Vendor: Floodgate Games
Type: Board Games
Price:
26.95
Publisher | Floodgate Games |
Players | 3-99 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Landmarks is a word game of hidden paths and clever clues. Your party is lost deep in an island jungle, relying on you to guide them to safety and treasure! In this jungle, every word matters. Use strategic wordplay to send a chain of one-word clues. The connections between them will create a path leading to fortune and glory.
—description from the publisher
Vendor: Floodgate Games
Type: Board Games
Price:
41.95
Designer |
Charlie Mackin Harry Mackin Drew Tenenbaum |
Publisher | Floodgate Games |
Players | 2 |
Playtime | 30-45 mins |
Suggested Age | 13 and up |
Expansion For |
Décorum |
You and your partner have mastered moving in together. You’re totally fulfilled! But wait... Now you have to move out!? How will your relationship hold up when the moving van runs out of room for all your precious curios?! When your smart car can’t carry your boxes, your partner will surely pack them for you... right?? Onto the next adventure - Decorum: Movin’ Out. Let’s get movin’!
Play through 20 unique scenarios, as you wrestle with the best ways to persuade… erm, agree... on which vehicle to pack your lamps and antiques in.
The Movin’ Out expansion introduces new challenges, including moving boxes, bubble wrap, and vehicles!
Explore how best to wrap your breakables, what goes on top of the car instead of in it, and of course, what stays in the house while you move out!
-description from publisher
Vendor: Floodgate Games
Type: Board Games
Price:
61.95
Vendor: Floodgate Games
Type: Board Games
Price:
34.95
Designer |
Charlie McCarron |
Publisher | Floodgate Games |
Players | 2-5 |
Playtime | 10-15 mins |
Suggested Age | 10 and up |
Vendor: Floodgate Games
Type: Board Games
Price:
80.95
Designer |
Adrian Adamescu Daryl Andrews |
Publisher | Floodgate Games |
Players | 2-4 |
Playtime | 45-60 mins |
Suggested Age | 13 and up |
Reimplements | Sagrada |
Sagrada: Artisans is a legacy game take on the stained glass window game Sagrada. Players will compete as rival families of stained glass artisans, who work on the Sagrada Familia's windows over the course of generations. Players will gain powerful new abilities over the course of the campaign along with brand new tools. Other gameplay details about the new game are relatively sparse, but the game involves a spiral notebook and colored pencils instead traditional game boards.
Vendor: Floodgate Games
Type: Board Games
Price:
14.95
Designer |
Jonathan Gilmour Ian Moss |
Publisher | Floodgate Games |
Players | 3-5 |
Playtime | 30-60 mins |
Suggested Age | 13 and up |
Expansion For | Vault Wars |
Vendor: Floodgate Games
Type: Board Games
Price:
21.95
Designer |
Adrian Adamescu Daryl Andrews |
Publisher | Floodgate Games |
Players | 2-4 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Expansion For | Sagrada |
Vendor: Floodgate Games
Type: Board Games
Price:
13.95
Designer |
Ben Harkins Harry Mackin |
Publisher | Floodgate Games |
Players | 2 |
Playtime | 60-120 mins |
Suggested Age | 17 and up |
Expansion For | Fog of Love |
Vendor: Floodgate Games
Type: Board Games
Price:
51.95
Designer |
Harry Mackin Charlie Mackin Drew Tenenbaum |
Publisher | Floodgate Games |
Players | 2-4 |
Playtime | 30-45 mins |
Suggested Age | 13 and up |
Expansion |
Décorum: Movin' Out |
Decorum is a cooperative, hidden information game where you and your partner share the same objective: decorate your home in a way that makes you both happy. The problem is, different things make each of you happy and nobody says exactly what they need. Can you find a happy compromise, or is it time to move out?!
-Play through 30 unique scenarios, each introducing new twists and challenges.
-Keep your conditions a secret, they say how you want the house decorated.
