: 1 of each color (used for Score Track)\u003cbr\u003e200 Prince Tokens: 40 of each color\u003cbr\u003e40 Bases\u003cbr\u003e10 Privilege tokens: 8 of each color. 2 per color\u003cbr\u003e40 Guest tokens: 2 per civilization for each of the four islands on the board\u003cbr\u003e50 Action Cards: 10 for each civilization\u003cbr\u003e5 Rule Summary Cards: 1 per player\u003cbr\u003e1 Bag\u003c\/p\u003e\r\n\u003cp\u003eBasic Game play:\u003c\/p\u003e\r\n\u003cp\u003eTurn order (after the first player) is derived from who has the highest score on the perimtere score track yet has not had a turn. Each game turn is broken down into three phases:\u003cbr\u003ePhase 1: Welcoming the Princes\u003cbr\u003ePhase 2: Development of the City\u003cbr\u003ePhase 3: Calculation of Prestige Points\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003ePhase 1: Welcoming the Princes\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cp\u003eIn the first phase, Guest tokens are placed on the board near ship icons but corresponding to the symbol on each token. These guest tokens are then replaced with Prince tokens that is their own color, or of the same civilization as the chosen Guest or in any District of the island indicated by the Guest or any combination of these. This is repeated three times until all Guest tokens have been removed from the board. While this is happening, players may Build a Wonder or Take Control of a District.\u003c\/p\u003e\r\n\u003cp\u003eAt any point during their turn, if a player has one prince of each of the 5 civilizations on one island (regardless of which Districts they are in), he may immediately construct a Wonder and receives 6 Prestige Points. There may only be one Wonder per island and a player does not have to construct Wonders.\u003c\/p\u003e\r\n\u003cp\u003eAt any point during their turn, if a player possesses 3 princes of the same civilization in the same District, and that District is not already controlled by another player, he may decide to take control of the District by placing a Monument on that District. There can only be one Monument per District, and this space, once acquired, cannot be retaken. For taking control of a District the player gains Prestige Points during Phase 3: Calculation of Prestige Points. Also, if the District belongs to an island where a Wonder has been constructed, the owner of the Wonder immediately scores the number of Prestige Points indicated on the District.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003ePhase 2: Development of the City\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cp\u003eEach player receives 5 Action cards and discards based on their score in the score track. The person in the lead discards two cards, the last player doesn't discard any and all other players discard one. Four types of actions are possible and occur multiple times in a player's turn:\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003e1)\u003c\/strong\u003e Move one or two princes:\u003c\/p\u003e\r\n\u003cp\u003eIf a player decides to move two princes with a single action card, these two princes must be within the same District and make the same movement.\u003c\/p\u003e\r\n\u003cp\u003eLAND MOVEMENT: By discarding an action card, a player may move one or two princes of that civilization to an adjacent District (Districts are separated by alleys or bridges).\u003c\/p\u003e\r\n\u003cp\u003eSEA MOVEMENT: By discarding an action card, a player may move one or two princes of that civilization from one maritime District (showing a ship) to another maritime District. These two Districts must be in the same maritime sector or in two adjacent maritime sectors. (The division of the maritime sectors is indicated by the dotted lines originating from the 3 lighthouses of the city).\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003e2)\u003c\/strong\u003e Add a prince:\u003c\/p\u003e\r\n\u003cp\u003eBy discarding an Action Card, a player may place a prince in a District occupied by a Monument of that civilization.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003e3)\u003c\/strong\u003e Remove a Prince:\u003c\/p\u003e\r\n\u003cp\u003eIf the player possesses a prince in a District occupied by a Monument of that civilization, regardless of the player who controls the District, that player may, with an Action Card of that civilization, remove the Prince from the board. For this action the player immediately gains 2 Prestige Points. Th e player’s Minister figure is moved up two places on the Score Track.\u003c\/p\u003e\r\n\u003cp\u003eor \u003cstrong\u003e4)\u003c\/strong\u003e Influence the King (altering the Prestige Scale):\u003c\/p\u003e\r\n\u003cp\u003eIf the player possesses a prince in a District occupied by a Monument of that civilization, regardless of the player who controls the District, that player may, with an Action Card of that civilization, remove the Prince from the board. For this action the player immediately gains 2 Prestige Points. The player’s Minister figure is moved up two places on the Score Track.\u003c\/p\u003e\r\n\u003cp\u003eThe value of each civilization, indicated on the Prestige Scale, determines the point value of the districts controlled by each player at the end of the turn. By discarding an Action Card, a player may increase the value of a civilization by 1. The Value figure of the civilization changes places with the figure directly above it. With two Action cards, a player may reduce the value of a civilization to 1. All the other figures are moved up accordingly. At the end of their turn a player can only have a maximum of 5 Action Cards.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003ePhase 3: Calculation of Prestige Points\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cp\u003eOnce all the players have carried out their actions, the points for the round are calculated. Each player, in turn order, gains points for each District that they control. The value of each civilization is indicated on the Prestige Scale. The players’ Minister figures are moved up the Score Track.\u003c\/p\u003e\r\n\u003cp\u003eIf one or more players have reached at least 50 Prestige Points at the end of this phase, the game ends. The player with the most points wins.\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":1043199801,"sku":"undefined-30","price":53.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic730113.jpg?v=1578608986"}],"url":"https:\/\/www.vaibhavhospital.com\/collections\/arnaud-urbon.oembed","provider":"vaibhavhospital","version":"1.0","type":"link"}