Vendor: Bitewing Games
Type: Board Games
Price:
18.95
Designer |
Ryan Courtney |
Publisher | Bitewing Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Trailblazers |
In Trailblazers: Sasquatch Expansion players cooperate together to build hiking, biking, and kayaking loops in a shared area. But be careful, one player might secretly be a traitorous Sasquatch seeking to sabotage your trailblazing efforts!
Sasquatch wants to be left alone and will thus do anything he can to keep pesky humans out of his woods — including undermining trail construction. If there is a Sasquatch in the game, then the other players (humans) want to find him!
How to Play:
Deal out the secret identity cards. All players are humans, but one player might secretly be Sasquatch.
On your turn: Play 1 trail card, discard the other facedown into a discard row of your choice. Then draw back up to 2 trail cards.
If you are Human: Cooperate together to build hiking, biking, and kayaking loops through new hybrid camps to maximize your points… and keep an eye out for the sneaky Sasquatch.
If you are Sasquatch: Blend in with the Humans while subtly sabotaging their trails. Reveal yourself when you think you can win, or ride it out until the end-game scoring to determine the victor.
If Sasquatch is revealed, then Humans must race to build a loop through his location before their turns run out. If Sasquatch is not revealed (or there was no Sasquatch), then Humans tally up their loop points to see if they won.
The game ends after a Sasquatch Hunt or when a discard row is full.
This expansion is compatible with any edition of Trailblazers.
—description from the publisher
Vendor: Bitewing Games
Type: Board Games
Price:
54.95
Designer |
Ryan Courtney |
Publisher | Bitewing Games |
Players | 2-5 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Legend tells of the abandoned Spectral Manor coming to life at the stroke of midnight on a Crimson Moon — an event that rarely takes place more than once per century. On that night and that night alone, in certain rooms vast treasures appear, granting unspeakable wealth to those brave enough to find and claim them. But those who enter this mansion do so at their peril as some rooms awaken ghosts and curses that claim any who are foolish enough to enter. Rumors speak of glyphs and sigils found within the manor only on Crimson Moon night; these markings offer hints and clues — indicating both where treasures can be found and where paranormal traps lie in wait.
In Spectral, players control competing bands of treasure hunters. These bands enter the Spectral Manor on the night of the Crimson Moon and race to uncover and stake out the locations of the treasures before midnight. As they discover and decipher the glyphs, they can avoid rooms where demons secretly slumber and selfishly keep such information from their rivals. Meanwhile, locations of the manor that promise to conjure the most treasure will see multiple clans clashing over the territory. Through deduction, bidding, betting, and bluffing, players will uncover and harness the secrets within. The game ends after a player has placed all of their treasure hunters or if all players consecutively pass. The band that claims the most treasure while avoiding cursed rooms will come away victorious.
Spectral features multiple challenge levels — beginner mode, standard mode, and advanced modules — so that you can tailor the game to your experience.
-description from publisher
Vendor: Bitewing Games
Type: Board Games
Price:
10.95
Publisher | Bitewing Games |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Expansion For |
Trailblazers: Travel Edition |
1 - 4 players
Enjoy both expansions on the go!
60 animal tokens (punchboard)
12 traveler tokens (wood)
21 campfire tokens (wood)
- Fits in the clamshell case with all 1-4p cards. Compatible with the Travel, Super Travel, and Deluxe Editions. Components are not waterproof.
- Includes both Animal Expansion and Adventurer Expansion. Physical rulebooks and Solo Achievement sheet not included, QR code and link to rules and sheet provided. Key rules summary card also provided.
Note that the Animal Expansion and Adventurer Expansion are already contained in the Standard and Deluxe Editions with enough components for 1-8 players. This expansion is considered "Travel-Friendly" because it replaces those components with smaller components, and only enough for 1-4 players, so they will fit in the clamshell container. The clamshell container is part of the Travel, Super Travel and, Deluxe Editions but not the Standard Edition.