-Add, remove, and swap objects or repaint rooms to make the house look just right… for you.
-Respond with “Love it”, “Hate it”, or “Fine with it” to work together toward a perfectly decorated home.
-There is a solution for each scenario, the trick is figuring it out in time.
At its heart, Décorum is a pretty straightforward logic puzzle. There are a small number of ways to arrange the internal pieces that meet all the requirements listed on the player’s rule sheets simultaneously. The twist of Décorum is that it’s also a hidden information game. No player has all of the rules. While playing, the players will have to watch their partner’s moves just as carefully as they’re planning their own. Even more crucially, they’ll have to communicate why they’re making the moves they’re making–using the very limited means we’ve provided them.
Décorum might be about solving a puzzle, but it’s really a game about communication and compromise. The real challenge isn’t just solving the problem with the limited information you and your players have; it’s dealing with the frustrations that will inevitably occur when your partner does something that messes up your plan. In order to be successful in Décorum, there will come a point where both players will have to let go of their initial strategy for how they were going to finish the board and start paying attention to what their partner is doing instead. By introducing and providing an incentive to resolve conflict, Décorum mechanically encourages (or even requires) a positive form of compromise.
Each player draws a "Scenario" card that lists a set of criteria of what types of décor a room must have or cannot have. For example "No room may contain a lamp" or "Every room must contain a wall hanging". Players keep their criteria secret.
The play surface is a board displaying various rooms in a house. Each room has multiple items that can potentially be placed in the room. Players take turns placing, moving, or removing colored tokens on the board, where each token represents an item of home décor. Each token placed may conform with, or violate, the other players' criteria. After each token is placed, other players may state they like the item of décor, as placed, or they do not like the item of décor, as placed. Further discussion or explanation is not allowed.
The game ends when all players' criteria are satisfied.
Vendor: Floodgate Games
Type: Board Games
Price:
46.95
Designers |
Matthew Dunstan Brett J. Gilbert |
Publisher | Floodgate Games |
Players | 2-4 |
Playing Time | 30-45 mins |
Suggested Age | 13 and up |
In Vivid Memories, you’ll take turns collecting fragments of childhood memories, weaving a tapestry of colored threads in your mind. Throughout your journey, you’ll store important moments in your memory bank -- gaining new abilities to help you score.
Cleverly create connections and earn rewards for completing core memories, matching the imagination behind each moment, and working toward your lifelong aspirations for victory.
Gameplay
During the game, players take turns collecting fragments of memories from moment tiles, placing them in their "brain" board to weave a tapestry of colored threads. Using abilities at the end of each round to cleverly create connections, players are rewarded for how they store memory fragments while working toward completing “core memories”, which give repeated benefits each round. Through their journey, players store important moments in their memory bank -- gaining new abilities and new opportunities to score -- all while working to collect fragments and moments that match what they aspire to be.
—description from the designer
Vendor: Floodgate Games
Type: Board Games
Price:
19.95
Designers |
Adrian Adamescu Daryl Andrews |
Publisher | Floodgate Games |
Players | 1-6 |
Playtime | 20-40 mins |
Suggested Age | 13 and up |
Expansion For | Sagrada |
Accessory | Folded Space - Sagrada |
Vendor: Floodgate Games
Type: Board Games
Price:
19.95
Designers |
Adrian Adamescu Daryl Andrews |
Publisher | Floodgate Games |
Players | 1-6 |
Playtime | 20-40 mins |
Suggested Age | 14 and up |
Expansion for | Sagrada |
Accessory | Folded Space - Sagrada |
Vendor: Floodgate Games
Type: Board Games
Price:
25.95
Designers |
Adrian Adamescu Daryl Andrews |
Publisher | Floodgate Games |
Players | 1-6 |
Playtime | 20-40 mins |
Suggested Age | 14 and up |
Expansion for | Sagrada |
Accessory |
Folded Space - Sagrada |