Vendor: WizKids (I)
Type: Board Games
Price:
76.95
Designer |
Eric Goldberg Andrew Parks |
Publisher | WizKids (I) |
Players | 1-4 |
Playtime | 120-180 mins |
Suggested Age | 12 and up |
ETA Q4 2024
In Tales of the Arthurian Knights, you are a hero or heroine in a story of adventure and awe! You and your fellows will travel the land at the behest of the renowned King Arthur. Through a series of quests, you will make impactful choices that will steer the course of your journey. Secure your place in history by achieving glorious feats, lest your efforts be doomed to obscurity. Gather your band of Knights around the table to enjoy your own epic tale as it unfolds!
Building on the mechanisms from the classic storytelling game Tales of the Arabian Nights, you now find yourself in the age of chivalry alongside Lancelot, Merlin, and many other characters from Arthurian lore. Quests will lead to glorious battles, daring rescues, and the discovery of such marvels as the Holy Grail.
As you navigate through this paragraph-driven experience, an updated victory point system will track your success. Tales of the Arthurian Knights eliminates matrixes and charts in favor of a streamlined method of dictating the paragraphs that will shape your adventure. After making your choices, a single roll plus skill bonuses will determine success or failure.
Choose your actions carefully, and you will be rewarded with skills, renown, and nobility. Choose poorly, and be scorned, cursed, or made a pariah. Bring the age of King Arthur to life in this incredibly replayable board game with a plethora of tales that are sure to challenge, amuse, surprise, and entertain!
—description from the publisher
Vendor: Quixotic Games
Type: Board Games
Price:
30.95
Designer |
Andrew Parks |
Publisher | Quixotic Games |
Players | 1 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Expansion for | Core Worlds |
Vendor: WizKids
Type: Board Games
Price:
0.00
Designers |
Christopher Guild Andrew Parks |
Publisher | WizKids |
Players | 2-99 |
Playing Time | 30 mins |
Suggested Age | 14 and up |
Expansion For |
Star Trek: Attack Wing |
Vendor: WizKids Games
Type: Board Games
Price:
12.95
Designer | |
Publisher | WizKids Games |
Players | 2-99 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Dungeons & Dragons: Attack Wing – Starter Set |
Vendor: Z-Man Games
Type: Board Games
Price:
37.95
Designer |
Andrew Parks |
Publisher | Z-Man Games, Inc. |
Players | 2-5 |
Playing Time | 90 mins |
Suggested Age | 12 and up |
Vendor: WizKids
Type: Board Games
Price:
19.95
Designer |
Andrew Parks |
Publisher | WizKids |
Players | 1-4 |
Playing Time | 30-60 mins |
Suggested Age | 14 and up |
Vendor: Quixotic Games
Type: Board Games
Price:
24.95
Designer | Andrew Parks |
Publisher | Quixotic Games |
Players | 1-4 |
Playtime | 60-180 mins |
Suggested Age | 12 and up |
Expansion for | Dungeon Alliance |
Vendor: WizKids
Type: Board Games
Price:
55.95
Designer |
Matthew Cattron Andrew Parks |
Publisher | WizKids |
Players | 1-4 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: WizKids
Type: Board Games
Price:
15.95
This kit is compatible with Betrayal at House on the Hill
This fantastic Upgrade Kit includes six pre-assembled and double-sided character cards with dials sandwiched between the two sides to accurately track your characters Speed, Might, Sanity, and Knowledge with ease! Featuring all new character art and sturdy construction, these new character cards are sure to bring new life to your next session of Betrayal at House on the Hill!
That's not all! Accompanying these beautiful character cards are eight premium dice featuring the custom pips and all an new eerie, pearlescent green and piercing, bright yellow color scheme of the well-known Betrayal at House on the Hill Base Game box!
Head in to or call your FLGS today to reserve your very own Betrayal at House on the Hill Upgrade Kit today!