Vendor: Bitewing Games
Type: Board Games
Price:
24.95
Designer |
Reiner Knizia |
Publisher | Bitewing Games |
Players | 1-4 |
Playtime | 30-45 mins |
Suggested Age | 14 and up |
Vendor: Bitewing Games
Type: Board Games
Price:
14.95
Designer |
Ryan Courtney |
Publisher | Bitewing Games |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Vendor: Bitewing Games
Type: Board Games
Price:
26.95
Designer |
Nick Murray |
Publisher | Bitewing Games |
Players | 3-10 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Bitewing Games
Type: Board Games
Price:
59.95
Designer |
Reiner Knizia |
Publisher | Bitewing Games |
Players | 3-7 |
Playtime | 20-40 mins |
Suggested Age | 10 and up |
What if the animals were the ones who ran the zoo?
…Presumably, this wild government would be built upon the support of fellow creatures and fueled by the fame, attention, and prestige of wide-eyed visitors. Naturally, the most aspirational beasts would lobby for a position in the star exhibit, and the lead star would be elected Zoo Mascot.
In order to join the star exhibit, each species must campaign its way up the hierarchy of enclosures with the majority support of animal voters. And the lead star will be the species that has earned the most laurels from both raving fans and jealous rivals along the way.
How does one gain support and earn laurels? Through crafty politicking, clever negotiations, and ruthless schemes. There can only be one Zoo Mascot, after all.
Where are you going? That is the ultimate question of Zoo Vadis.
Zoo Vadis is an evolution of Reiner Knizia’s classic negotiation game, Quo Vadis? It retains the elegant, political gameplay that fans have come to love while introducing many innovations and improvements by:
Enhancing the 3-player game and tailoring the board to all player counts through neutral, bribable figures—roaming peacocks
Widening the player count with a second game board for 6-7 players
Expanding the possibilities for strategic negotiation with asymmetric animal abilities
Increasing tactical opportunities with new special laurel tokens
Broadening the appeal of the theme and presentation with vibrant zoo art by Kwanchai Moriya and Brigette Indelicato
Enlivening the production with chunky animal figures and functional player screens
Like the original design, the game ends immediately when the Star Exhibit is full. Only the animals who have reached the Star Exhibit qualify for victory, and the winner is the player with the most laurels.
–description from publisher
Vendor: Bitewing Games
Type: Board Games
Price:
48.95
Designer |
Ryan Courtney |
Publisher | Bitewing Games |
Players | 1-8 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Expansions | Trailblazers: Sasquatch Expansion Pack |
Trailblazers are the gutsy folks who pave and brave the trails of the great outdoors. Whether by hiking boots, cycling wheels, or river paddle, these tenacious travelers seek to feed their insatiable appetite for adventure. With a scenic wilderness ever ahead and a freshly charted path upon the heels, one mustn’t forget to eventually find their way back to camp. For there are always new environments to explore, further expeditions to undertake, and more trails to blaze.
In Trailblazers, players compete to earn the most points by building biking, hiking, and kayaking loops from their campsites of the matching trail type. Each round, players are dealt eight trail cards where they’ll draft two cards, arrange those cards in their personal area, and pass their hand to the next player three times. Cards must either be placed adjacent to or overlapping other cards. While players can push their luck by aiming to construct long and elaborate trails, only closed loops that start and end at a matching campsite will score points. Players also compete to fulfill “First To” and “End Game” goal cards. After four rounds, the game ends and the player with the most points from closed loops and goal cards wins.
The standard edition of Trailblazers features a second deck of trail & player cards so you can play with up to 8 players. The box also contains two expansions (the Animals expansion and Adventurers expansion) that add another challenging layer of strategy and objectives to the experience. Finally, there are three unique solo modes that utilize the goal cards, Animals expansion, or Adventurers expansion.
Vendor: Bitewing Games
Type: Board Games
Price:
25.95
Designer |
Reiner Knizia |
Publisher | Bitewing Games |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |