Vendor: Pencil First Games, LLC
Type: Board Games
Price:
40.95
Designer |
Andy Ashcraft Eduardo Baraf Kim Robinson |
Publisher | Pencil First Games, LLC |
Players | 2-5 |
Playtime | 30-45 mins |
Suggested Age | 12 and up |
Go on an epic 30 minute adventure in this card-driven, cooperative storytelling game inspired by childhood imagination. Outside your door lies a world of adventure, danger, mischief, mayhem, chance, and destiny waiting to be explored! Grab a backpack, a sandwich, that monster you call a sibling, and head out into the wilderness, leaving the comfort of home behind. The Siblings Trouble boils down the core elements of an RPG (storytelling, exploration, discovery, treasure, encounters, etc.) into a fun-to-play 30-minute narrative romp! Explore a mysterious place, find loot, escape hazards, and defeat foes with treasures, tales and trouble dice. Play as danger, adventure, mischief, mayhem, chance or an original kid crafted from your own childhood.
Features:
Contents:
Vendor: Pencil First Games
Type: Board Games
Price:
31.95
Designer | |
Publisher | Pencil First Games, LLC |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
The Siblings Trouble is a card-driven, cooperative, storytelling game inspired by finding the mysterious places in your backyard.
The Siblings Trouble boils down all the core elements of an RPG (storytelling, exploration, discover, treasure, encounters, etc) into a fun-to-play narrative romp with your family or friends.
This is a 30 minute narrative game you can play as an ice-breaker, in-betweener, or as a way to introduce storytelling and adventure games to new players. This is not a simplified, beginner version of Dungeons and Dragons. It is an experience unto itself which leverages the fun of pen and paper games and lets players have quick, fun adventures together.
The Siblings Trouble is influenced by Miyasaki, The Goonies, The Hardy Boys, and even Pikmin. It is about Grabbing a backpack, a sandwich, that monster you call a “sibling,” and heading out into the wilderness, leaving the comfort of home at your back.