Contents:
Vendor: WizKids
Type: Board Games
Price:
12.95
Designer | Andrew Parks |
Publisher | WizKids |
Players | 2-5 |
Playtime | 60-120 mins |
Suggested Age | 14 and up |
Expansion | Marvel Strike Teams |
Vendor: WizKids
Type: Board Games
Price:
14.95
Designer | Andrew Parks |
Publisher | WizKids |
Players | 2-5 |
Playtime | 60-120 mins |
Suggested Age | 14 and up |
Expansion | Marvel Strike Teams: Avengers Initiative |
Vendor: WizKids
Type: Board Games
Price:
55.95
Designer |
Vlaada Chvátil Andrew Parks |
Publisher | WizKids |
Players | 1-5 |
Playtime | 60-120 mins |
Suggested Age | 14 and up |
Expansion For | Star Trek: Frontiers |
Vendor: Quixotic Games
Type: Board Games
Price:
74.95
Designer | Andrew Parks |
Publisher | Quixotic Games |
Players | 1-4 |
Playtime | 60-180 mins |
Suggested Age | 12 and up |
Expansions | Dungeon Alliance: Champions |
Vendor: WizKids
Type: Board Games
Price:
129.95
Designer | Andrew Parks |
Publisher | WizKids |
Players | 3-6 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Vendor: WizKids
Type: Board Games
Price:
72.95
Designer | Andrew Parks |
Publisher | WizKids |
Players | 3-6 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Vendor: WizKids Games
Type: Board Games
Price:
96.95
Designer |
Vlaada Chvátil Andrew Parks |
Publisher | WizKids Games |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 14 and up |
Honors | 2016 Golden Geek Best Solo Board Game Nominee |
Reimplements | Mage Knight Board Game |
Expansion | Star Trek: Frontiers – The Return of Khan |
A contested region of space accessible through a known wormhole has drawn the attention of powerful forces throughout the galaxy. Both the Federation and the Klingon Empire, who share a delicate alliance at this time, have recently built outposts in the region — but now news of grave troubles brewing in the region has prompted both the Klingons and the Federation to investigate immediately.
Command your ship, recruit new crew members, earn experience points, and use your skills to confront the challenges of the Star Trek universe. Explore and face a variety of challenges on a randomly built space map using the venture tile system first introduced in the award-winning game Mage Knight.
Star Trek: Frontiers is designed for 1 to 4 players with multiple competitive, cooperative and solo scenarios. Work together to defeat hostile ships or compete to explore and uncover hidden mysteries. Players need to overcome obstacles to expand their knowledge and use their leadership as they adventure in order to be victorious in their exploration!
Vendor: Z-Man Games
Type: Board Games
Price:
29.95
Designer | Andrew Parks |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 10 and up |
The tales of King Arthur and the Knights of the Round Table have inspired artists, scholars, and dreamers for over a thousand years. Now you can relive the legends of Camelot by sending powerful knights to mysterious lands in order to accomplish the world's greatest adventures!
Camelot Legends is a fast-paced, non-collectible card game for 2-4 players, featuring 100 different cards with illustrations from leading artists such as Ed Beard Jr., Quinton Hoover, Carisa Swenson, Melissa Benson, and Donato Giancola.
Camelot Legends divides the Arthurian world into three main locations: the chivalric kingdom of Camelot, the treacherous domain of Cornwall, and the enchanted realm of the Perilous Forest. Throughout the game, players create factions of characters who attempt to complete quests and overcome their enemies. Rival knights endeavor to surmount the difficult challenges that arise at each location. When the final event is complete, the knights who have accomplished the most challenging tasks capture the mantle of victory!
Vendor: WizKids Games
Type: Board Games
Price:
42.95
Designer | Andrew Parks |
Publisher | WizKids Games |
Players | 3-4 |
Suggested Age | 14 and up |
In the aftermath of the Phoenix event, new mutants are appearing all over the earth. Wolverine, Cyclops, Magneto, and Storm each have a vision for the future, but will they unite humans with mutants — or will they tear the world apart?
X-Men: Mutant Revolution is a head-to-head battle for the future of mutantkind in which 3-4 players play as Wolverine, Cyclops, Magneto, or Storm, leading their individual schools with unique powers and abilities and recruiting heroes and students in order to train them and send them on missions to spread their vision for mutants to the world.
X-Men: Mutant Revolution is based on Spartacus: A Game of Blood and Treachery from Gale Force Nine and will include four character miniatures with the HeroClix dial technology.
Vendor: WizKids Games
Type: Board Games
Price:
49.95
The chief deity of the metallic dragons is Bahamut, the Platinum Dragon. He dwells in the Seven Heavens of Celestia, but often wanders the Material Plane in the magical guise of a venerable human male in peasant robes. In this form, he is usually accompanied by seven golden canaries - actually seven ancient gold dragons in polymorphed form.
Bahamut seldom interferes in the affairs of mortal creatures, though he makes exceptions to help thwart the machination of Tiamat the Dragon Queen and her evil brood. Good-aligned clerics and paladins sometimes worship Bahamut for his dedication to justice and protection. As a lesser god, he has the power to grant divine spells.
Vendor: WizKids Games
Type: Board Games
Price:
11.95
Designer | |
Publisher | WizKids Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Star Trek: Attack Wing |
The IKS Somraw was a Klingon Raptor-class scout that was in service with the Klingon Imperial Fleet in the mid-22nd century.
In 2151, the Somraw attacked and raided a Xarantine outpost. Among the goods the Somraw crew stole from the outpost was some Xarantine ale. After drinking the ale, however, the crew became infected with a deadly toxin. Sometime later, the Somraw was disabled in an attack by a Xarantine ship and forced to hide in the atmosphere of a class 9 gas giant while they made repairs. Before the repairs could be completed, however, most of the crew fell victim to the toxin from the Xarantine ale and collapsed, leaving the Somraw in a decaying orbit.
Vendor: WizKids Games
Type: Board Games
Price:
11.95
Designer | |
Publisher | WizKids Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Star Trek: Attack Wing |
Bajoran interceptors, also known as Bajoran impulse ships, were sublight interceptors used by the Bajoran Militia, that were lightly armed with two phaser emitters. The vessels also had towing facilities.
These vessels were readily used in orbit of Bajor to intercept and protect the planet from unwelcome incoming vessels, as well as used by the Maquis in protecting their colonial interests.
This ship is part of the 5th wave of expansion packs for the Star Trek: Attack Wing game.
Vendor: WizKids Games
Type: Board Games
Price:
11.95
Designer | |
Publisher | WizKids Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Star Trek: Attack Wing |
Technologically limited and outmatched by the Federation's Intrepid-class starship – indeed, on one occasion a raider was destroyed by a Federation shuttlecraft, albeit one that took them by surprise – an engagement with seven to one odds, in favor of the Kazon, against an Intrepid-class was considered "tactically unwise." The armaments aboard this class of vessel included two forward energy weapons and photonic charges with variable yields, and were protected with shields. The raider could be modified to employ a type of masking circuitry that could affect enemy sensors. They were also known to carry a small complement of Kazon fighters.
This ship is part of the 4th wave of expansion packs for the Star Trek: Attack Wing game.
Vendor: WizKids Games
Type: Board Games
Price:
11.95
Designer | |
Publisher | WizKids Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Star Trek: Attack Wing |
The bioship was an organic vessel that was used by Species 8472 and had a similar genetic makeup to their pilots. The bioships, and Species 8472 themselves, were resistant to assimilation by the Borg and had enough firepower to destroy a Borg ship with only a couple of shots. The bioships contained a series of vein-like conduits which carried electrodynamic fluid, possibly for use as an energy source.
Eight of these ships could collect and combine their firepower, using an energy focusing ship, which enabled them to fire a blast so powerful it could destroy a planet. When the Borg entered fluidic space, they were forced back by this resistance.
This ship is part of the 4th wave of expansion packs for the Star Trek: Attack Wing game.
Vendor: WizKids Games
Type: Board Games
Price:
11.95
Designer | |
Publisher | WizKids Games |
Players | 2-99 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Star Trek: Attack Wing |
The Equinox was constructed at the Utopia Planitia Fleet Yards and launched in early 2370. By 2371, Captain Rudolph Ransom assumed command of the vessel. The Equinox was a limited role starship, designed for short-term planetary research and boasted a top speed of only warp 8; however, it was one of the first vessels to be equipped with an Emergency Medical Hologram.
In early 2371, the Equinox was pulled into the Delta Quadrant by the entity known as the Caretaker. During the vessel's first week in the region, 39 crew members – roughly half the crew – were killed in a conflict with the Krowtonan Guard. The Krowtonan Guard claimed that the Equinox had violated their borders, but Captain Ransom gave the order to continue through their space. The decision would haunt Ransom for the rest of his life.
Vendor: WizKids Games
Type: Board Games
Price:
11.95
Designer | |
Publisher | WizKids Games |
Players | 2-99 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Star Trek: Attack Wing |
The RIS Vo was a Theta-class Romulan scout starship in service of the Romulan Star Empire's Star Navy in the 24th century.
In 2366, the Vo was stolen by Admiral Alidar Jarok and used to flee to Federation space. After being rescued by the crew of the USS Enterprise-D, Admiral Jarok scuttled the ship to prevent it from being captured.